Five Nights at Freddy's: Sister Location

Five Nights at Freddy's: Sister Location

MilkMaster72 Sep 29, 2016 @ 1:04pm
Subtitles
So i know the past games dont have subtitles, and i dont think they should, but i feel like sister location would need subtitles because someone who might play may be deaf. The other games dont use voices for the actual game play, except for a few minor sounds and stuff, but its still possible to win the game without sound, except if this new game has voices in the gameplay, i feel like there should be an option subtitle mode.
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Showing 1-15 of 38 comments
GGames Sep 29, 2016 @ 1:06pm 
Maybe
rudikennedy Sep 29, 2016 @ 2:33pm 
but it would be to easy
MilkMaster72 Sep 29, 2016 @ 2:36pm 
Originally posted by rudikennedy:
but it would be to easy
if you were to really play the game and not use subtitles, then thats good, but if your deaf whats your option?
rudikennedy Sep 29, 2016 @ 2:44pm 
Originally posted by Bean Bean Mr. Clean Hashbriwn:
Originally posted by rudikennedy:
but it would be to easy
if you were to really play the game and not use subtitles, then thats good, but if your deaf whats your option?
hmmmmm ok guess your right
Cobble360 Sep 29, 2016 @ 5:36pm 
I hope so, because youtubers always talk in the middle of a call and it really bugs me.
beanwhiff Sep 29, 2016 @ 7:28pm 
Well, there's going to be voice acting in it, so I would hope that there's a "subtitles" option :/
kinda like the fnaf fangame jolly where the phone call had subtitles
Last edited by TicTacTonicPlatonic1996; Sep 29, 2016 @ 7:40pm
Rollerwings Oct 3, 2016 @ 10:29am 
Chances are transcripts of the voice acting will appear on the FNaF Wiki pretty soon after the game's release; when the previous games came out, the Phone Guy calls were typed up and added to the Wiki rather quickly.

...Though that might only be helpful if the voice acting served as more of a tutorial like Phone Guy's calls. If you have to listen for what the animatronics are saying to determine how close to you they are, then even having a transcript available for all their lines wouldn't help if you needed to hear their voices in real time, and subtitles would be very useful.

Not at all saying this will be the case, but I hope several characters don't randomly talk at the same time. Some of us have trouble with the "crowded cafeteria" situation because it's difficult to pick out individual voices.
fugi Oct 3, 2016 @ 1:44pm 
Maybe the subtitles would be toggle-able.
Sklarlight Oct 7, 2016 @ 3:51pm 
Bumping. Subtitles should be there for dialogue, this is a dialogue-heavy game and the verbal instructions are crucial to the player's survival. Reading stuff on the wiki sadly isn't an acceptable alternative for somebody who wants to actually play and enjoy the game in the moment.
LittleSliceofPie Oct 7, 2016 @ 3:55pm 
Yes!! The verbal instructions are integral to gameplay and there is so much in this game!!!
geerky42 Oct 7, 2016 @ 3:58pm 
I posted not recommediation review on FNAF 4 for lack of deaf accommodations and I got treated like ♥♥♥♥.

Never going to happen.
Flurker Oct 7, 2016 @ 3:59pm 
fnaf 4 required sound. im surprised nobody said that
geerky42 Oct 7, 2016 @ 4:15pm 
Originally posted by Bait Bean Mr. Clean Hashbriwn:
So i know the past games dont have subtitles, and i dont think they should.

Maybe not subtitles for cues but it is completely unplayable for deaf. It relies on hearing so much that it is completely luck based game for deaf.

There are cheats in FNAF 4 that we can use but it ruins FNAF 4; too much helps. Clearly deafs are not part of Scott's target audience.
Last edited by geerky42; Oct 7, 2016 @ 4:33pm
geerky42 Oct 7, 2016 @ 4:16pm 
So again, never going to happen...
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Date Posted: Sep 29, 2016 @ 1:04pm
Posts: 38