Celeste
Injourn 23 Thg01, 2019 @ 8:36pm
Least favorite part of the Game?
I'm curious to know what everyone else thinks is the worst part of an otherwise amazing game.

I love this game for it's incredibly gameplay, but I do have a couple of issues, notably the story and the B-sides. The story not being interesting and some character actions not making much sense, and the B-sides for being repetitive.

Just for fun, list you least favorite part of the game and your favorite part lest anyone accuse you of being a hater or whatever.
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Thedian 8 Thg02, 2019 @ 5:56am 
Nguyên văn bởi Keno:
My suggest in the Core B and C for those area that going side way, they were develop while keep in mind that it would be able to do speed run, therefore these area can be done by keep pressing right and focus whether to jump/dash or not. I believe after a few try (while keep pressing right), you probably see the harmony of those cycle not randomness.

Preciselly. After a while It clicked with me that the platforms werent spawning with random timing, and I was able to find a consistent route to beat them. It felt really nice to pull it off
ouchouchouch 8 Thg02, 2019 @ 6:41am 
Nguyên văn bởi Master Sparky:
The wind mechanic.

Made me quite angry indeed. Only thing in the game I could go on without.
lexⒶ 8 Thg02, 2019 @ 11:18am 
the bumper flowers in chapter 6. i despise them with my WHOLE being
Huzzy 8 Thg02, 2019 @ 11:58am 
Bumpers >>> Feathers
OnlySmiles 8 Thg02, 2019 @ 9:38pm 
Favorite part has to be the sheer amount of content the devs have put out. Like, they could've easily locked the B-sides and C-sides behind a paywall, but they incorporated them into the game for no extra cost. That, and the music, but that goes without saying.

My least favorite part of the game, though, would have to be some of the crystal hearts, specifically the old site, cliff face, and the mirror temple. Even then, the old site and mirror temple weren't too bad.

The cliff face, though...yeah, that was really unintuitive and frustrating. I shouldn't need references to get a secret like that, or it you're gonna use a reference, make it something that someone could theoretically solve much quicker by playing around with it.
Bloempje 12 Thg02, 2019 @ 1:46am 
Wind.
Stafford 12 Thg02, 2019 @ 9:43am 
So, I've completed the B-sides and C-sides since my previous comment...

It beat the hell out of me. I loved every second.
I really can't say I have something new to dislike about the game. I mean, I saw WHY some people might not like wind through 4B and 4C, but I still like it.
...Well, it's more like all of these mechanics just put different spins on how to overcome an obstacle, and the satisfaction in the wake of that is wonderful. That in mind, how could I really hate ANY mechanic?

The advanced techniques taught in the remixes feel like they were always a part of the game; they don't feel wonky or tacked-on at all, and I deeply appreciate that.

...Summit C-side still took me nearly three hours on the third screen. XD
Mayo 15 Thg02, 2019 @ 7:29am 
2 things that tie in for my least favorite thing

1. The story. It was a great game gameplay wise, but the story was bad. It was a lot of whining, a lot of cheesy resolutions to problems, overall just not a good story. But of course, this game isnt popular for its whiny story, its popular for its amazing gameplay.

2. The fact that you can just cheat and get all the achievements. I get some people arent good at games, sure, but allowing people who use assist mode and such to get achievements? Really? Why? You didnt achieve anything, you cheated. Assist mode should disable achievements for that save file, not be a fun little button you can switch on and off and adjust to let you get all the achievements with ease.

I love this game, but the story and assist mode ruins it for me. The story made me dislike the main character and side characters too (besides granny, she was cool) and because of assist mode, having 100% on this game isnt something to be proud of anymore. The only person who will know that you did it legit is you, nobody else. And while that last part isnt a huge problem to many people, plenty of achievment hunters like to show off very hard games that they beat 100% so making it easy to get all the achievements makes it mean nothing to 100% this game now.
Chroma 15 Thg02, 2019 @ 2:52pm 
I find it hilarious that people complain about the assist mode ruining it. To be honest, I really don't think that the game is for them, then. Because this isn't a game for achievement hunters, I don't feel.

Not all games are pure gameplay challenges (something like Super Hexagon or devil daggers) where the game is purely about chasing another high score. Some games are about an experiences. In the assist mode options, the devs say that the game without assist mode is the intended experience, but to use it if you need it.

Celeste is not a game for achievemet hunters, it is a game that communicates an experiences through gameplay and story. Hell, the game literally tells you that before the second level, albeit indirectly (Strawberries are meaningless, other than for yourself or for your friends, or someone on the internet). In most other games there would be an achievement for getting every strawbery on each level, each golden strawberry and so on. But that's not the point of this game. The achievements aren't there to brag about, they are markers of an experience that a player had.


Personally I loved the story of the game, it tells a tale that's probably very familiar to anyone who has dealt with any sort of mental illness, though spoke especially close to me for personal reasons. I think the story of the game gets a lot of hate for being "confusing" or "bland" because people don't have the typical story they expect, or can't empathize due to a lack of experience

The worst part of the game for me probably was Chapter 4's crystal heart puzzle. I recognized what to do instantly, it was a cute callback. But I really don't think it's fair to players to expect them to get this reference to another game in order to have access to the crystal heart (Well, technically you can get to it without doing that but that requires late game tech knowledge). Yeah, SMB3 is popular, but you shouldn't expect your audience to just know an entirely different game.

Huzzy 15 Thg02, 2019 @ 3:20pm 
Assist mode completely defeats the purpose of achievements. It would be better not to have them in the game.
Spockus 15 Thg02, 2019 @ 4:19pm 
Nguyên văn bởi Huzzah:
Assist mode completely defeats the purpose of achievements. It would be better not to have them in the game.

I 100% agree.
reinoreino 15 Thg02, 2019 @ 7:05pm 
I also agree that the B-sides are my least favorite part, tt felt really repetitive. C-sides were fine though.
LazyKirby 15 Thg02, 2019 @ 9:18pm 
Nguyên văn bởi ouchouchouch:
Nguyên văn bởi Master Sparky:
The wind mechanic.

Made me quite angry indeed. Only thing in the game I could go on without.
Was it really that bad? I found no trouble with it...
LazyKirby 15 Thg02, 2019 @ 9:21pm 
Nguyên văn bởi Huzzah:
Assist mode completely defeats the purpose of achievements. It would be better not to have them in the game.
or you know. They do what other games do and mock you for it
Injourn 15 Thg02, 2019 @ 10:51pm 
I'm gonna rag on the B-sides some more. Am I missing something? How is anyone having fun playing these levels. It's not that it's too hard, it's that it's too boring. Just recently was the first time I exited the game out of pure boredom. Not the fiery heat of frustration, but the numbing dull gray sense of boredom telling me that If I didn't stop playing that I'd fall asleep. Is there something else to it?
Lần sửa cuối bởi Injourn; 15 Thg02, 2019 @ 10:51pm
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