Battlerite

Battlerite

I Nov 10, 2016 @ 7:21pm
New champion
As we all noticed already, the new champion is bland and boring. All the skills he has we already saw on other champions.
Even his design reminds of range creep from LoL.
Is there a reason for this?
May be devs need more time to work on champion? Or it's just because they are working hard on MM?
I hope there is some kind of explanation for this phenomenon
UPD
Okay, let me explain for those who can't see obvious things or just new to the game
M1 - bullets with charges, just like Jade
ex M1- flamethrower just like Iva's ex M1 but also healing
M2 - charged big nuke, similar to RK, Jade, Iva, Varesh and so on
Q - shield that blocks damage, similar to RK, Bakko, Oldur. ex Q just shield
E - snare trap, similar to Jumong
R - double damage from you "familiar", similar to Poloma
F - something like Lucie has but it pulls instead of slowing down.
Last edited by I; Nov 10, 2016 @ 11:52pm
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Showing 16-30 of 48 comments
Minhq604 Nov 10, 2016 @ 11:09pm 
Sure, Ezmo has moves that resemble other champions but you have to look at him as a whole (the entire skillset kit together) the combination of skills is only available for Ezmo so the playstyle is unique.
I Nov 10, 2016 @ 11:18pm 
Originally posted by Minhq604:
Sure, Ezmo has moves that resemble other champions but you have to look at him as a whole (the entire skillset kit together) the combination of skills is only available for Ezmo so the playstyle is unique.
So you don't mind if every new hero will have the same abilities that are already in game just slightly changed?
arathor Nov 10, 2016 @ 11:27pm 
As long as the playstyle is different I see no reason to complain. If it played exactly like another character ingame then there would be no point to add it, but if it plays differently than ppl will just choose the champion based on their preferences and playstyle.
Playstyle is exactly the reason we have a lot of different champions, ppl pick what works better for them and mainly stick to those few champions. Champions you don't like, you just don't play them. That's even more true when the game is free to play and so are champions.

Edit: I think the OP has a valid point worth to be talked about, just trying to impose your idea over someone else and pretend it to be absolute true isn't the way to go.
Last edited by arathor; Nov 10, 2016 @ 11:30pm
LogicFox Nov 10, 2016 @ 11:46pm 
I really enjoy Enzo, I think his abilities are different enough to warrant the hero. What exactly are you expecting?
srsface Nov 11, 2016 @ 12:10am 
Originally posted by Holdcx:
Originally posted by Minhq604:
Sure, Ezmo has moves that resemble other champions but you have to look at him as a whole (the entire skillset kit together) the combination of skills is only available for Ezmo so the playstyle is unique.
So you don't mind if every new hero will have the same abilities that are already in game just slightly changed?
I'm going to attempt to explain as best I can.

Did you enjoy Jumong? Well you shouldn't have enjoyed him according to your logic, because his M1 was basically Taya's M1 and his M2 was basically Jade Snipe but worse, and space bar was basically Oldur's but you could cast it twice, and his Q was basically Shifu's space. I also guess we're not allowed to like Croak, because he's got Jade's stealth and M1, just melee, and Bakko's dash. Might as well throw away Lucie while we're at it because she's got Oldur's M1 and M2 and Varesh's shield.

Things being similar to other moves does not make them the same. The combination of moves and how they interact with each other is unique, and requires a vastly different playstyle to any other character. I give not a single flying damn if his moves aren't "original" as long as the character himself is.

He does not play like any other ranged DPS character. He absolutely must land his M2 in order to fight, and his E ability is very powerful as it's one of the most reliably long range CCs in the game. His M1 can absolutely shred people if you get a chance to stick on them. His spacebar is one of the most powerful movement abilities in the game, as it always can double-cast, it reloads his arcane bolts, and it goes through walls, AND it's on a short cooldown. It has to be because otherwise he's incredibly squishy.

Regardless of whatever you believe inspired his moveset, the moveset itself is unique and handles very differently than any other character.

Plus I've always been fond of the rascal imp archetype in terms of character design. They pulled it off well, and his look is very fitting with the visual aesthetics the rest of the game has.
anton.suslyaev Nov 11, 2016 @ 12:39am 
"we don't like you"
Mehfisto Nov 11, 2016 @ 1:08am 
To be honest as soon as i saw the trailer I too thought it was just a copy paste of other champions, I really didn't see anything even remotely new/interesting.

That being said I haven't tried him yet and i absolutely love the character design, i'm quite curious to see how the mecanichs of getting bonus weap charges when using other skills turn out even if I doubt it will impact the gameplay enough to make it more intereesting to play
I Nov 11, 2016 @ 1:33am 
Originally posted by Teh_Facciullerer:
To be honest as soon as i saw the trailer I too thought it was just a copy paste of other champions, I really didn't see anything even remotely new/interesting.

That being said I haven't tried him yet and i absolutely love the character design, i'm quite curious to see how the mecanichs of getting bonus weap charges when using other skills turn out even if I doubt it will impact the gameplay enough to make it more intereesting to play
Weapon recharges after 0.5 sec, there is hardly any point in this "mechanic"
Niamak Nov 11, 2016 @ 2:29am 
The reason is it's easier to build on an existing concept rather than starting from scratch. Personally, I would have prefered that devs would bring back original BLC character skillset but hey, I guess more people would complain about "bland and boring champion".
Last edited by Niamak; Nov 11, 2016 @ 2:31am
T3nGu Nov 11, 2016 @ 3:42am 
LMAO, this is soooooo stupid and hillarious. Are u 8 year old? EVERY char has at least escape (dashes, blinks etc.), defensive abilities (shields, CC etc.), DMG (types of damage) and control (stun, silence, petrify, snare, implicate etc.) + some healing. And developers just mix these mechanics to make different combinations -> different playstyles. PLUS Battlerites that make every skill unique. If u don't understand this, ask your parents to cut down the Internet and make u learn harder in school.
Last edited by T3nGu; Nov 11, 2016 @ 3:44am
six66 Nov 11, 2016 @ 3:45am 
Not every champ is catered to your needs. "Gizmo" is a very versatile for a ranged character with the burst potential, shields with a splash of mobility and control. It's just one of those champs that have to be fairly close to be effective with mouse1. Devs can't make a champ that completely lacks escapes or isn't capable of dealing damage since those just wouldn't work here. Champs have similarities but they all feel different to play. At least if you're good enough to see the difference.
ZooL Nov 11, 2016 @ 4:04am 
@OP:

every character evolves just around the same idea:
oh, this skill does ranged damage with X charge up,
that skill does melee damage with y charge up,
this skill is a stun, that one is a stun+damage,
this one is a counter, this one is another counter that you can recast etc.

It is all the same if you just reduce it to the basics. to make your flawed arguments more obvious:
You complain that ezmo's M1 is similar to jade. ok. that might be true. but one the other hand nearly every other ranged characters char is similar since it just shoots a projectile.

M2 is a charged big nuke, yes. like tons of other characters (as you stated yourself) but this nuke pulls or pushes the enemy based on the distance.

i could go on for ages...
Shiki Nov 11, 2016 @ 5:00am 
Well, I think Ezmo is incredibly fun to play, and is perfectly fine as he is now. He has options for days, nice battlerites and can do so much stuff. The only think I'd rather they changed is make his spells black at base with a red outline (like the orb he charges with rightclick) because the colour-sheme is a little too close to Ashka for my liking, but eh, nitpicks.


Is his Auto similar to Jade? Propably. Now let me ask you something : In which way are Autoattacks in any moba you can think of distinct from one another except for melee/ranged and the occasional shotgun and/or ammosystem? Take League, there are like 40 champs with basically the exact same AA with different speed and vfx.

Rightclick : Yes it is a longrange attack. So? What exactly is there bseside melee, low range, mid range and far range attacks? Unlike Jade and Jumong the charge-up is optional, and increases range and damage. Q? Well, sure, it is another directional shield, BUT : Rhu Khans absorbs everything, Bakkos reflects (and stuns on melee), Ezmos restores / overcharges his AA. Similar skill, completely different uses.

Space? 2 Dashes, baseline no damage or heal and purely for repositioning. Other Mobas have a dash on like every other character. Characters without mobility skill usually suck in a game like Battlerite. And again, tell me another movement-ability type beside teleport, dash, and jump, which we all have already? (even flight although that is just a jump with slow and controlled traveltime).

His E is nothing like jumongs aside from that they both snare. Guess what, there is more snaring abilities. Jumong has a trap that lingers and has an activation time after it landed, Ezmo has an "airstrike" which is movable until almost the end and it takes quite a while to cast.

R : Completely unique ability. Ult : Same.
Last edited by Shiki; Nov 11, 2016 @ 5:12am
Abaddon Nov 11, 2016 @ 5:53am 
I don't find the resemblance between this champion any any other in battlerite. Sure he has some spells that work pretty close to other characters, like MB1 being quick shots like Jade's, but the whole kit is different.

I don't see any complaints because every healer (except poloma) have to toss an AoE ground heal that hits several targets.
Originally posted by srsface:
We "all noticed" that he's "bland and boring?"

Here I was thinking he was excellently designed and looked pretty cool.
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Date Posted: Nov 10, 2016 @ 7:21pm
Posts: 48