Archmage Rises

Archmage Rises

May 16 @ 6:49am
Getting Events Ready for Release
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Showing 1-15 of 18 comments
Thanks for the early update.

Hope it all fits into place.

Looking forward to the new AR patch, whenever it drops.
Zer0 May 16 @ 7:28am 
Event Ideas:
  • Those That Follow: While wandering through the {biome} you feel eyes watching you, turning back you can barely make out two figures in the distance dressed in all white. Could be nothing. Doesn't matter how fast or slow you go, they always seem to be the same distance behind you...
  • The Capmugs and the McGrubs: Two families of {race} have been fighting in this area for years, possibly generations. Neither side can remember who or what started it, but it can only end with one family in the {biome}. (Yes, this is a homage to the Hatfields and McCoys)
  • The Ritual gone... Right?: You stumble across what looks to be a Ritual site that has been fairly recently constructed and used. Gather evidence, it looks as though someone or something was trying to "pierce the veil" between this world an another. And it appears to have worked. (Upon closer inspection you find that the ritual was in fact just a spell of disintegration localized on the caster. Prank gone too far?)
Rieryn May 16 @ 8:43am 
Thanks for the update!

Event ideas:

1. Runaways - The mayor(or other important person) has just discovered their child/ward/etc has runaway and they have asked you to track down and return the missing individual.

2. The Rule of Ten - The cartographer's guild/town mage/etc is in a dispute with another cartographer regarding the distances of trade caravan routes and they have posted a mission/quest to have a 3rd party measure the route. You must follow the route and visit each city/town upon the route before returning within ## days.

3. The Green Wolf - Rumors have been running through many towns nearby about a giant green wolf that has been seen stalking the roads between two towns. You are charged with finding the creature and killing it while returning it's body for examination.
Oonai May 16 @ 9:46am 
Ideas:
The astromancer: walking on the roads, You find a excéntric figure using a weird device to wach the night sky. They (are using to much robes to dicern gender or Even race) afirms that the stars are a combination of Magic and science. Helping them gives exp in arcane Magic. But can also grant Bad luck (stars are not friendly).
Goblin aprendice?: a goblin presents itself to You claiming to be a mage also. He is obviously not trained, but You can feel certain affinity on him... 50/50 chance of gaming a simple charm or the goblin makes an explosión that damages You.
NICE!!!!
Skywise May 16 @ 2:41pm 
Event idea:
- You find a broken piece of a statue, it's mouth. When you pick it up the mouth animates. It speaks but doesn't seem to hear anything you say... where are the other pieces? For now it has imparted random knowledge to you regarding something important in the area, but as if it is talking to itself more than it is to you!
- You find a battlefield in its aftermath, corpses strewn about. When you breech a lined threshold made of corpses laying on the ground, some of them in the field begin to stand up. They have somehow come back to life!!! People from both sides rise to life again and thank you for this, though you have no idea what happened! Former enemies from both sides make amends and resolve to form their own company now.
- You find an invitation on a random rock, placed next to a tree addressed to you! It is from the Old Explorer's Guild, asking you to join their ranks. They are known as rich thrill seeking tomb robbers to some, and collectors of important historical artifacts to others. If you wish to join, simply look for them at the nearest tavern.
A lawn gnome found mysteriously frozen in the wilderness, as if engaging in some kind of activity. You could even have them standing near a freshly dug shallow grave or something 😆
fascinating to hear about how the games going and the interesting struggles your having with funding. keep up the good work.
The player stumbles upon a gnome playing a pan flute atop a long table. The table is set in a mediocre fashion and sitting in the chairs around the table are several animals who have come to listen to the music. Also at the table is a lone maiden who clearly looks as if she does not want to be there. What does the player do? (thinking back to Megera and phil in Hercules) :D
Idea:

As you step through the wilderness, you seem to cross an illusory barrier of some sort and come upon an eerie tower, silhouetted against the light. The tower has no windows, and ominous gargoyles are placed around the perimeter of the tower. You can either: A) Leave, B) Get Closer, or C) Inspect the Tower. B and C require dice rolls to do correctly, with C being safer and needing a lower roll, but B needing a more difficult one, lest you accidentally trip the defenses (could be the gargoyles, could be a different set of defenses).

The outside of the tower could either be dilapidated, or could have a somewhat well-groomed garden or hedge maze, along with a path leading towards the tower.

Afterwards, it could either lead to a different dungeon type, with multiple levels and leading to either some XP or new spells near the top of the tower, or could have an event chain leading further in with more rolls and more loot (and danger).
FateWeaver May 17 @ 12:09am 
"The story of how Psyonix made Rocket League is an interesting one."
Interesting indeed, I have a witness perspective on it that is not entirely rosy to say the least.
I was an Early Access participant in Nosgoth with 1067 hours played; one of the multiplayer contract works Psyonix was involved with.
It was a Square Enix published project, set in the beloved and storied Legacy of Kain franchise.

Sadly Psyonix stabbed the fanbase, and Square Enix in the back with that deal, but then again, so did Square Enix by cancelling it...
Rocket League was not announced, or mentioned, at the start of Nosgoth's life cycle, but we fans became painfully aware of it as Psyonix made more and more excuses while working less and less on Nosgoth.
Meanwhile funds meant for Nosgoth's development was quietly funneled into Rocket League. This looked to be grounds for an embezzlement case, but nothing came of it.

Word on the street back then was that Square Enix was angry, but the decision to cancel had already been made and the Legacy of Kain fans were very upset.
Square Enix had shared legal liability with Psyonix, in case us fans managed to get a class action lawsuit off the ground so they quietly brushed the matter under the rug ostensibly.
Kinda mirroring how Gearbox Software siphoned off funds meant for Aliens: Colonial Marines to fund their own project, Borderlands, enraging Sega at the time.

So in summary a story of two too trusting Japanese publishers, giving very "hands off" contracts, taken advantage of by unscrupulous American development studios to fund their own pet projects.

We have not seen any new additions to the Legacy of Kain franchise after this, besides two remasters just recently, but those hardly count now, do they?

On a very personal side note, I was bullied extremely by the football jocks in the schools I went to, and Legacy of Kain was an escape from that Hell, and with a football game stealing away my favorite multiplayer game's future, and thus the Legacy of Kain franchise's hope of future single player additions made stolen as well, it felt like the football jocks won again in my life, and that stung deep...

Am I still bitter over this? Yes, this pretty much killed the Legacy of Kain franchise for good.

This devblog kinda dredged up some painful memories...
Not your fault, of course, you probably knew nothing of this drama happening behind the scenes...

Let's just say I learn't firsthand just how horrible volunteer toxic white-knight corporate bootlicking forum moderators can be during that fiasco...
Even when you are completely polite, and not using any foul language, they still find some trumped up grounds to forum ban you, as they power-trip on what little power they had managed to acquire.
Another of the volunteer forum moderators took my side at the time, and agreed I was unfairly silenced by her colleague, but she couldn't do anything other than offer a sympathetic ear.

A small comfort that that power-mad Nosgoth forum moderator, back then, was bamboozled by Psyonix as well, even though I warned them we were all taken advantage of...
We ultimately both lost our favorite franchise...

Rest in peace Nosgoth, thank you for the memories. :VampireInsignia: :Nosgoth: :HumanInsignia:

TLDR; Psyonix took advantage of the much beloved Legacy of Kain franchise and ostensibly embezzled funds from Square Enix, meant for Nosgoth, to fund their own pet project Rocket League, thus dooming the Legacy of Kain franchise on the alter of football... *sigh* Ain't humanity great...? :cfacepalm:


As for an event suggestion... Maybe you somehow could shoehorn in an event where a traveling trader named "Square Enix" gets stabbed in the back by their own caravan guard, named "Psyonix", with a dagger named "Rocket League."
All over the caravan guard desiring the treasure they were transporting, "The Legacy of Kain."
Insert similar sounding, but legally ambiguous names for every name with quotation marks.


Incidentally, it is the Norwegian national day today.
Looking forward to the update, take care, everyone.
Last edited by FateWeaver; May 17 @ 1:01am
Quintzal May 17 @ 3:34pm 
Perhaps a series of burrows could be discovered - inside a fox hole, a rabbit hole can be seen. If dug into, then a snake's hole, then (perhaps) a termite mound... if time is invested, a random treasure of dubious value (or opening up a chamber).
Nice seeing the progress happening!
Congrats on the potential growth of the business. I totally can empathize with the challenges around that. Best of luck and many of us are rooting for your success!
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