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In Dead Cells windowed mode the gamepad works perfectly and without any issues.
The issues in Celeste only happens in windowed mode, not fullscreen.
Whatever’s going on, somebody _really_ wants to take input focus away from us, but I don’t know who.
Question: any way of remapping a gamepad? Mainly looking to try putting the wallgrab button in a more conivient place.
At the moment there isn't controller config, but let me ask the dev team if they're working on this - it's been a really common question since day 1 so I wouldn't be surprised if it was in progress (I just do Linux/macOS support typically, so I try not to break gameplay/frontend stuff myself...)
https://twitter.com/NoelFB/status/957876340560052224