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Basically I did 2 things:
First of all, after installing the plugin I copied the file \steamapps\common\Houdini Indie\engine\maya\maya2019\ houdiniEngine-maya2019
into the maya modules install folder C:\Program Files\Autodesk\Maya2019\modules\
Just to make sure they match.
Then run Houdini Indie, got to Windows>Houdini Engine SessionSync, set to Named Pipe and click Start.
Now Back into Maya, I can load any of my assets from the Houdini Engine menu.
Here's an external link to the original post where I found the solution, it's actually for Unreal but worked for Maya as well:
https://www.reddit.com/r/Houdini/comments/kan3tu/failed_to_start_the_houdini_engine_session_unreal/
Hope that could help if anyone end up being stuck like me !