Quest for Glory Collection

Quest for Glory Collection

Zetawilk Jul 24, 2017 @ 4:47pm
QfG3 So You Want to Make Some Money
Money tips for Quest for Glory III: Wages of War. There's a reason I'm asking, but that's not the point.

Saving money usually consists of bargaining and reloading, moving in increments of half the difference in the direction of purchasing something for cheap. You can buy meat for 1 common from the endlessly servile Kalb, and you must pay the one-note-canary beads woman full price for beads. For importers, you can buy your pills from Shapier back in QfG2 (like I told him).

For attaining money, you can hunt lizardmen and leopardmen and I think apemen as well, if I recall correctly. The encounter rate changes from high when you don't want battle to low when you need to battle. Thieves could steal from the laibon, grumpy leopardman chief, or the drummer.

Because virtually every player (except that one) has superior experience with this series than me, I am certain anyone could offer any other tips to make money. Let's just say for example you're a wizard and you don't have a tax refund spell at your disposal. Yeah, I'm not holding my breath.
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Showing 1-7 of 7 comments
mistermiller Jul 27, 2017 @ 8:32pm 
Speedrunner's perspective here. If you are buying only what is necessary to beat the game, you do not even need to barter. You can get everything you need to complete the game with the starting money alone and no bartering.
Zetawilk Jul 28, 2017 @ 5:41am 
Agreed. Tell that to someone playing the game, though.
Last edited by Zetawilk; Jul 28, 2017 @ 5:41am
Rithm Fluffderg Aug 4, 2017 @ 2:27pm 
While you never actually need to make money to beat the game, there is a money making method.

The amount of money you get from killing monsters that carry money has to do with which screen of the world map you're on.

Fighting on the very last screen with the waterfall should yield the maximum possibility for results

However, you're still at the whim of the RNG, so you may end up getting very little money regardless.

QFG3 needed more love in development - which is a big shame because it's honestly my favorite in the series
mistermiller Aug 4, 2017 @ 4:48pm 
The RNG is just savage in this game. I've gone entire runs with only two-three encounters, and other times, I've had single screens with four encounters.

As far as legitimate money making methods, fighting seems to be the only serious option. Of course, you can also work on the speed in which you lose money. In the laibon's hut, you can do the "Talk about Peace" trick on your second meeting, which will quickly grind your Communication skills and will allow for better bartering outcomes. In other words, you keep more of your hard earned money...

That is until the game is won, and you lose it all teleporting to Mordavia, making all grinding useless for the future.
Last edited by mistermiller; Aug 4, 2017 @ 4:49pm
Rithm Fluffderg Aug 4, 2017 @ 6:04pm 
Actually, the Communication skill does technically cross over to QFG4.

It's just that it doesn't do anything outside of alter a few scenes.

...that might be interesitng to do, actually - do a runthrough where the hero has as low communication as he can possibly get.

I wonder if reducing the skill to 0 with "suck the blue frog" will do the trick.
Last edited by Rithm Fluffderg; Aug 4, 2017 @ 6:05pm
mistermiller Aug 5, 2017 @ 8:53am 
Originally posted by DruidicPaladinZachski:
Actually, the Communication skill does technically cross over to QFG4.
I was actually talking about all of the grinding for money, but you're right, you do still keep your experience. hehe But who wants experience when you can have CA$H?

Originally posted by DruidicPaladinZachski:
...that might be interesitng to do, actually - do a runthrough where the hero has as low communication as he can possibly get.

I wonder if reducing the skill to 0 with "suck the blue frog" will do the trick.
Speedrunning the game leaves your communication skill exceptionally low; not zero, but lower than expected. It would work well until QFG4, when your skills get bumped up automatically to new game minimums... except for Magic. For some reason, Magic stays low, probably because it's not a required skill for anyone except the Wizard.
Last edited by mistermiller; Aug 5, 2017 @ 8:54am
Rithm Fluffderg Aug 5, 2017 @ 10:23am 
Originally posted by rev.prmiller:
Originally posted by DruidicPaladinZachski:
Actually, the Communication skill does technically cross over to QFG4.
I was actually talking about all of the grinding for money, but you're right, you do still keep your experience. hehe But who wants experience when you can have CA$H?

Originally posted by DruidicPaladinZachski:
...that might be interesitng to do, actually - do a runthrough where the hero has as low communication as he can possibly get.

I wonder if reducing the skill to 0 with "suck the blue frog" will do the trick.
Speedrunning the game leaves your communication skill exceptionally low; not zero, but lower than expected. It would work well until QFG4, when your skills get bumped up automatically to new game minimums... except for Magic. For some reason, Magic stays low, probably because it's not a required skill for anyone except the Wizard.

And probably because the Paladin ends up with the magic skill due to requiring a minimum amount just to be able to access his Heal power.

It would be weird if he suddenly got a massive spike in the skill when transferring into QFG4.
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