Planet Nomads

Planet Nomads

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Lothos Jul 26, 2019 @ 3:42am
inventory management
I know its been brought up before on sorting and the like, but what i would at least like to do is have things like mining rigs or water collection bases be able to fill attached containers onsite and yet still allow me to grab from them from the main base without the sub bases filling up the base inventory. It would be nice if there was simply a take all option or anything at all to help us with massive inventory.

anyway, i'm stuck in the position of simply turning off the use attached inventory option on miners and pumps. And for mining if i use a large rig and want the containers used i simply set the miners to only mine one mineral type. And I think I will have to go with the detached storage container units just to make moving the stockpiles easier :/
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Showing 1-15 of 19 comments
entuland Jul 26, 2019 @ 4:12am 
There are some ways to improve your in-game life, so to speak, althought the improvement may be subjective.

The "take all" option is there already (it's a small hand icon in the storage interface) by the way.

You could consider installing something like AutoHotKey and bind a keyboard key to the mouse click - that's what I do, and in order to stash all I have in my backpack I simply hold that key down and swipe over the items I want to move.

You can create switches that break the connection between sections of your conveyor system with the conveyor connectors, a joint and a hoverblade. You don't even need a hoverblade if you build that joint horizontally and move it by just pushing it.

Other players like to create moveable storage units that you can place on miners with some carrying vehicle, so that the miner can fill them up, then you can move such storage modules back to your base.

Just throwing out ideas / options really.
Viking Noble Jul 26, 2019 @ 5:28am 
One option is to use the Move-Tool on a full container at the collection site and transfer it to a vehicle, and then once at your base use the Move-Tool on a full container to transfer it to the base connection point.
Now with the mountable hover jack pick-up and transfer with a vehicle, and just the Move-Tool to lock it into place.
Andreas Jul 26, 2019 @ 7:57am 
Originally posted by Viking Noble:
One option is to use the Move-Tool on a full container at the collection site and transfer it to a vehicle, and then once at your base use the Move-Tool on a full container to transfer it to the base connection point.
https://steamcommunity.com/sharedfiles/filedetails/?id=1815809509
https://steamcommunity.com/sharedfiles/filedetails/?id=1806956591
https://steamcommunity.com/sharedfiles/filedetails/?id=1760348583
https://steamcommunity.com/sharedfiles/filedetails/?id=1760350891

Doesn't really solve the lack of inventory management tools though. :P
Last edited by Andreas; Jul 26, 2019 @ 8:02am
Andreas Jul 26, 2019 @ 8:11am 
What I'd like to see is

- an option to limit a container to a defined set of items

Machines would place that kind of item into that container first and would never put anything else in there. (Of course you should still be able to put anything in manually.)

- a sort option that would move everything in the current network into the designated containers

Define your containers for *iron, *carbon, ... *frames, *plates ..., click one button and everything is neatly sorted into its place.

- an inventory list that will show how many of each item there is in the network

This could be a dedicated machine/block which would present its own interface. The sorting UI could also reside here.

- an option for machines (especially mining rigs) to put stuff in remote containers first

It would already be an improvement if mining rigs did this per default when use of remote containers is selected. As it is I have some mining rigs connected to a container that I want to use to move ore to the base but the mining rigs are filling up their internal storage first. So either I have to wait quite a bit longer until the container is filled or I have to move ore manually.

- conveyor switches (on/off and multidirectional)

A conveyor switch that will let stuff through when it is powered only. And one that switches between two different paths. (Of course the latter one could also be used as an on/off switch; still, distinct ones would be nicer, I think.)
And maybe even one with more than two 'exits'? But that would require additional UI. (A context menu like on beacons or lights where you can cycle between multiple options.)
Last edited by Andreas; Jul 26, 2019 @ 8:26am
Lothos Jul 27, 2019 @ 3:15am 
whats the "mover tool" though? I have a lifter and several small containers and that container bay. so, been going that direction as it is.
entuland Jul 27, 2019 @ 3:16am 
Originally posted by lothos:
whats the "mover tool" though? I have a lifter and several small containers and that container bay. so, been going that direction as it is.
It's a "weapon" you carry just like the mining tool, the rifle and the scanner. If I recall correctly you make it in the Medium Armory.
Last edited by entuland; Jul 27, 2019 @ 3:17am
Lothos Jul 27, 2019 @ 4:19am 
oh, that thing. never made it before so LOL
straka2 Jul 30, 2019 @ 3:52am 
This is all very nice, but will anyone advise me how to move the contents of one large container to another large or small container without the player's inventory? This means direct transhipment between containers. It is possible? If a player's inventory is needed, the player will be old if he reloads two or three full large containers.
entuland Jul 30, 2019 @ 4:16am 
Originally posted by straka2:
This is all very nice, but will anyone advise me how to move the contents of one large container to another large or small container without the player's inventory? This means direct transhipment between containers. It is possible? If a player's inventory is needed, the player will be old if he reloads two or three full large containers.
Nope that's not possible as far as I can tell. You need to move the stuff passing through your own backpack.

You can speed the thing up a little by binding the Click message to a keyboard key (I use AutoHotKey for that) but that's pretty much it - you'd need to open the large container, grab all you can with the "hand" icon, open the other container, hold down the shortcut bound to the Click message on your keyboard and swipe the mouse pointer over all the slots in your backpack in order to stash the things. Rinse and repeat - that's not really that slow if you use such hotkeys.
straka2 Jul 30, 2019 @ 5:13am 
Thank you for your response. Good to know.
Andreas Jul 30, 2019 @ 5:54am 
Originally posted by straka2:
If a player's inventory is needed, the player will be old if he reloads two or three full large containers.
That's the whole reason people move containers around. If it was easy to transfer stuff from one container to another, that would not be necessary.
straka2 Jul 30, 2019 @ 6:26am 
It would seem to me more and more enjoyable to explore the planet, discovering resources rather than moving them from place to place.
Viking Noble Jul 31, 2019 @ 6:17am 
Originally posted by straka2:
It would seem to me more and more enjoyable to explore the planet, discovering resources rather than moving them from place to place.

I do that on my way to the SOS and your right that is enjoyable.
Currently I’m finding and marking good mining sports near my Master Base @ the SOS, but when the mood hits me I’ll go back to collecting as I explore.


As to inventory management, I turn off mining rigs overflow, attach printers to them so only parts get put into the containers. It is easy to do, for most parts.
Last edited by Viking Noble; Jul 31, 2019 @ 8:48am
Andreas Jul 31, 2019 @ 11:10am 
Originally posted by Viking Noble:
As to inventory management, I turn off mining rigs overflow, attach printers to them so only parts get put into the containers. It is easy to do, for most parts.
But mining rigs don't dig up ore in the exact proportion you need for production. Don't you end up with a rig full of ore you don't need?
Viking Noble Jul 31, 2019 @ 12:13pm 
I generally just go though and dump stacks of carbon and/or Aluminum, to clear them up.

But for example, to filling a container with frames with zero maintenance is to have two mining rigs; one set with only iron not grayed out, and the second only collecting carbon.
Last edited by Viking Noble; Jul 31, 2019 @ 12:38pm
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Date Posted: Jul 26, 2019 @ 3:42am
Posts: 19