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- The start on the ship is the tutorial. If you play it once, it is deactivated but you can activate it again in the option menu before you start a new game.
- The scanner will not scan everything but only certain new blocks which you have to discover or whatever the story(journal, quest list) tells you to scan. But I know of a few bug reports where the scanner was not able to scan some crystals or monoliths. I do not know if those were ever fixed but are quite rare.
- I do not understand what you mean by "suit AI". You mean the voice? The tutorial has more spoken dialogs, generated by a text-to-speech engine. Later when you are on the planet, there are fewer dialogs. You hear the suit only when your health goes down and maybe in some other cases which I do not remember anymore.
Regarding the suit AI, yes, I mean Joy, who sometimes gives mission updates and tells you if you are hungry, thirsty, cold, or tired. She just disappears entirely and never says another word.
And after tethering my phone and loading a previous save that was when these things were working fine, suddenly they all work again. When I tried the same save prior to tethering in, the AI and scanner were not working. I'm thinking I just need to tether in now and then and run it, save it, and move on.
Also I forgot to mention game version, 1.0.7.2, downloaded a couple of Sunday's ago.
Thank you for the reply.
There are log files which might give hints if some error happens:
C:\Users\your user name\AppData\LocalLow\Craneballs\PlanetNomad\Player.log
There is also a Player-prev.log file which is the log from the previous session.
These are supposed to be sent via the bug reporting (from the game menu) if the user wants to report a crash or a bug. Maybe this needs an online connection. Or maybe something else.
Good that you tested this and we know that the connection is needed.
Last night I played for several hours with no issues, saved a series of "stable" games, only to have it drop the scanner on me again. This time it did not drop the suit AI/voice. Odd.
By location because the game should try to work with places where it has access rights and the root of the drive is not such a place in a system where an administrator configures the system for a guest.
But I am not familiar with the GoG version you say you are playing either.
with Steam I know I can check the game integrity to be sure it is not changed by some virus.
You can try contacting the developers directly if you want, maybe you get more information.
https://bugs.planet-nomads.com/bug/report
The C:\buildslave file struck me as odd from that location as well, everything else is usually in a program files sub-file or something like that. What is odd is that sometimes in the player.log, it can pull files from that, other times it fails.
Again, thanks.