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@General Thanks for making a mod for this game! Especially the fact that you get something for capturing more men - as before it was a punishment if you caught to many as you lost potential exp.
Couple thousand casualties from meleeing routers? That's a little overboard lol.
I think GeneralWVPM, that you need to mod weapons availability and money too for this mod to work the way you want, otherwise probably will have a tough time taking advantage of the extra men.
"-Units can't shatter from melee, they instead surrender."
Don't want to waste those precious meat sacks do you?
getting into position to charge and the damage you take even from routing units in melee is still significant.
If i don't try to melee I find that i only lose 1500-2500 Units on the side missions byt when I melee Im up to 3000 minimum - simply by the extra damage you will take when you run out of cover.
Before without this mod going into melee was NEVER* worth it. Now with this mod it is acceptable losses.
*Unless you are Charging Artillery or Using Sabre cav on routing units or skirms -Disclaimer-
I mean it says they'll surrender just if no allies are nearby, so don't understand why you have to melee them.
I don't think melee is never worth it, there's situations throughout the game where imo you take less casualties overall by meleeing, especially on the CSA.
I don't think its all that hard to understand what Zenneh is trying to say here Ninja. I don't necessarily disagree that this mod could unbalance things to an extent but the premise that units will suffer significant casualties from enemy volleys/artillery fire while forming up and charging across open ground + the fact that units will suffer larger losses in melee than they would if you were to stick to the ideal strategy of deploying in high cover areas while keeping the AI out in the open is one that should be relatively clear by now. I agree that melee can be useful in vanilla when used in overwhelming numbers against exposed or isolated enemy forces but I believe the OP designed this mod to allow players to utilize melee as a tactic of first resort in the case that players want to be more aggressive the way that more conservative players will min/max cover and concentrated volley fire
"-After a battle you get up to 10000 troops in return for captured troops. The rest gives you 5 dolar per soldier."
Which version is this or both?