Batman™: Arkham VR

Batman™: Arkham VR

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Quest 2 and Virtual Desktop, controller help please
I can see that this has been asked before, but not answered properly.

I can't seem to get this to work. I can launch the game either from steam vr or from VD, no problem, but I cannot figure out how to get the Quest 2 controller to be recognised and configured to work. There are bindings for the touch, rift, vive, etc. but when I apply them they just don't seem to work.
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Showing 1-15 of 29 comments
papagamer Dec 27, 2020 @ 1:52am 
same problem here
therodrigo Dec 27, 2020 @ 6:21am 
same problem here
papagamer Dec 27, 2020 @ 7:46am 
No one knows how to config the game to play with oculus quest 2?
sm281gaming Jan 4, 2021 @ 10:06pm 
Hey man! I use the Quest 2 with this game all the time. There was a controller binding that I used. Let me boot up the game and reply shortly with it

EDIT: I use the bindings from 'richardcarter1303'. It doesn't work 1:1 as how a rift controller is layed out but I am able to play the game.
Last edited by sm281gaming; Jan 4, 2021 @ 10:12pm
Grandis Tectona Jan 9, 2021 @ 3:15pm 
My quest 2 controllers work automatically when i launch arkham vr through virtual desktop, but the FOV is wrong and can only look forward. Ive played the game in november and didnt have any issues.
Stefan Einfalt Jan 23, 2021 @ 12:53pm 
Originally posted by Grandis Tectona:
My quest 2 controllers work automatically when i launch arkham vr through virtual desktop, but the FOV is wrong and can only look forward. Ive played the game in november and didnt have any issues.
I get the same issue with the FOV on virtual desktop. It works great with the Link cable but not in virtual desktop. Did you find any solution for this?
srspace74 Feb 3, 2021 @ 7:44am 
I have the same problem, anyone have a solution? please.
Fazza Feb 4, 2021 @ 12:11pm 
Can you see the controller binding by Fazza? That is one that I adapted from one of the others and it works fine for me. I tried to share it with the community but am not sure if it is available outside my local storage.
papagamer Feb 5, 2021 @ 2:17am 
I can´t see it Fazza. Can you upload to steam??? or mega or I don´t know.... Thanks in advance...
ggodin Feb 5, 2021 @ 1:10pm 
I’m looking into this issue, have identified the bug. For now, launching Virtual Desktop Streamer with /DisableRenderPose will fix the issue but launching it that way might cause problems in other games. Note that you also need Secure Boot disabled in your BIOS and launch the game from the Games tab for Batman Arkham VR to work correctly
Last edited by ggodin; Feb 5, 2021 @ 1:11pm
Fazza Feb 7, 2021 @ 6:59am 
Folks, all bindings are gone for me. Has Warner Bros or Steam/Valve deleted them? I can also only see and change bindings when I start via Steam on Desktop. Changing the bindings on the Quest 2 is now not possible any more. What the heck is wrong with these guys? No wonder VR is struggling to become main stream if every bloody game is so hard to play.
Qkiler Feb 15, 2021 @ 6:03am 
Originally posted by TheJediWookie:
I can see that this has been asked before, but not answered properly.

I can't seem to get this to work. I can launch the game either from steam vr or from VD, no problem, but I cannot figure out how to get the Quest 2 controller to be recognised and configured to work. There are bindings for the touch, rift, vive, etc. but when I apply them they just don't seem to work.

same problem
Qkiler Feb 15, 2021 @ 6:04am 
i guess we should get a refund because devs don't care about this fatal error
Fazza Feb 16, 2021 @ 4:50am 
The sad thing is that I had a working controller binding which is now not available any more. My guess is that the developer has flushed the community bindings because there were many duplicates. However, they failed to provide a working binding. It would be great if I could get my binding back or another one that works. It seems like such an easy thing to do. If only the developer would dedicate one person for one hour on creating the binding. I know of software manufacturers who respond within one day if a new camera model needs to be included in their app. It should be the same with VR headsets and controllers. As soon as a new one comes out, simply create an official binding for it. So easy, yet so little willingness to look after your game.
Tharipso Feb 17, 2021 @ 3:24pm 
So no solution for quest 2 virtual desktop? Shame. Got it on a sale, but still a shame.

Originally posted by Fazza:
No wonder VR is struggling to become main stream if every bloody game is so hard to play.

This. I got my quest few days ago and every game i like and try it out is giving me some sort of trouble xd
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