Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
now i regret ever letting the curiosity cross my mind.
I enjoyed the game, granted I got borded with it too and set it down for a while after getting lost in the Dead City while looking for the commanders.
But once I know what I was doing, the 2nd play through took about 22 hours and it was a blast. I was not wasting time on hunting pointless mobs/getting lost... instead I focused on the extra missions like the bloodless. I actually had more fun after beating the game playing in hard mode.
That plus, Samiel on hard mode was just a blast for me. I wish they had more Samiel style boss fights.
Being Death has never been so boring in my life. He's not even got the wit and charm of Death from Pratchett's Disc World. Still not completed it and really quite disappointed. Not one to use walkthroughs I am just sacking it off. Knew as soon as I turned this game on and they mis-named the other two horseman (fury and strife???? Really?) that this was going to be a loser. Such a shame. Great potential mired by stupid level design, illogical puzzels and circles that don't need to well trodden. Not even touched the DLC which I can only imagine to be a master of bending the rules of physics by sucking and blowing at the same time!
And remember THQ is dead now, they didn't have that much money when making the game...
The RPG aspects are really good, lots of cool loot and a really good skill tree.
The voice acting could have been better, but it wasn't that bad, the manuscript itself were reeeally bad though. Imo Death would have been way more badass if they had made him a bit more cocky.
The boss fights are really good, you can finish them in a matter of minutes? You're supposed to finish them in a matter of minutes -.- Let's say the boss fight would be 10 minutes long, they would be so boring and if you lose you have to restart 10 f**king minutes of gameplay which would be incredibly boring.
Some of the sidequests were really epic and it was like infiltrate this temple, kill this enemies, parkour over here, do some short puzzles battle som more guys, meet a boss and kill him and get lots of loot. That's how the main quests are. The game isn't that bad, it's just that THQ didn't have enough money at the time to make a real f**king epic game, so instead they took some money from what they didn't think was that important, like the story, the quests and the world. They laid more money on the upgrade/progession system, the combat and the loot.
I agree with you in some aspects, this is the most repititive game I've ever played, it does have a really bad story and they have failed so huge with the puzzles. But still this game is better than the first one. ''This game is not an RPG''? Ofc it is, it is a very linear RPG with huge flaws, but it is still a fairly good game...
The game feels rushed and all, but this is really a great game for if you think of how little money they had when making the game...