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Except for the Annihilator. Impossible to drive!
i'm not nearly as bad at driving in Carmageddon as i am in Project Cars
Just like gravity was never entirely realistic either yet you still could predict... well most of it :p
The first couple of unlocked cars seem very hard to control, I wish there was more detailed stats for the cars so you can better see how it's going to perform.
♥♥♥♥♥♥♥♥, you elitist ass, I'm 53, and played all the original Carmageddons when they came out, and this game the cars handle like ♥♥♥♥, they don't handle like they did back in the 90s with the original series.
LOL. You are right, @Spocks Toupee. The cars handle better in this game than the first 2. I really don't count TDR2000. Different company altogether made it. Torus.
You whine a lot for a guy your age, don't you?
They play for an hour and go ♥♥♥♥♥♥♥ because they expect magic cars that do all the driving for them apparently. The handling isn't much different from Carma 2 (which still has the best handling in the series IMO) and I know this because I just finished playing some about an hour ago.
The most helpful advice I can give - get a refund from Steam. You're under 2 hours of playtime, they won't refuse it.
http://store.steampowered.com/steam_refunds/
The team at Stainless have beautifully demonstrated what all Carmageddon fans knew already - any studio can make a decent racing game, any studio can make a decent destruction derby game, but only Stainless can make a Carmageddon game. Shame no one told that to SCI or Torus back in 2000, otherwise we probably wouldn't have had to wait almost 20 years to relive the magic.
big weighty mad max cars that can easily powerslide/drift around corners making driving fun