911 Operator

911 Operator

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Hotshot33 Sep 6, 2016 @ 7:44am
Calls to Fast?
So I have about an hour into the game and I'm not sure what's really going on. I can't seem to keep up with the calls/new events. Maybe it's just because I'm in the beginning of the game and don't have enough units or what but it's actually pretty irritating of how large the number of failed events are. I like the challenge and it is a neat game but maybe the time it takes to resolve the issues needs to be adjusted, Anyone else notice this? I'm sure the further I get into the game where I have money to buy more units this probably wont be a issue anymore.
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Showing 1-15 of 18 comments
jpsm17 Sep 6, 2016 @ 7:58am 
Yep, the same for me, and im not an beginning on this caint of game.
Allready report this for the developers, from the form, they have no the facebook page.
Do the same.
Hotshot33 Sep 6, 2016 @ 8:02am 
Originally posted by jpsm17:
Yep, the same for me, and im not an beginning on this caint of game.
Allready report this for the developers, from the form, they have no the facebook page.
Do the same.
Ok will do! Thanks! Just wanted to make sure it wasn't only me noticing this.
Excelsior[DDZ] Sep 6, 2016 @ 8:28am 
Learn to pause a LOT. Puase every time you get a new report. And calls will drop speed to 0.2 while on the call. remember to pause when done. Watch your list on the left to see who is free to handle another call better.
Capt. Lykke Sep 11, 2016 @ 4:40am 
I do it the other way around, as soon as 911 call comes in, speed up, as the call takes for ever, and then you have time to do all other jobs :D
henrid Sep 11, 2016 @ 2:14pm 
I play the game slot but in the settings menu there is a difficulty selector set it to easy calls will still come in a lot but not as often
facciola007 Sep 15, 2016 @ 4:54pm 
hahahahaha wow slow this thing down it unpauses it good lord. This can be a really fun game glad I got it but I need a nice small city seed and a good slow pace to learn the game. :)
Hotshot33 Sep 16, 2016 @ 6:48am 
I took someone's advice and just paused a lot but it does unpause it's self after the call is done. I also gave my self more money so I could have a few more units! It's a lot more fun with more units but it's still challenging! Can't wait for the full version release!!
Capt. Lykke Sep 16, 2016 @ 10:36am 
Originally posted by facciola007:
This can be a really fun game glad I got it but I need a nice small city seed and a good slow pace to learn the game. :)

Try: Chelm
facciola007 Sep 20, 2016 @ 8:34am 
Originally posted by Capt. Lykke:
Originally posted by facciola007:
This can be a really fun game glad I got it but I need a nice small city seed and a good slow pace to learn the game. :)

Try: Chelm

Thanks

@ Dev it would be nice to have the ability to edit a params file, in example for EM4 or 911 first responders

http://www.emergency-planet.com/tutorials/article/14-how-to-edit-your-freeplay-files/

Just so we can access the game to tailor the gameplay to our liking.
MaxJanvier Sep 21, 2016 @ 10:46am 
It is called realisim, the emergency services get tens of thousands of calls a day in every single major city
facciola007 Sep 21, 2016 @ 11:28am 
Originally posted by MaxJanvier:
It is called realisim, the emergency services get tens of thousands of calls a day in every single major city

I can appreciate that, however its also a game. Set a difficulty bar for realism. Also major cities have more than two ATVs patrolling the city :)
henrid Sep 21, 2016 @ 11:53am 
Originally posted by ;350542683188382344:
It is called realisim, the emergency services get tens of thousands of calls a day in every single major city
But usually there are diffrent people handling difrent districts or areas or evn one of them can handle fire ems or police not all 3 or all the areas
wolfgang_gruber Sep 22, 2016 @ 3:24pm 
i can not handle 1 call and one other incomming event because the call blocks the text for the second call showing me what is on the 2nd scene going on. But i can not close the phone conversation because it is not finished... They need to find a fix for this. i dont know if they just need just a motorcycle or lots of police units for a gang war...
Linio Sep 25, 2016 @ 2:49pm 
Yeah the game as is, is way too fast...
Rowdy Sep 28, 2016 @ 12:22pm 
I'm glad I'm not the only one experiencing this problem :)
Also, I find it very hard to see what's additionally required on a scene.... Sometimes I have 3 police units, 2 fire units and some ambulance at a scene and it's still not resolving. I guess that's probably a bug, but it would be useful if 'resolving' events could be marked some color and events that need additional units some other color or something.
Also queueing incidents could help, but would perhaps be a bit difficult to implement.

So, to sum it up: for me it's just way too fast now and I'm loosing sight of who's where and who needs help and who doesn't...
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Date Posted: Sep 6, 2016 @ 7:44am
Posts: 18