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Thanks and good point!
Having worked on Archmage for 6 years and wrestled with all this systems/procedural stuff I have to say... I do love it. I think every game I make (I hope to make many after this) will always have some procedural/systems approach to it.
I've been following the game for quite a while.
I've been expectant, worried, impatient, patient, resigned and a whole range of emotions. To the point I have no idea if I'll be able to feel anything new about the game when it releases!
From what I've seen, the game looks awesome and keeps getting better!
Be safe
I know I will!