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Changing the audio settings is as easy as dragging a game's INSTALL.EXE over any DOSBox executable.
Not really, no. It's not really any better or worse than DOSBox.
Use Adlib Emulator if you want the actual old school feel.
Wavetable Synth/General Midi just sound wrong.
I will say that the import/export system is actually fairly intriguing in scummVM, but without support for Quest for Glory 4, it feels cut short.
I won't tell people not to use ScummVM, mind you, just that DOSBox is quite good.
As far as the music goes... no. Just no. Adlib Emulator and PC98 are the closest to recreating the Soundblaster experience - the definitive old school music. It's either Soundblaster, Roland MT-32, or go home. Anything else is inferior - and to be honest, I'd rank Wavetable Synth below PC Speaker in terms of "how much I'd rather listen to it".
Generally when people say things like "that was a waste of words", they generally mean "Man I can't believe I wasted words on this fruitless endeavor".
Just a tip for the future, not that you'll listen to anything I have to say.
Thanks!
It's almost like you'll add an empty reply because people like you can not help it. Teehee.
Try it... you'll never go back to dosbox.
Namely, pathfinding glitches occur with more frequency, leading to the hero reaching the edge of a screen, temporarily walking off in a different direction, before going back (often clipping through the trees in the meantime)
And at one point, it actually resulted in the game getting soft-locked - especially in the Brigand's Maze when I tried to make the hero walk off the right side of the screen.
No, this doesn't usually happen at all in DOSBox. Pathfinding glitches tend to happen once every... five playthroughs, maybe? And the only soft lock is when you're sneaking and about to enter the baron's hall (which is an inherent glitch in the game). In ScummVM, it's happened at least seven times, not including the soft lock in the Brigand's Maze (which happened while I was just walking)