Archmage Rises

Archmage Rises

This topic has been locked
naciabell May 3, 2023 @ 8:20pm
Honest feelings on the game.
While I have a difficult time, putting it into words, I do believe that this game, my attention so much and I think so many others because of simply how unique it is. But also importantly? This game has massive potential, that goes beyond even its plans.

Games like this are simply not made anymore. You honestly just don’t see companies trying to make anything like this in this modern era. A game like this is something you would see attempted in the 90s. Or very early 2000s but not anymore. It’s kind of…Well a forgotten breed so to speak.

If this game does succeed, turns out as good as we are hoping? It could quite possibly usher in a revival of games of this scope and depth and detail. And that I think is what attracts any of us to it.

This game is simply fascinating to learn about and see in motion. Simply because it doesn’t really seem like it’s not feasible, yet here it stands before us all.

Is it lacking a lot of its planned content? Yes. Are things still rough around the edges? of course. Does it clearly needs quite a bit more work? Absolutely.

But despite all that even what we currently have to play , if properly built on as they speak on, may allow more depth and interaction with the world and those within it and ways to affect it, then most AAA and big budget RPG’s in the past decade. And that is honestly impressive.

I have seen plenty people point out this is both relaxing to play, yet very addictive and stressful knowing perma death hangs over our heads. And honestly, I cannot agree more.

This game can become something incredible. So here is hoping that happens.

Sorry for how long this is.
Last edited by naciabell; May 4, 2023 @ 7:34am
Originally posted by LordYabo:
I apologize, I was away Wed-Fri last week spending time with the wife & kids.

I'm now here.

It took me about 3hrs to read every word of this thread. I'm going to keep my thoughts and clarifying remarks as succinct as possible as too much collective time has been invested in this thread. It should have been responded to after "round 1" and then locked. That was our mistake.

  • To SickASalmon, ARiMA, Jimmy James and any others who feel disappointed by what they paid and what the game currently is, I Thomas Henshell the game director, financer, publisher, and (formerly) lead programmer apologize. We've never met, but it wounds me that something I made (the game) and something I said (trailer, store page, website) let you down and you regret trusting me.

  • I do not want anyone to feel I am holding their money hostage. I have contacted Steam to see if there is a way to refund your purchase. I do not see anything in their tools or documentation that allows me to do so. I await their response.

  • The core issue here seems to be an expectation of Early Access. Some say "hey it's a gamble like project zomboid" others say "No, Early Access is for finishing and polishing a complete product like a beta test". Both are right. because a person's expectations of Early Access is based on their previous history with Early Access titles. Project Zomboid started off super basic and has been in EA forever. Darkest Dungeon showed up in 2015 and amazed everyone by being so complete and polished.

    Based on my experience as a game dev and a player of some Early Access titles, I felt it was valid to release to Early Access what I have, with a solid plan (roadmap) of the feature releases all the way to 1.0. A reading of Steam's Early Access rules confirmed our presence in Early Access is valid.

    I understand if someone has played only very polished complete games in EA (Darkest Dungeon, Hades, Baldur's Gate 3, etc) they look at our game's current state in horror and disappointment.

  • Regarding the change to the store page April 7 in prep for Release April 17 (which became April 24). That store page has been essentially untouched for about 6 years. In doing the Roadmap planning it became obvious this already overly ambitious game needs to reduce scope somehow. I decided that things like apprentices, constructs, workers in fields making you automatic stone & grain, and raising of children are non-essential to the core experience. I still want to make them, I think the game is better with it, but I can't delay 1.0 release to include them. They are not primary features for the majority of players. After making this decision we updated our website, the steam page, and at great cost remade our trailer to cut out all mention of the features now being moved to DLC. I did not want to mislead anyone, and it would be misrepresentation, or scammy, to have features in the trailer or store page that were not actually in the base game but in DLC.

  • So what about the people who pre-ordered 1-5 years ago based on these promises? What about those who wishlisted in Feb/Mar based on Next Fest or Splattercat's video? I don't have a way to directly communicate with wishlist people other than a forum post. I posted we were shifting a few features from base game to DLC. Anyone who pre-ordered on the website would get the first two DLC's free when they are available, because it is important to me I make good on my word.

    I then emailed the newsletter list multiple times. I posted a youtube video, a website blog, a facebook post. Any way I could think to tell people if these features are important to you, you can pre-order on the website and still get them included.

    The steam post started confusing new people who were just hearing about the game for the first time and had no idea what I was talking about. I deleted it because I felt it had served its purpose for the oldtimers like Dhuran. This is why you cannot see the post now.

  • Clarity on what is in Base Game 1.0 and what is DLC:
    Base Game: You can romance and marry any NPCs. They can live with you in your mage tower. You can interact with them.
    DLC: Bear and raise children - having and raising children was going to always be very very basic functionality, but based on fan feedback I felt it needed more. That means more work, and balance, and testing. So I moved it to DLC so we can invest more time into it.

    Base Game: You can get plots of land and build buildings in a town or a mage tower. You can harvest resources. You can craft things like robes, swords, staffs, and then enchant them.
    DLC: Like real feudalism, quest rewards from nobles can be tracts of land. They come in different types (forest, grassland, hill, etc) and can produce raw resources (wood, stone, honey) if they are worked by prisoners, employees, or slaves. This minion management automated resource production is really far outside of being a mage running around in a fantasy world reading books and doing quests, which is why I pushed it off to DLC.

    Base Game: You earn renown in towns by performing quests for citizens. People know who you are based on renown.
    DLC: Earn Titles from the Mayor (lifetime and heredity) and nobles as a possible quest reward. I think it is cool if you have like 5 titles before your actual name. But it doesn't affect the game very much, it just enhances the roleplaying a bit. I don't even have a clear idea of exactly what it does, which made it an ideal candidate to push to DLC.

    Base Game: You can hire mercenaries and hirelings to travel around with you. They are warriors and meat shields in combat.
    DLC: Recruit & Teach Apprentices. For the conclave, you can teach students for money and somehow direct their studies. You can also do this for your own kids. You can also task Apprentices just like Raistlin does with Dalamar. This requires building a larger mage tower with more kinds of rooms. This requires a lot of work to design, test, balance, so I put it off to DLC.

    DLC: Create Golems & Constructs. Use magic to make constructs which can travel with you or protect your mage tower. Like apprentices, this requires more systems and lots of work to design, test, and balance, so it just made sense to include it with the Apprentices in DLC.

    If you would like more of an explanation, please create a new thread and I will be happy to answer further.

  • I understand if someone saw the store page previously say "raise a family!", wishlisted it, then immediately bought the game on release without re-reading the store page. That makes sense, that's human. If this is you, please contact me through support@defiancegamestudio.com and I will give you the 2 DLCs for free, when they are available. My offer on this expires in 2 weeks, May 25 at midnight EST. I feel this is sufficient time for you to read and act on this response.

  • Since it is a sticking point, we will make a note on the store page tomorrow that there is planned features for DLC and people should read the Roadmap to make an informed decision.

  • SickaSalmon - I value your opinion. You voiced your concerns in a respectful manner. You certainly could have been crueler! :winter2019happybulb: I agree the game is not where it should be, we should do better. I work every day (today i'm almost at 12hrs) to make it better.

  • I agree the price is high for what you get today. But I decided against a staggered pricing model where it is $10, then $20, then $30, then $40 at 1.0. I chose $30 all the way through risking some feeling they overpaid at the start. Does it surprise you to know we've sold 20+ goldbox units for $125 a piece, and many more $75 versions where you can custom make your own NPC? The pricing model is my choice. To buy or not is each customer's choice.

  • "I don't think the people making this game are actually playing it." - I certainly don't play it enough that is for sure! Game dev is all about time management. Time on the forums is not time playtesting, time playtesting is not time creating, time creating is not time spent understanding the players on the forums.

    There is also a blindness that comes from playing it day after day, week after week, for years. One is just becoming too familiar, but another is the rose colored glasses like when viewing children where you don't just see what is, but what it will be. I need people on the forums telling me what we are doing right and where we are failing. AAA studios have extensive QA departments to do this. I have Early Access and what people are willing to share with me. I believe I have been honest and respectful to all of you, I expect you to do the same with me.

  • Store page mentioned burning down villages. Due to some bugs, I recently disabled Casting Spells on Hexes. It will be back very soon, that one is very temporary and not like the DLC shift of features mentioned before EA Release. I do not think this is misleading.

  • Finally, I want to thank naciabell, Bruce777, Jester_hell_696, Dhuran, and others for their support on this thread. I don't know any of you, other than Dhuran who has supported the game for many years and is a fabulously vocal person on design in these forums. The rest are all new to me. I just want to put to rest any notion that naciabell is someone who works here or a personal acquaintance.

  • I make mistakes. I daily wish I was better at my job, and I'm learning every day. For past mistakes, I can only acknowledge what I have done and make it as right as I can. For the future, I try not to repeat the same mistakes. I try to make entirely new ones!

Thank you for your time and attention. People get upset because they care. And I appreciate you caring.

This thread is now locked.
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Showing 1-15 of 129 comments
Jun May 4, 2023 @ 6:36am 
thanks for being honest
Flameraiser May 4, 2023 @ 7:10am 
The game does have a lot of potential, that much I agree with. I am hopeful that it ends up meeting at least a good portion of my (rather high) hopes for it.

I can't really agree with it already being notably deeper than many other games I've played, though. I've yet to really see any deep interaction yet, though there are hints at more in-depth things to come, but when and how they will be implemented remains to be seen.

That being said, I bought the game fully expecting it to be VERY early in the development. Which it clearly is. Hell, one of the features I was most interested in (scalable spell effort) was disabled when I tried the game out. It's always a bit of a gamble to put money on indie studio, but the concept is too good to NOT throw some money at.
SickaSalmon May 4, 2023 @ 8:16pm 
Games aren't made like this? You mean barely passable? With 99% promise and 1% substance? The design choices are so terrible that I'm not sure they are competent considering how fubar the fundamentals are. Why would you use MYST as the inspiration for dungeon navigation and make it somehow worse? Can be something incredible? X doubt
I think your opinion is naive. I feel scammed and honestly we should be warning people not sharing the koolaid.
naciabell May 5, 2023 @ 6:14am 
How do you feel scammed? The developers are extremely open and honest., constantly speaking to their customers, answering all questions, telling us of development every step of the way, and going into very detailed explanation for basically every aspect of the game, it’s development. It’s history. And their hopes and plans.

They’ve even been open about what is not in the game and what needs to be worked on in its current state and have been listening to feedback about bugs.

In what way is that a scam when they are being that honest and open and active, as well as putting their faces out there, doing a bunch of dev logs and showing the entire process of development in videos?
BuriedCandy  [developer] May 5, 2023 @ 10:01am 
Originally posted by SickaSalmon:
Games aren't made like this? You mean barely passable? With 99% promise and 1% substance? The design choices are so terrible that I'm not sure they are competent considering how fubar the fundamentals are. Why would you use MYST as the inspiration for dungeon navigation and make it somehow worse? Can be something incredible? X doubt
I think your opinion is naive. I feel scammed and honestly we should be warning people not sharing the koolaid.

I'm sorry you feel that way. We do try to be as open and transparent as possible and mentioned in our EA FAQs where we were in development and that many of the features are still to be added into the game. We are fully committed to delivering on our vision and I'd love to hear your thoughts on it again as we get further into development.

You're right, we've hit (and will continue to hit) bumps along the road, but as Edgin the Harper said: "We must never stop failing, because the minute we do, we've failed." Loosely put, with how ambitious and (hopefully) groundbreaking this will eventually become, we're bound to roll some nat 1s along the way, and the moment we stop rolling nat 1s is the moment we stop playing (aka quitting) the game.

And thanks @naciabell for sharing your honest feelings about the game! It means a lot to the whole team. People like you who see the game for both what it currently is, and what it could and eventually will be are the reason why we keep moving forward and pushing the boundaries. And for those who's expectations we are currently falling short for, we hope to one day meet and exceed those expectations as we keep on keeping on :)
ARiMA May 5, 2023 @ 5:21pm 
"This game has massive potential, that goes beyond even its plans." Yeah, it does go beyond it's plans alright, behind a huge DLC pay wall no doubt. Will they even get that far? Who knows, they have successfully tricked many to buy this game who had no idea that all their advertised awesome features are part of two planned DLC and not part of the game. I bought this game to make happy memories, instead I ended up invoking by depression.
naciabell May 5, 2023 @ 6:23pm 
I do believe they actually are open about that being part of the DLC and have said so multiple times. The developers are very honest and forward and do constant dev logs and are always speaking with us to answer any questions we want.

they themselves have even said that they hope that they will get to that point and explain their entire thought process. Nothing about this game is a trick and they even tell you directly in the early access description exactly what is in the game and even went out of their way to tell you the difference between the demo and the early access version.

You’re the second person to try to say that the developers are trying to trick people or scam them, but they’re being extremely honest and open. When exactly did they trick anyone or make a false promise?

Do you want to say that in the trailers they imply that having kids will be part of the game but not that it’s DLC? I suppose but that’s not really miss leading anyone especially given if you had pre-ordered the game on their site before they moved here? They are straight up giving you the DLC for free with the family making and the expanded mage tower.

and they were open about that on there very own dev blog on their website, before the early access even launched.

So in what way is it a trick?
SickaSalmon May 5, 2023 @ 6:28pm 
Originally posted by naciabell:
How do you feel scammed? The developers are extremely open and honest., constantly speaking to their customers, answering all questions, telling us of development every step of the way, and going into very detailed explanation for basically every aspect of the game, it’s development. It’s history. And their hopes and plans.

They’ve even been open about what is not in the game and what needs to be worked on in its current state and have been listening to feedback about bugs.

In what way is that a scam when they are being that honest and open and active, as well as putting their faces out there, doing a bunch of dev logs and showing the entire process of development in videos?

The trailer is a lie.

Key features:
Every life is intimate, unique, and memorable. Feel each playthrough deeply. - lie
Explore a true open world teeming with life, choice, and consequence - lie
Immerse yourself in a player-driven story that evolves based on your decisions -lie
Unleash dangerous spells that can have game-changing consequences - lie
Cast magic to overcome obstacles and explore challenging dungeons - Okay maybe? The dungeons are so bad
Procedural world generation featuring in-depth political, economic, and military simulations - lie
Experience a never-before-seen religion/spirituality/worship system - lie

It’s Your Story – Born with great potential, what will you do with it? Adventure, politic, research, grow in power, but one day you will die by natural causes, ending your story. See your impact on the world at your funeral. - lie

Gain in Power – Explore dungeons, discover artifacts of ancient power, visit arcane libraries all to gain skill in 5 distinct schools of magic. Customize you own spells through research. -mostly lie

Total Freedom – Make good, evil, or choices in between. Use your gold to fund an orphanage, or keep prisoners in your mage tower and let them rot. Use your power and influence to bring peace between warring nobles or to instigate a feud. Just like pen & paper, it's all up to you. - lie

As an open life simulator, the game allows the player and NPCs to participate in a vast range of human experiences both bad and good, including: slavery, murder, cannibalism, sexual activity (non-graphic), pregnancy, and religious worship. - lie

Approximately how long will this game be in Early Access?
“See our roadmap here: https://www.archmagerises.com/roadmap
Approximately 12 months. The game itself is engaging and playable with essential core features developed, but we have a much larger vision for the game that we'd like to build out. Once we've completed these (what we internally consider must have) features, we will move into our official 1.0 release. - x doubt

You can:
Meet and build relationships with various NPCs, shop keepers, etc - no you can't. You can flirt, compliment, insult, chat. Does nothing. I purposely borked a quest and the town leader hated me and told me to get out. Does nothing when I spend all day flirting till they love me. No change.
Hunt and eliminate monsters and vagabonds roaming the land - there is no hunting or roaming. You explore a tile or maybe get a random encounter
Explore and loot dungeons - sure but it's a terrible experience
Mine and sell resources - This is all we can do and it's not even fun. You just click explore and then click the resource
Take on and complete quests - There maybe a questline in there somewhere.
Progress your skills and become a powerful mage - How do you progress your skills. What makes you a powerful mage?
Want to become a merchant by buying/selling items to make a profit? You can do that? The shops were so dam empty and poor. I had a quest to buy something but they had no stock.
Want to become a thief, stealing from various stores and selling it in other towns for a profit? You can do that?
Want to become a notorious tyrant and burn down every village? You can do that too... How?

30$ and we can mine and do fetch quests. Not a scam? Maybe, but I sure as heck feel scammed.
naciabell May 5, 2023 @ 7:01pm 
First off, you should probably actually check the dev logs on their YouTube channel

Originally posted by SickaSalmon:
Originally posted by naciabell:
How do you feel scammed? The developers are extremely open and honest., constantly speaking to their customers, answering all questions, telling us of development every step of the way, and going into very detailed explanation for basically every aspect of the game, it’s development. It’s history. And their hopes and plans.

They’ve even been open about what is not in the game and what needs to be worked on in its current state and have been listening to feedback about bugs.

In what way is that a scam when they are being that honest and open and active, as well as putting their faces out there, doing a bunch of dev logs and showing the entire process of development in videos?

The trailer is a lie.

Key features:
Every life is intimate, unique, and memorable. Feel each playthrough deeply. - lie
Explore a true open world teeming with life, choice, and consequence - lie
Immerse yourself in a player-driven story that evolves based on your decisions -lie
Unleash dangerous spells that can have game-changing consequences - lie
Cast magic to overcome obstacles and explore challenging dungeons - Okay maybe? The dungeons are so bad
Procedural world generation featuring in-depth political, economic, and military simulations - lie
Experience a never-before-seen religion/spirituality/worship system - lie

It’s Your Story – Born with great potential, what will you do with it? Adventure, politic, research, grow in power, but one day you will die by natural causes, ending your story. See your impact on the world at your funeral. - lie

Gain in Power – Explore dungeons, discover artifacts of ancient power, visit arcane libraries all to gain skill in 5 distinct schools of magic. Customize you own spells through research. -mostly lie

Total Freedom – Make good, evil, or choices in between. Use your gold to fund an orphanage, or keep prisoners in your mage tower and let them rot. Use your power and influence to bring peace between warring nobles or to instigate a feud. Just like pen & paper, it's all up to you. - lie

As an open life simulator, the game allows the player and NPCs to participate in a vast range of human experiences both bad and good, including: slavery, murder, cannibalism, sexual activity (non-graphic), pregnancy, and religious worship. - lie

Approximately how long will this game be in Early Access?
“See our roadmap here: https://www.archmagerises.com/roadmap
Approximately 12 months. The game itself is engaging and playable with essential core features developed, but we have a much larger vision for the game that we'd like to build out. Once we've completed these (what we internally consider must have) features, we will move into our official 1.0 release. - x doubt

You can:
Meet and build relationships with various NPCs, shop keepers, etc - no you can't. You can flirt, compliment, insult, chat. Does nothing. I purposely borked a quest and the town leader hated me and told me to get out. Does nothing when I spend all day flirting till they love me. No change.
Hunt and eliminate monsters and vagabonds roaming the land - there is no hunting or roaming. You explore a tile or maybe get a random encounter
Explore and loot dungeons - sure but it's a terrible experience
Mine and sell resources - This is all we can do and it's not even fun. You just click explore and then click the resource
Take on and complete quests - There maybe a questline in there somewhere.
Progress your skills and become a powerful mage - How do you progress your skills. What makes you a powerful mage?
Want to become a merchant by buying/selling items to make a profit? You can do that? The shops were so dam empty and poor. I had a quest to buy something but they had no stock.
Want to become a thief, stealing from various stores and selling it in other towns for a profit? You can do that?
Want to become a notorious tyrant and burn down every village? You can do that too... How?

30$ and we can mine and do fetch quests. Not a scam? Maybe, but I sure as heck feel scammed.

OK first off you should probably actually check the dev logs on their YouTube channel. Second off, you should probably actually watch the beginners guide that you can get the link to just by clicking on it in the main menu that explains how to do things like steal, as there is currently not a tutorial yet .

Where once again, the developer goes into great details about the game and everything to expect inside it, and what is currently in it, and what they are working on while also explaining mechanics. And third no, the trailer is not a lie. The trailer showed off the steam demo. Not the early access build. And again, if you actually look it up, literally on the steam early access tag, they explain exactly what is in the game you literally just have to click read more.

You can’t exactly call something a scam when the honesty is standing right in your face, and the developers are constantly talking about it, openly and honestly. Not to mention the game is literally labeled as early access. Of course, all those things are not going to be in. Because what early access game does that from the very start? They make it very clear in their videos and the blog posts on their website exactly what is in the early access version.

And when they are very clearly telling you, what is in on there very own website, and in multiple videos, as well as the very store page, by simply clicking, read more on the early access text?

You cannot claim scam in any way, shape or form. Because scams are lies.

If you don’t believe me, look all of that up for yourself. It’s very easy to find.

You cannot argue with hard facts, and them literally saying it, and repeating it, in multiple locations, multiple times.
SickaSalmon May 5, 2023 @ 7:12pm 
Is checking the dev log on youtube going to get my money back? They say that they have a fun build. Thats a lie. I don't think you're proving the point you think you are.
Last edited by SickaSalmon; May 5, 2023 @ 7:14pm
naciabell May 5, 2023 @ 7:35pm 
Originally posted by SickaSalmon:
Is checking the dev log on youtube going to get my money back? They say that they have a fun build. Thats a lie. I don't think you're proving the point you think you are.

I don’t think you’re proving a point you think you are. You’re basically just trying to find any reason to bad talk the game when the developers have been extremely clear. They told you directly what was in the game. All you had to do was very basic research, but all the information was there before they even launched the early access.

And even directly after they kept restating, what was in it and the differences from the trailers and from the steam demo.

I literally invalidated everything you said above, with the simple fact that the information was right there for you, so you cannot claim they lied about a single thing.

If you do not enjoy the game as it currently is? That is understandable. That is a fair statement. The game is unfinished. You have every right to feel it’s not fun to you ,For what you paid for it.

But try to be more constructive about it and simply voice your issues to the developers here. Not simply screaming “ SCAM!” When there is nothing to support that claim.

Simply put, you should’ve simply done more some basic research on this game as I did and plenty others did to know exactly what you were buying into. The developers have said multiple times they chose early access to let them work with the community to make the game better as it develops with feedback.

You have valid reasons for the game feeling unfun. Voice them in a post and speak to them directly about them. They always respond.

But don’t go claiming it’s a scam when the front page they explain everything of what is and isn’t in to us all.
SickaSalmon May 5, 2023 @ 8:20pm 
I feel scammed, buyers remorse, and shame like I fell for a trick. That is my honest opinion. Invalidating honest feelings you don't like doesn't make you right. It just makes this conversation moot.
naciabell May 5, 2023 @ 9:05pm 
Originally posted by SickaSalmon:
I feel scammed, buyers remorse, and shame like I fell for a trick. That is my honest opinion. Invalidating honest feelings you don't like doesn't make you right. It just makes this conversation moot.

just because you feel scammed, that does not mean you are a scammed customer. Your feelings are valid. But you weren’t scammed in anyway shape or form. You simply should’ve read the front page better or checked the website. Or done even basic research before you purchased.

All the information you could’ve wanted was there for you to simply wait. But in the end you were not scammed. You simply don’t like the product you bought. And that’s fair.

But the rest is NOT. These developers have not tricked or scammed you. And that I take issue with as they are open and honest far more than others and at the very least so far are working very hard to update the game quickly and efficiently, far faster than most others and they are keeping us all updated and in the loop and communicating with us.

The game is early access and says so. They even explained WHY the price is where it is. And the meaning behind it in posts. They do not deflect or make excuses and the proof is there for all to see.

I’m not trying to be rude or mean spirited. All I’m saying is be more constructive and write out the issues you see and speak to the developers to improve the game. You have in depth thoughts and feelings. Use them.
SickaSalmon May 5, 2023 @ 9:24pm 
I wrote out the issues I saw with the steam page. I pointed out dumb dungeons to the dev. Was deflected with a quote. I expanded on the feelings. If you want depth you have the wrong game.
naciabell May 5, 2023 @ 9:43pm 
Originally posted by SickaSalmon:
I wrote out the issues I saw with the steam page. I pointed out dumb dungeons to the dev. Was deflected with a quote. I expanded on the feelings. If you want depth you have the wrong game.

This is an early access game. Nothing is finished or fully fleshed out yet. It’s not deflection to bring up the road map and show you they are aware the content is subpar and they are aware of and working on them.

Which again they are open about and speak on freely. You are criticizing this game like it’s a finished product. When it’s not.

What exactly were you expecting when you bought an early access game that JUST came out ? Detailed and fleshed out mechanics and dungeon?

Even the most recent trailer is very clear in that it’s a trailer for a demo for steam next fest. Not the early access as nowhere is it’s name does it say so.

You don’t like your purchase. That’s fine. I do not debate that. But you can go about this a better and more constructive way

Have you tried simply asking the developers questions about the dungeons and gameplay and listing out each flaw you have found and requesting they give you some idea how they plan to fix them?

Like many others have for other things and gotten detailed responses?
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Date Posted: May 3, 2023 @ 8:20pm
Posts: 129