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I have sent my sysinfo_gamemaker.txt
The angle I move that camera to is the angle I can then see sculted material at.. if I move my head to different angles I "sheer" away from the view angle of the camera and the sculted data gets clipped out of sight.
Hope this helps find the bug
Thanks for the details - we're looking into it
Since I use blender, I thought the masterpiece could be a great complement prg. I do not let myself be blackmailed by microsoft, I do not like win 10. I think that if I can still use 100% masterpiece, there is a thumbs up from me.
Really silly directX 12 artificially blocked on win 7, or that you could not stay on directX 11.
I install win 10 and sculpting still not working for me.
I have 16 gb of RAM.