Celeste
What IDE was this made in?
Lovely game,bought it after SGDQ!
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It was just made in Visual Studio, using XNA (on Windows), with ports of XNA for other platforms (FNA on Mac/Linux and MonoGame on Consoles). We had our own custom level editor made in Electron.
Ultima modifica da Noel; 10 lug 2018, ore 13:38
Messaggio originale di Nicholas Steel:
The HDD kind.
I don't think you know what an IDE is but thanks!
Messaggio originale di Noel:
It was just made in Visual Studio, using XNA (on Windows), with ports of XNA for other platforms (FNA on Mac/Linux and MonoGame on Consoles). We had our own custom level editor made in Electron.
Ah! Thank you for that, I was curious how the level editing was done, having a custom editor seems like it would have expidited the process a lot quickly. I appreciate you taking the time to answer :)
Messaggio originale di TWO! THE COUNT ))<>((:
Messaggio originale di Nicholas Steel:
The HDD kind.
I don't think you know what an IDE is but thanks!
It's a connection method for HDD's! IDE, SATA, NVMe, U.2 (not the music band disappointingly), M.2, SCSI etc.

It was also a joke!
Ultima modifica da Nicholas Steel; 11 lug 2018, ore 23:38
Messaggio originale di Nicholas Steel:
Messaggio originale di TWO! THE COUNT ))<>((:
I don't think you know what an IDE is but thanks!
It's a connection method for HDD's! IDE, SATA, NVMe, U.2 (not the music band disappointingly), M.2, SCSI etc.

It was also a joke!
I feel ashamed for forgetting it was once a serial connection type (I remember SCSI...) woosh for me.

Excellent joke!
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Data di pubblicazione: 8 lug 2018, ore 9:02
Messaggi: 6