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翻訳の問題を報告
The game has some sound based elements, but not as much as FNAF 4.
If they tried to play, they would be stuck on those parts.
I'm deaf, and I'm not stuck on those parts. If a deaf person has hearing aids, they can hear. Speech is a difficult one for a whole bunch of different reasons, when listening to it without lipreading or subtitles, it's hard to connect the dots and can be compared to listening to a foreign language. I've completed FNaF 1-4 just fine. They didn't rely on dialogue based instructions as heavily as this one does. (Just please try not to make assumptions on what deaf people can or cannot do. It's different for everybody of course, no disability is black and white, it's a spectrum.)
Especially on the later presets, and don't you think that having subtitles and non-auditory cues warning you, for example, when Ballora is approaching would take the fun and challenge out of it?