Celeste

Celeste

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MrΩ Aug 30, 2018 @ 9:48am
background scrolling capped at less than 60fps?
It seems the background scrolling is not that smooth, it is even kind of stuttering. I have a 144Hz monitor, but it does not change anything at 60Hz.
My eyes are faulty?
(I run celeste on linux, recent mesa, AMD hardware)
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Are any of this game animations done at 140hz? i highly doubt that basicly anything whit the exetion of maybe the hair and some other effects are not at 60hz if not even lower.

Edit-And the camera of course.
Last edited by Schrödinger's Cathulhu; Aug 30, 2018 @ 1:08pm
MrΩ Aug 30, 2018 @ 4:18pm 
Based on my experienced, _really_ fast paced games, on desktop sized monitor with desktop view distance, need more than 60 fps (which is not true for small screen like then switch one).
Originally posted by 42:
Based on my experienced, _really_ fast paced games, on desktop sized monitor with desktop view distance, need more than 60 fps (which is not true for small screen like then switch one).
What i mean is that pixel art games animations are played on a fixed fps, kinda like old games.
The FPS is normally lock and even if you unlock it only a handfull of effects (generally the camera and particle effects) will play at more than 15/24/30/44/60fps - there are other frame targets and i have no idea what most of the animations in this game are done, Highly doubt that its more than 60fps tho.
MrΩ Aug 30, 2018 @ 4:39pm 
I am talking about the background scrolling only, not the other animations: when it is not "smooth", it disrupts the readability of the game significantly in fast motion.

update: ohoh! I saw the thread about the enforced 60Hz. That said, even capped at 60Hz, I still have doubt about the smoothness of the background scrolling.
For such high precision games, a good thing would be to require a 60Hz refresh rate, and do base the engine only on frame computation (just display a warning at game start if the refresh rate is not 60Hz).
Last edited by MrΩ; Sep 11, 2018 @ 10:59am
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Date Posted: Aug 30, 2018 @ 9:48am
Posts: 4