Five Nights at Freddy's: Sister Location

Five Nights at Freddy's: Sister Location

Gameplay Theory on the Animatronics and how you would Play
Since Scott has a new experience for Five Nights at Freddy's: Sister Location I decided to gather all the info from every teaser, trailer, and other known knowlegde about the game and make a few gameplay ideas that might be featured in the game.

Baby's Gameplay:

Now lets get the animatronic Baby. Circus Baby's Pizza World. One example of a gameplay feature is the "everyone please stay in your seats" quote. Example: https://youtu.be/Na0kBMXXuKk?t=53s

Though this could mean that maybe if you move a lot she won't get to you in time and will reset back to her stage or it could mean something else. Maybe it could be related to the animatronic activity around the establishment/facility. She maybe trying to keep everyone on track. What I mean is when too many animatronics come out or disappear of their posses/stage than Baby will try and find them to get them back into their seats or will start to become active around the area. It could either mean both but we don't know for sure. But we will talk about something that is also related to this later.

Ballora's Gameplay:

Now Ballora has one thing that is keeping her from finding you. Her eyes. As you can see in this photo http://vignette2.wikia.nocookie.net/freddy-fazbears-pizza/images/8/85/Fnaf5teaser4.PNG/revision/latest?cb=20160521143428
Ballora's eyes are shut but as you can hear in this line in the Ballora voice leak https://youtu.be/daOskT2m5rU?t=37s
she can still hear. So that means that whenever you move she moves. So the less you move the more of a chance that she will not find you but the more you move the more of a chance that she will. There is more to this but I will talk about it more later.

Funtime Freddy's Gameplay:

Though there is not much about this character's gameplay yet I can only guess. Though with the screenshots I can get some ideas. As you can see the screenshot it says get away from the glass and as you can see here http://cdn.akamai.steamstatic.com/steam/apps/506610/ss_66c7936da8988b9a1dc788890181212078756107.116x65.jpg?t=1472348615 outside the glass window next to the wires you can see a figure. It maybe Funtime Freddy due to the similar shape. So this time Freddy is the one who is trying to find you and if you step away from the glass from time he'll walk away and then you can look through it to see any animatronics. Which is another gameplay theory tht I will explain later.

Funtime Foxy's Gameplay:

Funtime Foxy would probably be running around like every other foxy(except for mangle)and if she runs in the same room as you,you have only a few seconds to get out of that room before she/he realizes that you're in that room.

Ennard's Gameplay:

Ennard would probably be in the parts/services room and climb on the ceiling when he's in rooms then get into the vents.

BidyBabs and the Minireena's Gameplay:

This is related to the Baby and the Ballora Gameplay theory which are the ones on the top. Anyway first we will talk about the Bidybabs. You know those dolls and their little figurines right? Well what if Baby hosts a show and the little BidyBabs are her audience. Well part of the audience and when they are missing she goes to find them and if one of them are in your office Baby may walk near your office and then get you screwed.

Now lets talk about the Minireenas. From the "Get Back on the Stage Now!" Teaser you can see 4 Minireenas. Though they maybe related to Ballora but I had a theory in which maybe interesting what if the Minireenas lure Ballora to your office and to stop them you must press one of the buttons that are sghown on the pannel in the teaser. Or that the Minireenas are Balloras eyes and if one of them get out they can lure her to your office.

Now this maybe another idea about what the Bidybabs and the Minireenas might also do. Another idea is that they'll be distractions and may distract you on one thing while the main animatronic is doing the other thing(finding you).

Office Gameplay:

Now this is the part that I have been working on. Now if you look at this teaser you can tell where the different rooms that you have access to. https://i.imgur.com/jJcsPES.jpg
Now if you look the room infront of the Control Moduele is the Circus Control Area as you can see here. Also if you can see in the map teaser the stage is infront of the Circus Control area. So if an animatronic is infront of the glass than you have to stay back in order for them not to see you so they can move on and so you can move on.

The other idea was if the animatronic reached your room than you would ahve to go back to the Main Control Moduele and then play the game from there. Though if the animatronics reach there than you can just go crawl through the airvent as you can see here http://media.indiedb.com/cache/images/games/1/54/53231/thumb_620x2000/05.jpg and then go to the elevator until the animatronics cral through the room and reach you. But if they don't reach you intime than you survived the night.

The Too long didn't read Section:

Baby: Is active when more than one animatroinc leaves the stage. Or is active when Bidybabs leave the stage and follow them to your office.

Ballora: Tracks you down with her hearing. Minireenas lead her to you by sight,sound, or both.

Funtime Freddy: Looks for you the hardest. Not much yet known about this character.

Funtime Foxy: Nothing yet.

Ennard: Nothing yet.

Bidybabs and Minireenas: Are used to distract you or to attract the main character/leader/boss to your office.

You: Making sure the animatronics don't get in your office. If they do you can retreat to these areas in order.

1. Main Control Moduele.

2. Crawl through the airvent to the elevator.

3. No more things to retreat you so just survive until 6am.

Conclusion/Summary:

There is not much more info that I can add for Funtime Foxy and Ennard but hey post your own theories here and I'll post them up here.(About Funtime Foxy and Ennard that is.) Anyway thanks for reading and Happy Theory Thursday!

Users Theories:

black Harlekin: I think we have for every Night a different Animatronic (we get the intro in the elevator, leaket balora track as a hint).
Thats why we don´t get a custom night.

badger9123: Ennard would probably be in the parts/services room and climb on the ceiling when he's in rooms then get into the vents.
Funtime Foxy would probably be running around like every other foxy(except for mangle)and if she runs in the same room as you,you have only a few seconds to get out of that room before she/he realizes that you're in that room. <----------- Added

MetBert: here what I think\hope\invent right now

-We player:
we are a tecnicians so we have to repair something and survive untill 6 a.m or we are fired\killed
Maybe to repair something we have to go there and press a buttom like the music box in FNaF2 to start repair something ... maybe somewhere will appear a percentage of fixed thing and we must reach 100% or a certain percentage everynight like Night1--->50 % , night2 ---> 60 % ecc...(simply the opposite mechanics of the power in fnaf1)

-Ballerinas:
They can hear us so maybe when we have to repair something in their rooms we have to distruct them with something or simply start repair the object, stop when they seems hear something wait that they don't care anymore about that noise and re-start repair

-Bydibabs:
they broke what you fixed if you aren't there anymore, you can block\scare them with the buttoms and they'll run away .

-Baby:
If you scare all the seven bydibabs, they'll call Baby and eventually she will kill you

-Funtimes
They'll roam for the rooms and if they are there you can't go in their same room, you must hear if you hear their footsdpets or something similar. the rabbit-hand works like them but in the vents.

-Ennard
same of the funtimes but works a little bit different , if you enter in a room and you see some caves in high exit immediatly from the room or you'll die.

At the end don't depend on I.A but on your actions and timing ... so fit perfectly with the absence of custom night .
Ultima modifica da ARuarkGuy; 17 set 2016, ore 6:00
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Maybe we'll not even get nights like a make it out before 6am thing
Messaggio originale di badger9123:
And you honestly think we're gonna have only 5 nights?We got 9 nights in fnaf 4!(the 9th one was a glitched night)

We already got confirmed we won´t get a Custom night, why he should´t scratch the 6-7th Night?
He want to try something New and it will be very story driven.
I don´t even think our Nights will be just the basic 10 minutes, i expect more
Messaggio originale di eMSACHICK:
Maybe we'll not even get nights like a make it out before 6am thing

Yeah. We might possibly get those nights. An interesting idea eMSACHICK.
Messaggio originale di badger9123:
Messaggio originale di eMSACHICK:
Maybe we'll not even get nights like a make it out before 6am thing
The voice leaks confirms nights mate.

It's true.
Messaggio originale di badger9123:
Messaggio originale di black Harlekin:

We already got confirmed we won´t get a Custom night, why he should´t scratch the 6-7th Night?
He want to try something New and it will be very story driven.
I don´t even think our Nights will be just the basic 10 minutes, i expect more
Fnaf 3 and 4 didn't have a custom night.Your point is invalid.

True. No offense my friend.
Messaggio originale di badger9123:
Fnaf 3 and 4 didn't have a custom night.Your point is invalid.

And? when he think now it is the time for 5(!) Nights he will do it.
Its not a written rule to have extra Night´s.
And as we see on 3 and 4 he can take out features of the previous games
Messaggio originale di black Harlekin:
Messaggio originale di badger9123:
Fnaf 3 and 4 didn't have a custom night.Your point is invalid.

And? when he think now it is the time for 5(!) Nights he will do it.
Its not a written rule to have extra Night´s.
And as we see on 3 and 4 he can take out features of the previous games

Well we don't know for sure. It's just a theory. Get it straight.
Messaggio originale di badger9123:
Messaggio originale di black Harlekin:

And? when he think now it is the time for 5(!) Nights he will do it.
Its not a written rule to have extra Night´s.
And as we see on 3 and 4 he can take out features of the previous games
I have no idea what you're talking about-anyway,back to your original theory,we had 13 animatronics that could kill/crash us in fnaf 3.7 animatronics wouldn't be hard to deal with.

True. You got a pont.
Messaggio originale di ARuarkGuy:
Well we don't know for sure. It's just a theory. Get it straight.

I know. All i want to say is "be open for everything"
Don´t expect things just we had it in the past (as we see in 3 and 4 with custom nights) and be ready for changes (probably good one).

I see what Scott has done in the past and he experimented with Mechanic´s, gameplays and the engine what he can do (look at the moving in the kids room in FNaF4 and now the Vent).

Everything we saw will be in one form in the new game cause he has the skills now.
He worked on that game for a long time and we know how fast he work.
There must be many things in the game now.
Messaggio originale di badger9123:
I have no idea what you're talking about-anyway,back to your original theory,we had 13 animatronics that could kill/crash us in fnaf 3.7 animatronics wouldn't be that hard to deal with.

Yeah, 13 with one Mechanic.
When we have 5 with 5 Mechanics it would be worth like 15 Animatronics.
It depends on how complex he will made them
Messaggio originale di badger9123:
That doesn't mean that the characters have different mechanics.It's kinda hard to get voice acting from many different people,design the game so we can move around the location,and on the new animatronics that he had to make.

These are soundfiles he can add everytime and don´t take long work to add (he can put placeholders in for that) so thats not a reason to take so much time
Messaggio originale di badger9123:
You don't get it-He had to GET voices from a bunch of voice actors.Btw,you didn't respond to my other two points.

You mean the Castings etc.?

And to the other two points: why should i respont? Its true and thats one thing i´m talking about.
He has the skill now and add more to it (from moving in the kids room to moving in the complete location). And his desings get better with every Animatronic he made (look the details from FNaF 1 to 4)

Messaggio originale di badger9123:
You're saying that they will have more than one mechanic because the game took a long time to make.That is not the case.

I say it is possible cause it take so long. Or do you watched Scott working on it and know how long he need for every part of the game?
Messaggio originale di badger9123:
Do you?You never said "it's possible".

And you say things like you would know it.
Want to start being picky now?


Messaggio originale di badger9123:
You're saying that they will have more than one mechanic because the game took a long time to make.That is not the case.



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Data di pubblicazione: 15 set 2016, ore 18:00
Messaggi: 41