The Dungeons of Castle Madness

The Dungeons of Castle Madness

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TaoTeChing Oct 12, 2016 @ 1:13pm
The game does not launch and crashes
Hi to everybody,
I bought this game and it does not launch!
After the screen with the title of the game the screen goes black and an error message appears: "Adobe Projector stopped working".
I tried different resolutions of the monitor and the troubleshooting suggested by Kingius but the problem continues.
If the game is not compatible with Win10 the developers should have stated that.
Does anyone have a solution or a suggestion?
Thanks in advance.
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Showing 16-30 of 36 comments
Kingius Oct 18, 2016 @ 5:23am 
Interesting, so no crash, but then again you get no response either. Thanks for the feedback, good testing.
Kingius Oct 25, 2016 @ 2:10am 
The latest version includes the latest Shockwave player which may fix this problem for you.
TaoTeChing Oct 25, 2016 @ 2:52am 
Greetings Kingius,

When this version will be launched?
Kingius Oct 26, 2016 @ 12:28am 
V1.4.27, released today, features the latest standalone Shockwave Flash player bundled in the game.
TaoTeChing Oct 26, 2016 @ 2:35am 
Greetings Kingius,
This new version don't worked either.
The same message appears: "Adobe Projector stopped working"
Django Nov 27, 2016 @ 10:46pm 
Despite the update and a bunch of tinkering, I've had no luck being able to play. I have the same problem with Adobe Projector not working. Using -sk doesn't appear to help, nor do any of the other suggestions made in this thread.
Kingius Nov 28, 2016 @ 12:31am 
Are you also on Windows 10 and recieving a Shockwave 3d crash?
Django Nov 29, 2016 @ 6:03pm 
I'm on Windows 10. Not exactly sure if the crash is tied to Shockwave 3d, but I do get the Adobe Projector message. Also note that -l doesn't appear to generate a debug log in my AppData folder either.
Kingius Nov 30, 2016 @ 1:56am 
Here is proof that the game will run on Windows 10: https://www.dropbox.com/s/jh0l15x5y49i9m2/docm%20windows10.jpg?dl=0 Depicted is the game running in a special window mode so the desktop could also be captured. Sorry that it does not run on your system. If you can think of anything with your system that might be unusual or might be the cause of this, like for instance, do Flash movies run for you, do you not have a 3D card installed, and so on.
Last edited by Kingius; Nov 30, 2016 @ 4:01am
Django Nov 30, 2016 @ 7:28am 
Flash movies do run for me, and I have a GTX 970, so I don't believe the card is the problem. Not sure if it'd help, but the game ran just fine at launch. I left it alone for several weeks at which point there were some updates, and I started getting this problem.
Kingius Nov 30, 2016 @ 8:30am 
Thanks for the info. There were two xtras which were not in the initial launch, if you are interesting in any testing please let me know and we might be able to determine which of these is causing the problem for you.
TaoTeChing Feb 5, 2017 @ 12:08pm 
Hi Kingius,
I tried again and the same message appears: "Adobe Projector stopped working"
tnoyce Feb 17, 2017 @ 5:50pm 
Seeing exact same issue wih Win 10 x64, NVidia 970.

I see the file details for the main EXE Show:

File Description: Adobe Projector
Type: Application
File Version: 12.0.1.122
Product Name: Director 12.0
Original File Name: Projector.exe

Which I think is why the "Stopped Working" message states "Adobe Projector" rather than
"DungeonsOfCastleMadness229.exe"

For grins I attached a copy of VS 2015 and took a quick look.

Exception states:

Unhandled exception at 0x5C499C81 (iml32.dll) in DungeonsOfCastleMadness229.exe: 0xC0000005: Access violation reading location 0x00640071.

Same type of message logged in event viewer:

Faulting application name: DungeonsOfCastleMadness229.exe, version: 12.0.1.122, time stamp: 0x519a586f
Faulting module name: IML32.dll, version: 12.0.0.111, time stamp: 0x510127ab
Exception code: 0xc0000005
Fault offset: 0x00009c81
Faulting process id: 0x4704
Faulting application start time: 0x01d28987f977493d
Faulting application path: M:\SteamLibrary\SteamApps\common\The Dungeons of Castle Madness\DungeonsOfCastleMadness229.exe
Faulting module path: C:/Users/Tim/AppData/Local/Temp/TempFolder.aag/IML32.dll
Report Id: e6dfc02b-d926-4188-b28a-482331fa3305
Faulting package full name:
Faulting package-relative application ID:

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So, something is causing an invalid memory access. No source code here obviously, so no idea what the issue is.

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FWIW, saw the exact same behavior as Original Poster with the various compatibility options.

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For some reason was unable to actually run some of the Win 10 tests. My anti-virus went nuts trying to deal with them, and complained about possible 'damage' to the system. I got results with 1 & 15, but none of the others actually produced any visible output.


Last edited by tnoyce; Feb 17, 2017 @ 6:21pm
Kingius Feb 19, 2017 @ 3:19am 
Thanks for the info. This is still a problem not yet resolved, unfortunately, and does seem to involve the Shockwave/Flash component of the game. You could try some of the suggestions on the following link and see if these help? http://windowsreport.com/shockwave-flash-player-crash-windows-10/
As another suggestion there is a registry fix mentioned in this thread for Windows 10 users with Flash that might help: http://www.tomsguide.com/answers/id-2750596/unfixable-flash-player-problem.html
If any of these do resolve the issue then please post here to help others too.
pandelaras Mar 4, 2017 @ 9:14am 
i get the same error and i cannot start the game. i tried to solve it following the above links but no luck.
Last edited by pandelaras; Mar 4, 2017 @ 9:14am
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