Ultimate General: Civil War

Ultimate General: Civil War

View Stats:
Detail Dec 10, 2016 @ 9:21am
2nd battle of Bull Run
Well another defeat as the south or should I say the game mechanics won. I've got all the fed's enveloped and am going to totally wipe them out in the third phase, I even let the game run as long as the timer does when Pope is attacking. He will lose his entire army. But then by the powers vested in the game mechanic they are all teleported to the new control points and my troops are teleported back to Stoney ridge. I now have to fight through them again and they are all back on the high ground. I hate this aspect of the mechanic it is artifical and unrealistic. It's like a wistle was blown and evertyboyd gets out their MRE's and starts playing the harmonica.
< >
Showing 1-15 of 15 comments
kaleraven Dec 10, 2016 @ 9:29am 
Realistically, there should not even have been a 3rd day in that scenario. The Union should withdraw immediately. It's the same issue as Shiloh, IMO. If the Union holds all the control points on the first day at Shiloh, the Confederates should withdraw.
Last edited by kaleraven; Dec 10, 2016 @ 9:30am
Detail Dec 10, 2016 @ 9:34am 
Agreed there is no way they can mount a defense like they do with the disary that happened at Stoney ridge and the casulties they took. I chopped up all their arty with my calvary and I cut them to pieces on the flank. Of course they were all there on day 3 like nothing happened. I feel like the hard work on Day 2 was all for naught. I start day 3 feeliong like I'm fighting an army that wasn't even there on Day 2.
kaleraven Dec 10, 2016 @ 10:55am 
Originally posted by rpovio:
Agreed there is no way they can mount a defense like they do with the disary that happened at Stoney ridge and the casulties they took. I chopped up all their arty with my calvary and I cut them to pieces on the flank. Of course they were all there on day 3 like nothing happened. I feel like the hard work on Day 2 was all for naught. I start day 3 feeliong like I'm fighting an army that wasn't even there on Day 2.

Another major issue with Day 3 of Confederates is that you don't even need to attack. If you look at the objectives, you can win just by camping at Stony Ridge all day, FYI.

The Union does get some reinforcements on Day 3 though.
Last edited by kaleraven; Dec 10, 2016 @ 10:55am
Koro Dec 10, 2016 @ 11:19am 
Originally posted by kaleraven:
Originally posted by rpovio:
Agreed there is no way they can mount a defense like they do with the disary that happened at Stoney ridge and the casulties they took. I chopped up all their arty with my calvary and I cut them to pieces on the flank. Of course they were all there on day 3 like nothing happened. I feel like the hard work on Day 2 was all for naught. I start day 3 feeliong like I'm fighting an army that wasn't even there on Day 2.

Another major issue with Day 3 of Confederates is that you don't even need to attack. If you look at the objectives, you can win just by camping at Stony Ridge all day, FYI.

The Union does get some reinforcements on Day 3 though.
Yes, this is unfortunate. If you look at the official game labs forum I wrote an extensive post about this.
TheCallidus Dec 11, 2016 @ 3:53am 
just take the hill on day 1 and the scenario ends :P
Detail Dec 11, 2016 @ 4:08am 
Good tips, ratherr than focusing on the ridges, took only one and then positioned my army to take Henry Horse. Occupy the union at Stoney ridge and in the center, they don't fall back to Henry then. I played it with only 2 corps, it seemed like I was able to get the forces distributed the way I wanted.
76561198345797500 Dec 11, 2016 @ 8:04pm 
Originally posted by rpovio:
Agreed there is no way they can mount a defense like they do with the disary that happened at Stoney ridge and the casulties they took. I chopped up all their arty with my calvary and I cut them to pieces on the flank. Of course they were all there on day 3 like nothing happened. I feel like the hard work on Day 2 was all for naught. I start day 3 feeliong like I'm fighting an army that wasn't even there on Day 2.
Tip:U can move ur 6 Brigades (including 2 calvary Brigades) reinforcements walk to the Henry Hill as soon as they arrive.. ..my troops cut the union army into 2 parts and surround them...so all of the union Brigades shattered and all Vp captured..
76561198345797500 Dec 11, 2016 @ 8:07pm 
Originally posted by rpovio:
Good tips, ratherr than focusing on the ridges, took only one and then positioned my army to take Henry Horse. Occupy the union at Stoney ridge and in the center, they don't fall back to Henry then. I played it with only 2 corps, it seemed like I was able to get the forces distributed the way I wanted.
dont afriad ..U should have won if u moved some of ur brigades to the Henry Hill (edge of the map)to flank those yankees
76561198345797500 Dec 11, 2016 @ 8:19pm 
Originally posted by kaleraven:
Realistically, there should not even have been a 3rd day in that scenario. The Union should withdraw immediately. It's the same issue as Shiloh, IMO. If the Union holds all the control points on the first day at Shiloh, the Confederates should withdraw.
same to me on Shiloh..the confederates should withdraw but i have to atk Day 2......And i captured all vps when i play as confederates on shiloh Day 1 but the Union still have chance to conterattack on Day 2 ....:steamfacepalm:s😭😭😭😭
CrashToDesktop Dec 12, 2016 @ 1:49pm 
Ugh, for the life of me, I can't win the 2nd Battle of Bull Run as the Union on Normal. My playthrough of the Confederates on Normal was incredibly easy, but here, it's way more difficult for some bizarre reason. Despite having about twice the number of troops as my Confederate playthrough had, it's about twice as difficult. The CSA have a seemingly infinite amount of double and triple star veterans just hiding in places.

Any help? I'd like to win this on the first day so I don't have to face the rest of the Confederate army (as Pope did in my CSA playthrough on Normal - he didn't survive long).
Last edited by CrashToDesktop; Dec 12, 2016 @ 1:51pm
Koro Dec 12, 2016 @ 2:00pm 
Don't have time to link but find it on the Playlist linked in tips for new players, soldier. It takes me 10 mins to roll up the line.
CrashToDesktop Dec 12, 2016 @ 2:26pm 
Originally posted by Koro *T*R*Y*:
Don't have time to link but find it on the Playlist linked in tips for new players, soldier. It takes me 10 mins to roll up the line.
Not a new player. I know pretty much everything. :P Oh, and 10 mins is hilarious.

Anyways, realized it was only to "Capture" Stony Ridge and not "Hold" it, so snuck a couple infantry brigades around back. Ran down the Contested timer and won the day. Yay for gameiness!

9,000 casualties for both sides, 18,000 total. Less than the real thing, huh.
Last edited by CrashToDesktop; Dec 12, 2016 @ 2:28pm
Koro Dec 12, 2016 @ 6:07pm 
No you're not new but a good video of how to do it can be found through it.. And it cost me less men to attack properly :). Just for the record.
CrashToDesktop Dec 12, 2016 @ 6:52pm 
Originally posted by Koro *T*R*Y*:
No you're not new but a good video of how to do it can be found through it.. And it cost me less men to attack properly :). Just for the record.
I'm not god at strategy, and I probably won't ever be, but watching one video won't help me too much. I just don't learn like that, eh. Just hope the next patch will make my next playthrough a bit easier since I can pretty easily crush the first 3/4 of the battles.

I still have no idea why I'm finding my Union playthrough on Normal to be about 10x harder than my Confederate one. I feel like I accidentally chose the hardest difficulty. :P With 82,000 men for Antietam, the Confederates had 68,000 men, and there were well more than 15 3-star Brigades and god-knows-how-many 3-star, 24-gun Artillery batteries. Canister hurts.
Last edited by CrashToDesktop; Dec 12, 2016 @ 6:56pm
Seppyno Dec 13, 2016 @ 8:30pm 
Originally posted by The Soldier:
Ugh, for the life of me, I can't win the 2nd Battle of Bull Run as the Union on Normal. My playthrough of the Confederates on Normal was incredibly easy, but here, it's way more difficult for some bizarre reason. Despite having about twice the number of troops as my Confederate playthrough had, it's about twice as difficult. The CSA have a seemingly infinite amount of double and triple star veterans just hiding in places.

Any help? I'd like to win this on the first day so I don't have to face the rest of the Confederate army (as Pope did in my CSA playthrough on Normal - he didn't survive long).

I managed a pretty neat victory with my reserve corps in the "Vanguard". ~17000 men. Didn't realize they'd have the first crack at the objective, if I did, I'd have used my main army ~22000.

What I did was ignore the northern flank (screw river crossings) and southern flank (heavily forested hill, too slow) completely. Stacked up around 16000ish infantry in a triple line, and moved at their center.

As soon as I made contact with the regiment manning the central wall, I set all the men to running to get into position, gathered up around 5 most experienced regiments and charged while offering support from behind with fire.

While this was going on, I kept 2 regiments engaged at the defenders manning a wall immediately north preventing them from supporting the regiment which was being charged.

The center wall defenders broke quickly, they didn't like their odds outnumbered by thousands, eating volleys with their backs after they broke.

Rushed almost everything through the gap, some pushing northeast to intecept reinforcements, while the bulk moved to destroy their guns and secure the treeline behind the objective.

The confederates manning the hill to the southwest need to climb it and move through trees, so it takes them too long to react if you move quickly securing the objective. While those manning the northern defense line will get bogged down in a firefight if you're able to push into the farmland and small village.

Didn't require cav and only had one regiment of cannons. Though it would have helped (again this was a relatively fledgeling corps ~50% armed with 1842 muskets and with Majors and Colonels in command).

All told, the battle was over really quickly, they counterattacked and were repulsed. around 5000 casualties for me, and 6000 for them. This fight really helped my war effort with the amount of money and recruits made for basically zero losses.
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Dec 10, 2016 @ 9:21am
Posts: 15