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Preseason after f2p release was too long.
They released Ulric too strong.
Rook meta was cancer and took too long to balance out. Battlerite royale was a mistake that gave us a 7 month content draught.
Battlerite Pro League failed due to bad management and lead to support for the competitive scene being discontinues.
Recycled Events with no meaningfull content.
Shen Rao was cancer at release and SLS didnt care.
Battlerite royal f2p was a flop.
Controversial Battlerite 2.0 update with exodus of veterans.
Barely any balance patches and mostly cosmetics/cash grabs (14€ chicken emote).
Social features like tournament system were apparently abondoned.
No communication with the players on steam or in game (discord isnt a reliable platform for the masses)
The gameplay experience right now is smurfs and newbs in low elo, dead queues and unbalanced matchmaking in high elo.
I know you can grind achievements/missions, but WHY should we do it to have enough content to KEEP PLAYING Battlerite? It should be the other way around! Achiev/Missions were supposed to be incentives and not freaking "obligations"!
You see, I brought 5 friends who've never played this kind of game and they actually liked it, but they grew tired of having the same chars and lack of actual progression (4k gold price tags made my brother laugh and quit forever).
For veterans, yeah, I agree with most topics about game balance, SLS decisions (Royale, cash grabbing etc) and overall management, however if they can't even grow their playerbase (aka bringing new people in)... how the hell are they supposed to succeed?
*Over 30min queue right now on SA server :c*
In my opinion, it feels like SLS lacks funding and have poor business strategy. Super slow updates, a lot of content with revenue features in mind (skins/new champions/new royale mode wtf?) and absolutely zero marketing, just a little ads and paid streamers and news on small gaming websites. I myself never seen anything, I ran into a Bloodline Champions video on youtube accidentally and picked my curiosity.
Also most importantly, this is a very unique genre that may not appeal to many gamers. In an era where most companies now catters to casual gamers because it's where money is at. Easy to understand and get into games. Battlerite may be free but it's very fast paced and very complicated with all the mechanics and tiny details.
I believe that for most people who aren't hardcore fans, it's just a game they got into, have a quick fun time and then forget about it. Eventually you experience what there is to offer and.
It kind of reminds me of World of Warcraft with only the arena pvp to offer.
Anyways, I loved the game, but I don't think it will ever have success with SLS at the head of it.
actually you know what jades snipe might actually be the fastest move in video gaming. or it's really slow and clunky and the team game is an absolute joke of a genre of video games. starcraft is one of the worst engines you could use to make games from.
have you ever played starcraft? try to get 5 dragoons down a ramp in that game, i dare you. you won't. you will fail. try to get them to aggro correctly in starcraft 2. you won't.
you guys are making slow pathetic games over and over again from a stupid decrepit engine and everyone that's a real gamer knows the truth that you suck at life and that all your companies built off the engine are a joke.
this isn't minecraft, roblox, minigolf, mario party, smash, none of those. you don't have anything that comes close. maybe try another cod zombie game with garbage spawn points and more hackers and modded xboxes. and then afterwards you can go to applebees and get drunk and talk about how you made money and that the game is "balanced" when you're a joke.
atleast 5 year olds have computers.
the
game
is
full
of
hackers.
the internet is not a good thing when sls and steam don't do their jobs correctly.
take that L steam, your platform sucks.
atleast twitch tv and youtube dont look like a chinese dump. but instead of actual things that people have too much of and want, it's humans with no talent instead.
hopefully you can all relate to your over 5 million choices of highly personalized garbage youtube content and have a good laugh over that amazing moment.
do you know what naruto is? appa yip yip? pikachuuuuuuuu? no? I wouldn't want to know either. Just get a random person off the street. That sounds like a better idea.
only the best for you.
anyways the "matchmaking" will somehow "coincidentally" have the game pair you up with the same hackers for a kajillion games in a row, which is what would you say? a great decision? a really good idea? what would you call it? I would say trash, especially considering ques are 3-15 minutes long.