Celeste

Celeste

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LazyKirby Jul 24, 2020 @ 8:53pm
Is it bad to use assist mode?
on a side note, is playing games on easy mode a bad thing? I don't know why theres so many games that punish you for playing on easy mode.
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Showing 1-15 of 16 comments
Moyai Jul 24, 2020 @ 9:14pm 
Unlike other games, playing on assist mode in Celeste won't punish you in any way, and you should feel free to use assist mode if you need it.

As for why other games punish players for using easy mode, I think it might be because the developers saw that easy mode was only there to let people skip the challenge of each game, and felt like players using easy mode weren't getting the intended challenge. So, they would punish players through other game mechanics in easy mode (such as not being able to get contracts from bosses in Cuphead if you play on Simple difficulty) so they would be encouraged to play on the intended difficulty.
LazyKirby Jul 24, 2020 @ 11:20pm 
Originally posted by 🗿:
Unlike other games, playing on assist mode in Celeste won't punish you in any way, and you should feel free to use assist mode if you need it.

As for why other games punish players for using easy mode, I think it might be because the developers saw that easy mode was only there to let people skip the challenge of each game, and felt like players using easy mode weren't getting the intended challenge. So, they would punish players through other game mechanics in easy mode (such as not being able to get contracts from bosses in Cuphead if you play on Simple difficulty) so they would be encouraged to play on the intended difficulty.
but aren't games meant to be for entertainment? Why punish someone for simply wanting an easier time on something so they can have a more enjoyable experience with it? I feel like devs like those are just those no life gamers that think games give brag rights.
raw maw Jul 25, 2020 @ 2:23am 
Assist Mode is upmost definitely okay to use.

It's clear that not everybody would be able to enjoy the game with the challenge presented. Whether that'd be because they have a generally slower reaction time, or simply have gotten stuck on a single screen.

While the developers do not recommend it, nor advertise it. They do support it.
When trying to activate 'Assist Mode', the warning it gives is pretty straight forward.

A part of the story and feel of the game is the challenge, as long as in the end you feel satisfied, then they wouldn't consider it cheating, as one of the main subjects of the game is "overcoming."


Originally posted by LazyKirby57:
Originally posted by 🗿:
Unlike other games, playing on assist mode in Celeste won't punish you in any way, and you should feel free to use assist mode if you need it.

As for why other games punish players for using easy mode, I think it might be because the developers saw that easy mode was only there to let people skip the challenge of each game, and felt like players using easy mode weren't getting the intended challenge. So, they would punish players through other game mechanics in easy mode (such as not being able to get contracts from bosses in Cuphead if you play on Simple difficulty) so they would be encouraged to play on the intended difficulty.
but aren't games meant to be for entertainment? Why punish someone for simply wanting an easier time on something so they can have a more enjoyable experience with it? I feel like devs like those are just those no life gamers that think games give brag rights.


You do not get punished in any sort of manner by using 'Assist Mode'. It's somewhat alike Dark Souls, it is easier for the developers to create what it is they want to show-off. They would much prefer focusing on the main-game, and making it is perfect as plausible.
Instead of also trying to make the levels and whatnot flexible with an 'Easy Mode'
Because the option for an 'Easy Mode' is not as easy as just programming in a button.
There's most likely hundreds — maybe thousands of hours of work to finish such a project.


I very much hope you understand what it is I'm trying to say. :)
Last edited by raw maw; Jul 25, 2020 @ 2:33am
RUNZZZON Jul 25, 2020 @ 4:29am 
playing games on easy difficulty isn't an entirely bad thing, it's good for when you aren't that good at video games and are trying to get better at them. but if you want to play a game as the devs intended it to be played, then play on normal difficulty. hard and above are for those who found normal to be too easy. do remember that part of a game's experience is about all the difficult obstacles you overcome, so of course that means that the easy difficulty is only giving you a small serving of the game's actual feel and i think some devs are trying to tell you, "hey, this is not the real thing!"

if a game doesnt have an easy difficulty option and is way too difficult for you, then it's not the game for you and you should move onto another game, or maybe you can at least try getting better at said game. even for someone like myself who has been playing video games for years dont find some games enjoyable because they're just on another level of difficult i just am not ready to face, but coming from personal experience, completing a difficult game feels VERY rewarding to overcome. as a kid, even tho i would've rather played games on easy at the time, playing very difficult games like roboblitz and sonic heroes felt very worth it (and fun) and the challenging parts stayed with me as memories of the adventures i had in those games. getting better at video games also means you can try out the more difficult ones without it feeling 'too' miserable.

IN SHORT: easy isn't that bad. normal is the real, intended experience. dont play games that are too difficult for you to enjoy. pick which one you think is most fun.
Cornelius Sludge Jul 26, 2020 @ 8:09pm 
Originally posted by LazyKirby57:
Originally posted by 🗿:
Unlike other games, playing on assist mode in Celeste won't punish you in any way, and you should feel free to use assist mode if you need it.

As for why other games punish players for using easy mode, I think it might be because the developers saw that easy mode was only there to let people skip the challenge of each game, and felt like players using easy mode weren't getting the intended challenge. So, they would punish players through other game mechanics in easy mode (such as not being able to get contracts from bosses in Cuphead if you play on Simple difficulty) so they would be encouraged to play on the intended difficulty.
but aren't games meant to be for entertainment? Why punish someone for simply wanting an easier time on something so they can have a more enjoyable experience with it? I feel like devs like those are just those no life gamers that think games give brag rights.
I mean, what you're talking about now is a much broader discussion about game design and developer intention, but for some games (and some game players) difficulty is an intended part of the game that brings entertainment. Celeste doesn't fall under that category, the developers view the difficulty as merely an option for those who want, but other devs feel differently.

Should every game developer feel like Celeste's? I don't know honestly, I flip back and forth a lot on it myself, but I think framing those who enjoy playing difficult games and developers who want to make difficult games in the negative way you did is extremely unfair regardless.
Halliwax Jul 30, 2020 @ 1:14pm 
I think granting players achievements even when they're on assist mode cheapens them. Playing on easy isn't a "bad" thing, but what you call "punishing easy players" I call "rewarding hard players". It's just a matter of perspective.
SonicBoomNFA Aug 2, 2020 @ 8:12pm 
Originally posted by Halliwax:
I think granting players achievements even when they're on assist mode cheapens them. Playing on easy isn't a "bad" thing, but what you call "punishing easy players" I call "rewarding hard players". It's just a matter of perspective.
Fully agree
NeoKat 🍃 Aug 3, 2020 @ 5:18am 
Of course not! Play in a way that's comfortable for you. ^^
Matapan Aug 3, 2020 @ 9:09pm 
Originally posted by Halliwax:
I think granting players achievements even when they're on assist mode cheapens them. Playing on easy isn't a "bad" thing, but what you call "punishing easy players" I call "rewarding hard players". It's just a matter of perspective.


Absolutely Agreed.

I want to see how many people have actually completed the B sides without Assist Mode, because I refuse to believe that 13% of ALL people who've played Celeste sank enough time in to beat 7B without it. That seems way too high.
LazyKirby Aug 4, 2020 @ 7:46am 
Originally posted by Halliwax:
I think granting players achievements even when they're on assist mode cheapens them. Playing on easy isn't a "bad" thing, but what you call "punishing easy players" I call "rewarding hard players". It's just a matter of perspective.
No, like some games will actually berate you just for playing on easy mode. They'll either insult you for picking the mode, make it so the game is impossible to beat, lock off certain items/ endings and the most well known, locking you off after level frickin 2 and tell you to "git gud", which is what I meant by games punishing you for choosing easy mode. yeah, because god forbid people want to choose a difficulty their comfortable with. Also to be honest, video game achievements don't mean that much in the first place. all they really mean is that you're better at some people at a certain game but thats it.
SonicBoomNFA Aug 4, 2020 @ 9:09am 
Originally posted by LazyKirby57:
Originally posted by Halliwax:
I think granting players achievements even when they're on assist mode cheapens them. Playing on easy isn't a "bad" thing, but what you call "punishing easy players" I call "rewarding hard players". It's just a matter of perspective.
No, like some games will actually berate you just for playing on easy mode. They'll either insult you for picking the mode, make it so the game is impossible to beat, lock off certain items/ endings and the most well known, locking you off after level frickin 2 and tell you to "git gud", which is what I meant by games punishing you for choosing easy mode. yeah, because god forbid people want to choose a difficulty their comfortable with. Also to be honest, video game achievements don't mean that much in the first place. all they really mean is that you're better at some people at a certain game but thats it.
Your argument is completely fallacious. Pointing out that some games punish you for choosing easy mode (which is rare) in no way disproves his point; that has absolutely nothing to do with the case of achievements. You need to show that being blocked off from certain achievements while still being able to enjoy the same content is a form of punishment.
And by claiming that video game achievements don't mean much, you basically killed your grounds for having any say in what should happen with them: If people who aren't as good at the game don't even think achievements mean much, then why cheapen them for people who do enjoy them? With that reply, I'm not even sure if you're being serious anymore.
The bottom line is that games should allow an enjoyable experience for those who want to take it easy but reward players who go the extra mile, and achievements are the perfect way to do so.
Last edited by SonicBoomNFA; Aug 4, 2020 @ 9:10am
Perseus Aug 5, 2020 @ 3:53am 
Originally posted by SonicBoomNFA:
Originally posted by LazyKirby57:
No, like some games will actually berate you just for playing on easy mode. They'll either insult you for picking the mode, make it so the game is impossible to beat, lock off certain items/ endings and the most well known, locking you off after level frickin 2 and tell you to "git gud", which is what I meant by games punishing you for choosing easy mode. yeah, because god forbid people want to choose a difficulty their comfortable with. Also to be honest, video game achievements don't mean that much in the first place. all they really mean is that you're better at some people at a certain game but thats it.
Your argument is completely fallacious. Pointing out that some games punish you for choosing easy mode (which is rare) in no way disproves his point; that has absolutely nothing to do with the case of achievements. You need to show that being blocked off from certain achievements while still being able to enjoy the same content is a form of punishment.
And by claiming that video game achievements don't mean much, you basically killed your grounds for having any say in what should happen with them: If people who aren't as good at the game don't even think achievements mean much, then why cheapen them for people who do enjoy them? With that reply, I'm not even sure if you're being serious anymore.
The bottom line is that games should allow an enjoyable experience for those who want to take it easy but reward players who go the extra mile, and achievements are the perfect way to do so.
I think there is some misunderstanding here. What OP said wasn't a fallacious argument, but a correction. Halliwax thought that "Games punishing assist mode" was, among other things, about achievements, and LazyKirby57 said it wasn't what they meant, and gave better information about what they meant.
caliche0 Aug 5, 2020 @ 6:16am 
i think that its a little strange to judge someone if he use de asist mode, its posible that he doesnt want to play a dificult game, celeste is a very beautifull game and some persons only want to experiment that beautifull expirience himself.
SonicBoomNFA Aug 5, 2020 @ 11:35am 
Originally posted by perseus:
Originally posted by SonicBoomNFA:
Your argument is completely fallacious. Pointing out that some games punish you for choosing easy mode (which is rare) in no way disproves his point; that has absolutely nothing to do with the case of achievements. You need to show that being blocked off from certain achievements while still being able to enjoy the same content is a form of punishment.
And by claiming that video game achievements don't mean much, you basically killed your grounds for having any say in what should happen with them: If people who aren't as good at the game don't even think achievements mean much, then why cheapen them for people who do enjoy them? With that reply, I'm not even sure if you're being serious anymore.
The bottom line is that games should allow an enjoyable experience for those who want to take it easy but reward players who go the extra mile, and achievements are the perfect way to do so.
I think there is some misunderstanding here. What OP said wasn't a fallacious argument, but a correction. Halliwax thought that "Games punishing assist mode" was, among other things, about achievements, and LazyKirby57 said it wasn't what they meant, and gave better information about what they meant.
I see; I did misunderstand. In that case, I have no problems here then; thanks for setting me straight.
0reospeedwagon Aug 6, 2020 @ 11:57am 
The whole point of video games is to enjoy them! If you'll enjoy the game more playing on easy mode, you should do it. Some people enjoy the challenge of playing without assist mode, but for other people it's just frustrating and that's ok! Spending time and money on a game that you can't even have fun with is a waste imo, don't beat yourself up for doing what you want to do with your own game on your own time
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Date Posted: Jul 24, 2020 @ 8:53pm
Posts: 16