Celeste

Celeste

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censorship = death :( 21 ENE 2020 a las 9:54 p. m.
don't buy this game.
she's DEPRESSED and ANXIOUS and that's her character.

and remember, if you're depressed, you just talk to it and walk to it and
"just get over it". as the people say.

horray for a game that lost it's metaphor.

this beat Obra Din for best indie game. because money talks

even if you identify with this game and with depression... it's strange because many people that actually like the writing and relate to it complain about how it loses the message completely by giving extra levels that are so hard that induce extreme anxiety.

it is to laugh.

solid game play tho. and if you like it it's fine. don't feel bad.
Última edición por censorship = death :(; 21 ENE 2020 a las 9:55 p. m.
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Mostrando 16-30 de 154 comentarios
censorship = death :( 25 ENE 2020 a las 2:04 p. m. 
Publicado originalmente por Mallix:
Yeah I put a lot of time into both.
First of all the artstyle for Celeste with it's pixel art, is nowhere close to that of SMB's more drawn style.
Also Celeste has an actual story, SMB has none.

Then there's the movement which is designed completely differently from each other, for SMB it's high precision platforming but you can't build up momentum. For Celeste it's the exact opposite, it's a momentum-based platformer where dashing is key and speedrunners got some very interesting ways to clear rooms with momentum build up.

I still think you forgot to address one of my points in my earlier post though
smb does have a story, you save your girl from an evil doctor fetus.

there's even political commentary because peta protested against super meat boy.

and "momentum based platformer". with a lot of borrowed elements from super meat boy.

and if you confused it for super mario then even that goes flat. you have to save a princess. movment has more emphasis on intertia. that's kind of what made movment in that game so damn good.

Mallix 25 ENE 2020 a las 3:36 p. m. 
Publicado originalmente por censorship = death :(:
smb does have a story, you save your girl from an evil doctor fetus.

Bandage girl got kidnapped by Dr. Fetus
Meat boy saves bandage girl
- The end

Sorry to say but if that constitutes as a "story" then basically every game has a story, the story in SMB is as shallow as it can be, the same can't be said for Celeste
Última edición por Mallix; 25 ENE 2020 a las 3:36 p. m.
censorship = death :( 25 ENE 2020 a las 8:23 p. m. 
Publicado originalmente por Mallix:
Publicado originalmente por censorship = death :(:
smb does have a story, you save your girl from an evil doctor fetus.

Bandage girl got kidnapped by Dr. Fetus
Meat boy saves bandage girl
- The end

Sorry to say but if that constitutes as a "story" then basically every game has a story, the story in SMB is as shallow as it can be, the same can't be said for Celeste

but you said no story. small or not, that is a story, and at least it doesn't pretend to be anything it isn't.

meanwhile the allegory in celeste is how a non depressed person thinks depression is like. as if it could be seperate or just as simple as "negative self talk".


now i could forgive all of it, but here you come in pretending to be more enlightened and have a moral sense of superiority for playing a game with a story thats really not much more complex.

and not only that, this game beat out games with far greater complexity...

i could be just as reductive because she's doing a lot of it for a hot guy that looks like a white hipster in blackface. but i digress. Did you ask why it uses pixel art? and with colors that are just a migrane to look at?


and EVEN THEN the story in super meat boy isn't the end point, it is you gettting to that end point. it's the actual game play. just like in writing there is "show don't tell" in games it's "do, don't show".

evilboygenius95 26 ENE 2020 a las 9:37 a. m. 
the theme of Celeste doesn't just stop at "a slightly more complex" story, it's also shown in the atmosphere and the soundtrack. You feel excited in the Forsaken City cuz that is the start of the journey, you haven't faced any real dangers yet. You feel uneasy and horror in the Mirror Temple, cuz that Temple is weird and it brings out your fear. Etc...
Every chapter in Celeste makes sense and is coherent with its story and its music. And that separates it from games that do not focus on story-TELLING. The story in Meatboy is just there for fun, nothing more.
You just dislike the story then dislike the game. Yes, it's not a Witcher or Hollow Knight complex story, but it's a serious one, not the "Mario story" type.
censorship = death :( 26 ENE 2020 a las 11:27 p. m. 
Publicado originalmente por evilboygenius95:
the theme of Celeste doesn't just stop at "a slightly more complex" story, it's also shown in the atmosphere and the soundtrack. You feel excited in the Forsaken City cuz that is the start of the journey, you haven't faced any real dangers yet. You feel uneasy and horror in the Mirror Temple, cuz that Temple is weird and it brings out your fear. Etc...
Every chapter in Celeste makes sense and is coherent with its story and its music. And that separates it from games that do not focus on story-TELLING. The story in Meatboy is just there for fun, nothing more.
You just dislike the story then dislike the game. Yes, it's not a Witcher or Hollow Knight complex story, but it's a serious one, not the "Mario story" type.


hardly. the music is dull the pastel colors an assult on the eyes. it's sickening to look at.

what you said is like calling "see spot run" as the pinicle of literature.

but hey, how dare anyone have critical thinking and analysis of media.

at least mario is fun, has better mechanics, and can tell a story with out needing to use words.... Jesus christ. take off the rose tinted glasses.
censorship = death :( 26 ENE 2020 a las 11:34 p. m. 
Publicado originalmente por Mallix:
Publicado originalmente por censorship = death :(:
smb does have a story, you save your girl from an evil doctor fetus.

Bandage girl got kidnapped by Dr. Fetus
Meat boy saves bandage girl
- The end

Sorry to say but if that constitutes as a "story" then basically every game has a story, the story in SMB is as shallow as it can be, the same can't be said for Celeste

if we're going to be that reductive then celeste is "slightly depressed girl" as asthetic and a personality.

the target audience is that kind of toxic tumblr user that would go on and on about postivity or how hard it is to shower... only to scream and be judgmental. but hey, at least the token minority character in the game looks like a hipster in black face.

no story is better than a crap one. and with alegory so vapid that, as someone who has REAL depresson, i'm ♥♥♥♥♥♥♥ disgusted and offended.

that's what you defend? this is the hill you are going to cry on?

it's TOXIC AND PANDERING trash.

just as bad as life is strange ... where the main charactert blames everyone else for their own bs in an unlikeable, disgusting way... to the point of being less believeable than a cartoon character. those people are textbook toxic and not in an informative way.

MARIO has more character and soul than that. and possibly more soul than you.
Última edición por censorship = death :(; 26 ENE 2020 a las 11:38 p. m.
censorship = death :( 26 ENE 2020 a las 11:36 p. m. 
Publicado originalmente por evilboygenius95:
the theme of Celeste doesn't just stop at "a slightly more complex" story, it's also shown in the atmosphere and the soundtrack. You feel excited in the Forsaken City cuz that is the start of the journey, you haven't faced any real dangers yet. You feel uneasy and horror in the Mirror Temple, cuz that Temple is weird and it brings out your fear. Etc...
Every chapter in Celeste makes sense and is coherent with its story and its music. And that separates it from games that do not focus on story-TELLING. The story in Meatboy is just there for fun, nothing more.
You just dislike the story then dislike the game. Yes, it's not a Witcher or Hollow Knight complex story, but it's a serious one, not the "Mario story" type.


if you believe anything about that, then you have to try on more games. maybe read a ♥♥♥♥♥♥♥♥ book.
evilboygenius95 27 ENE 2020 a las 5:33 a. m. 
well, then I assume that you just dislike this game. Then just do it!!!! No need to justify your hatred, lol.
MayamSP 27 ENE 2020 a las 6:52 a. m. 
Publicado originalmente por censorship = death :(:


and i dare say that undertale is far better and isn't a paint by numbers indie title.
i can say that analogy, when put under something that isn't a rose tinted lense.
i mean i have depression and not as some fashion statment for social media.

maybe i'm wrong, but please. consider the following.

https://www.twitch.tv/videos/539835584

I watched a few of huggbees streams and you know what? I kinda agree about the characters being unlikable if you can't relate to them.

However to say the game is just a derivative of super meatboy and should not be bought when comparing them? Nah... I tried super meatboy too, got like 4 hours on it, I cleared around 3 worlds but honestly I don't feel like going back to it just yet. In celeste tho, I finished every single stage available and keep coming back just to redo the stages and watch my time and deaths get lower. I have 100 hours in celeste already, I think it will be my most played game on steam soon.

Just because the gameplay is a derivative of something does not immediately mean it is inferior. If thats the case we should never buy any 2d platformer before buying mario, megaman, contra, etc.

It is all about the execution. Madeline in celeste is way more fun to control than any of the super meat boy characters I unlocked so far. In meat boy the faster characters are too slippery and the non slippery characters are too slow and boring. Theres just 2 actions in there run and jump while celeste has 3 actions dash, jump and grab. That might not mean much but it gives so much depth to every stage. There are so many different ways a single stage can be completed in celeste meanwhile in meat boy its just run, jump and avoid obstacles to reach the end. Of course if we unlock different characters we can find new ways to solve a stage but then the stuff required to unlock them just feel tedious. In celeste theres no seperate power ups to unlock, everything except the variant mode is unlocked from the start and you can use any techniques taught in the later stages right from the start. Super meat boy is a great game too don't get me wrong but its just not as fun for me.

Celeste also has a really polished code to make sure that the player never feels it too unfair or as if the game is at fault for not registering the controls. Watch this video if you want to know what I mean:
https://youtu.be/yorTG9at90g

Should the plot be considered when judging a game despite it being skippable? Of course. Should it be the ONLY factor that decides whether a game should be purchased? Nope.
censorship = death :( 27 ENE 2020 a las 9:58 a. m. 
Publicado originalmente por evilboygenius95:
well, then I assume that you just dislike this game. Then just do it!!!! No need to justify your hatred, lol.


but that's the irony. why do people have to justify buying this product for any other reason than they like it?

and even then no work is perfect. if we can't be critical or see the flaws in things we like and love... then are we really thinking and enjoying them?
censorship = death :( 27 ENE 2020 a las 9:59 a. m. 
Publicado originalmente por MayamSP:
Publicado originalmente por censorship = death :(:


and i dare say that undertale is far better and isn't a paint by numbers indie title.
i can say that analogy, when put under something that isn't a rose tinted lense.
i mean i have depression and not as some fashion statment for social media.

maybe i'm wrong, but please. consider the following.

https://www.twitch.tv/videos/539835584

I watched a few of huggbees streams and you know what? I kinda agree about the characters being unlikable if you can't relate to them.

However to say the game is just a derivative of super meatboy and should not be bought when comparing them? Nah... I tried super meatboy too, got like 4 hours on it, I cleared around 3 worlds but honestly I don't feel like going back to it just yet. In celeste tho, I finished every single stage available and keep coming back just to redo the stages and watch my time and deaths get lower. I have 100 hours in celeste already, I think it will be my most played game on steam soon.

Just because the gameplay is a derivative of something does not immediately mean it is inferior. If thats the case we should never buy any 2d platformer before buying mario, megaman, contra, etc.

It is all about the execution. Madeline in celeste is way more fun to control than any of the super meat boy characters I unlocked so far. In meat boy the faster characters are too slippery and the non slippery characters are too slow and boring. Theres just 2 actions in there run and jump while celeste has 3 actions dash, jump and grab. That might not mean much but it gives so much depth to every stage. There are so many different ways a single stage can be completed in celeste meanwhile in meat boy its just run, jump and avoid obstacles to reach the end. Of course if we unlock different characters we can find new ways to solve a stage but then the stuff required to unlock them just feel tedious. In celeste theres no seperate power ups to unlock, everything except the variant mode is unlocked from the start and you can use any techniques taught in the later stages right from the start. Super meat boy is a great game too don't get me wrong but its just not as fun for me.

Celeste also has a really polished code to make sure that the player never feels it too unfair or as if the game is at fault for not registering the controls. Watch this video if you want to know what I mean:
https://youtu.be/yorTG9at90g

Should the plot be considered when judging a game despite it being skippable? Of course. Should it be the ONLY factor that decides whether a game should be purchased? Nope.

fair. thank you for your input.

celeste just seemed to play it way too safe .. .then again so did super meat boy.
Mallix 27 ENE 2020 a las 10:55 a. m. 
and possibly more soul than you.
You decide to attack me on a personal level for not sharing your opinion, very cool dude.
I'll refrain from sinking down to your level and wont call you an illiterate dimwit who told evilboy to go read some books mere moments after having JUST praised the complex story of SMB to great lengths.
Talk about hypocrisy.

That aside, you asked me in your first response if I ever asked myself why the game uses pixel art.
Now I thought this was obvious but I'll answer your question regardless since you didn't manage to figure it out yourself.
You see... it's pretty common to use pixel art for high precision platformers like this. Sometimes pixel alignment is actually needed and it usually also makes it more fair when it comes to hitboxes.
now i could forgive all of it, but here you come in pretending to be more enlightened and have a moral sense of superiority for playing a game with a story thats really not much more complex.
I don't need your forgivness but even so, I'm very confused by that statement when all I did was stating a fact. Did I praise Celeste's story? Not even remotely, I mere acknowledged it's existance. Are you by any chance illiterate or do you just like putting words in my mouth to support your own narrative? (not trying to be rude, this is a genuine question)
i could be just as reductive because she's doing a lot of it for a hot guy that looks like a white hipster in blackface.
I'm pretty sure she did it for herself, meeting Theo was a coincidence.
hardly. the music is dull the pastel colors an assult on the eyes. it's sickening to look at.
You're quite possibly the first person I've ever seen say that. If you think Celeste's colors is an assault to your eyes then there's probably not something wrong with the game but rather you.
Which part of the game made you vomit all over your keyboard? Does this happen in other games too, cause Celeste is not unique in terms of artstyle nor did it invent any new colours never seen before.
at least mario is fun
subjective
, has better mechanics
Again... subjective and also very vague, which mario game are we talking about?
and even then no work is perfect. if we can't be critical or see the flaws in things we like and love...
Wait who said this person was perfect again? Cause I don't think I saw anyone in this thread, nor in most reviews I've read.
the target audience is that kind of toxic tumblr user that would go on and on about postivity or how hard it is to shower... only to scream and be judgmental
Citation needed.
However what we DO know is that Celeste has over 14k positive reviews on Steam and it sold over 500k copies. Citation? There you go https://www.playstationlifestyle.net/2018/12/23/celeste-sales-new-levels-announced/ :)
and that was before chapter 9 was released.

You see, unlike you I don't make baseless assumptions about other people nor do I manufacture my own facts.
Última edición por Mallix; 27 ENE 2020 a las 10:57 a. m.
censorship = death :( 27 ENE 2020 a las 4:01 p. m. 
Publicado originalmente por Mallix:
and possibly more soul than you.
You decide to attack me on a personal level for not sharing your opinion, very cool dude.
I'll refrain from sinking down to your level and wont call you an illiterate dimwit who told evilboy to go read some books mere moments after having JUST praised the complex story of SMB to great lengths.
Talk about hypocrisy.

That aside, you asked me in your first response if I ever asked myself why the game uses pixel art.
Now I thought this was obvious but I'll answer your question regardless since you didn't manage to figure it out yourself.
You see... it's pretty common to use pixel art for high precision platformers like this. Sometimes pixel alignment is actually needed and it usually also makes it more fair when it comes to hitboxes.
now i could forgive all of it, but here you come in pretending to be more enlightened and have a moral sense of superiority for playing a game with a story thats really not much more complex.
I don't need your forgivness but even so, I'm very confused by that statement when all I did was stating a fact. Did I praise Celeste's story? Not even remotely, I mere acknowledged it's existance. Are you by any chance illiterate or do you just like putting words in my mouth to support your own narrative? (not trying to be rude, this is a genuine question)
i could be just as reductive because she's doing a lot of it for a hot guy that looks like a white hipster in blackface.
I'm pretty sure she did it for herself, meeting Theo was a coincidence.
hardly. the music is dull the pastel colors an assult on the eyes. it's sickening to look at.
You're quite possibly the first person I've ever seen say that. If you think Celeste's colors is an assault to your eyes then there's probably not something wrong with the game but rather you.
Which part of the game made you vomit all over your keyboard? Does this happen in other games too, cause Celeste is not unique in terms of artstyle nor did it invent any new colours never seen before.
at least mario is fun
subjective
, has better mechanics
Again... subjective and also very vague, which mario game are we talking about?
and even then no work is perfect. if we can't be critical or see the flaws in things we like and love...
Wait who said this person was perfect again? Cause I don't think I saw anyone in this thread, nor in most reviews I've read.
the target audience is that kind of toxic tumblr user that would go on and on about postivity or how hard it is to shower... only to scream and be judgmental
Citation needed.
However what we DO know is that Celeste has over 14k positive reviews on Steam and it sold over 500k copies. Citation? There you go https://www.playstationlifestyle.net/2018/12/23/celeste-sales-new-levels-announced/ :)
and that was before chapter 9 was released.

You see, unlike you I don't make baseless assumptions about other people nor do I manufacture my own facts.

well this all reads like youre' slighted. and even then. positive reviews? everybody can like like a politician. doesn't make that politician good.

i get you like the game but i wonder WHY you seem so invested in defending something that isn't all that ground breaking.
Hightower 27 ENE 2020 a las 5:07 p. m. 
What a confusing and pointless thread, even by community hub standards

Is it really THAT hard to grasp that people defend the games they like? You know, like you have been doing this entire time? Look, there is nothing wrong with liking or disliking a video game, no matter how stupid the reasons might be.

I, for one, like Celeste for its mix of solid platforming, appealing visuals, great soundtrack and heartwarming story.

That's it.

Do I need to write a scientific journal about WHY I like these aspects? Or can we just leave it at... oh I don't know... everyone has their own SUBJECTIVE opinion about what they like and don't like?

From what you have written in your posts so far, I think it's safe to say that you dislike Celeste. And that's fine. Like I said, it's subjective. But instead of going on and on about how the game is a "clone" or simply BAD, how about you simply state why you dislike the game, accept that others might disagree and then move on with your life.

Quick sidenote, it seems as though you don't even own the game (at least not on steam). Yet still you have such strong opinions on it. Care to elaborate?
evilboygenius95 27 ENE 2020 a las 10:12 p. m. 
I accept criticism from people with game design or game analysis profession, not from a guy who thinks his opinions are facts. You all have the right to dislike the game, but don't expect you can persuade people to join your cult. Be professional like Mark Brown or Joseph Anderson (and even these guys claim their critiques as nothing more but their own opinions, just with proofs) and I might feel a bit more convinced on what you want to say.
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Publicado el: 21 ENE 2020 a las 9:54 p. m.
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