Ultimate General: Civil War

Ultimate General: Civil War

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Spicy Camel Apr 10, 2018 @ 1:39am
3 day Gettysburg as Confederacy
Going for 3 day Gettysburg this time to kill more enemies and capture more weapons.
Any advice what's better to do on day 2 to get good k:d rates without actually winning battle?
Last time I wanted to do that it was too tempting to wipe out annoying Yankee artillery at Cemetery Ridge VP and I captured it occasionally, ending the battle.
What forces do you get for day 3 as CSA by the way? Is it all 3 full corps or some divisions will be missing?
Originally posted by Kristoph42:
Day two . . . make a killing area north of the peach orchard to just south of cementary ridge. Keep an INF brigade west of Devil's Den across the little creek. The AI might flank that way. THe woods just north of Devils Den can also become a bolld bath. The Culp's Hill part is the hardest because it is small. Somethimes at Culps Hill, I just pull my troop away from the hill that way they don't get shelled. WIth all those woods, shooting at his troops and vice versa isn't worth it. You burn through a lot of supply so I usually take my army towards the eastern corner and along the eastern edge and just have them walk up and down the edge.

Day three technically you can bring all 5 Corps. All the troops don't show up but you can bring them.

I Corps: 1st Div 6. 2nd Div 5. 3rd Div 5. 4th Div 3. (Cementary Hill Corps)
II Corps: 1st Div 5. (Culps Hill Corp)
III Corps: 1st Div 6. 2nd Div 5. (Roundtops Corps)
IV Corps: 1st Div 6. 2ns Div 6. 3rd Div 1
V Corps: 1st Div 6. 2nd Div 6. 3rd Div 2.

I,II,III are the starting corps that fought day 1-2 in their respective areas. IV, V are new corps you can place.

The Union Calvary will show up on the southern - western - southern edge on day 3. I think like 4-6 brigades in the afternoon sometime, so have 2-3 INF near that area to save you headaches.
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Kristoph42 Apr 10, 2018 @ 11:32am 
Day two . . . make a killing area north of the peach orchard to just south of cementary ridge. Keep an INF brigade west of Devil's Den across the little creek. The AI might flank that way. THe woods just north of Devils Den can also become a bolld bath. The Culp's Hill part is the hardest because it is small. Somethimes at Culps Hill, I just pull my troop away from the hill that way they don't get shelled. WIth all those woods, shooting at his troops and vice versa isn't worth it. You burn through a lot of supply so I usually take my army towards the eastern corner and along the eastern edge and just have them walk up and down the edge.

Day three technically you can bring all 5 Corps. All the troops don't show up but you can bring them.

I Corps: 1st Div 6. 2nd Div 5. 3rd Div 5. 4th Div 3. (Cementary Hill Corps)
II Corps: 1st Div 5. (Culps Hill Corp)
III Corps: 1st Div 6. 2nd Div 5. (Roundtops Corps)
IV Corps: 1st Div 6. 2ns Div 6. 3rd Div 1
V Corps: 1st Div 6. 2nd Div 6. 3rd Div 2.

I,II,III are the starting corps that fought day 1-2 in their respective areas. IV, V are new corps you can place.

The Union Calvary will show up on the southern - western - southern edge on day 3. I think like 4-6 brigades in the afternoon sometime, so have 2-3 INF near that area to save you headaches.
Spicy Camel Apr 10, 2018 @ 1:07pm 
Thanks Kristoph, that was informative.

Just to clarify, l corps is initially attackin on day 1, ll corps is flanking and lll corps is one which fights on day 2, right?
Hat8 Apr 10, 2018 @ 1:23pm 
Day 1 requires your best corp with lots of infantry and perhaps some long range artillery in the 3rd-2nd divisions because it the hardest part of the battle. Just rush for Seminary ridge and hold it until the enemy are instructed to fall back.

Day 2 Rush along the south and capture the Round Tops effortlessly. The reinforcement corp allocated for this task should have a lot of short-medium range artillery to help in holding the hills. Camp the woods and prepare for Sedgewick's reinforcements from the south-eastern corner of the map. You can win the battle here by holding little round top but you'll want to avoid actually holding that objective or plan to give it up at the last few dozen minutes if you want day 3.

Day 2 p2 - Culps hill isn't worth taking for a good k/d ratio

Day 3 - If they're bled white they'll be easy kills and you'll capture lots of artillery, if not, attack from the north and sweep down the line instead of attacking on a wide front. Be wary of them attacking though.
Kristoph42 Apr 10, 2018 @ 9:05pm 
Yes Pimp, that is right. Or per deployment screen, the I Corps is the first attack wave, the II Corps is the second attack wave, and the III Corps is tomorrows reinforcements
Magnus Apr 11, 2018 @ 6:23am 
You can switch brigades from corps to corps in multi-day-battles, that way you can for example allways use your best guns, skirmisher- or cav-brigades. That makes corps-deployment a bit silly although some units may get exhausted by constantly using them.
If you are tempted to wipe out arty-brigades, there is no equal to 250-men-skirmisher brigades with TS: no casualties, great range and accuracy, great cover.
Spicy Camel Apr 11, 2018 @ 7:35am 
Originally posted by Magnus:
You can switch brigades from corps to corps in multi-day-battles, that way you can for example allways use your best guns, skirmisher- or cav-brigades. That makes corps-deployment a bit silly although some units may get exhausted by constantly using them.
If you are tempted to wipe out arty-brigades, there is no equal to 250-men-skirmisher brigades with TS: no casualties, great range and accuracy, great cover.

Doesn't entering camp mid battle have some negative effects?
I've heard casualties track is getting lost or something like that.
PaloAlto Apr 11, 2018 @ 7:51am 
Originally posted by ♥♥♥♥♥♥♥♥♥:
Doesn't entering camp mid battle have some negative effects?
I've heard casualties track is getting lost or something like that.
I believe that only occurs if you add more soldiers to a brigade. I personally never have shifted brigades between corps in the camp screen so not sure if that would affect the casualty total, but I doubt it.
Last edited by PaloAlto; Apr 11, 2018 @ 7:54am
Hat8 Apr 11, 2018 @ 7:56am 
You should probably not swap brigades so that you can have well rested brigades for the battle and so all your brigades are able to reach at least 2 stars.
Magnus Apr 11, 2018 @ 9:10am 
That isnt an Issue, 4 corps of 2* and half of 1st corps is 3* pre chickamauga as union. Obviously i didnt say “play evry phase with 1st corps“ ;). You can even use this to get lowexp units faster to 2*, especially artillery and skirmishers.
Kristoph42 Apr 11, 2018 @ 11:41am 
@Pimp . . . PaloAlto is right. Casualties get reset if you add men to the units. Switching brigades between Corps have no effect on casualties. I love camp screens. It gives you a chance to have a lot of your brigades participate in the battle. Just like Magnus said, you can get more XP for your troops. I swap and change units between corps on a regular basis during pre-battle and during the camp screen.
Spicy Camel Apr 11, 2018 @ 12:36pm 
Thanks for advice everyone, I've sorted it. Great to know that mid-battle camp works as intended, I've thought its bugged and did not use it at all.

Wierd thing happened in the battle, once my troops killed/captured everyone on Day 3, I've got the message something like "it's disaster, we are defeated" and got thrown into Day 4.
But since I've had all the VPs Day 4 ended in 20 minutes, as contested timer expired.

https://steamcommunity.com/sharedfiles/filedetails/?id=1358747008
This result clearly belongs to captured enemies thread. Would rather preffer to shatter all those brigades and take their guns, but okay.
Atleast it turned out wagons in Gettysburg are 10.000 instead of normal 5.000.

And all wounded officers got healed for whatever reason.
Last edited by Spicy Camel; Apr 11, 2018 @ 12:38pm
Kristoph42 Apr 11, 2018 @ 12:40pm 
Good Job Pimp . . . Nice captures. I forgot it goes to day 4, but like you said nothing happens. Was playing it out worth it. The "it's disaster, we are defeated" was a shell shocked Union courier who got lost and came to you thinking you were General Meade, LOL.
Spicy Camel Apr 11, 2018 @ 1:19pm 
Originally posted by Kristoph42:
The "it's disaster, we are defeated" was a shell shocked Union courier who got lost and came to you thinking you were General Meade, LOL.
LOL'd
There were some Union brigades coming from the south, could've been more kills to score if battle did not end so fast.
Hat8 Apr 11, 2018 @ 1:43pm 
Originally posted by Kristoph42:
@Pimp . . . PaloAlto is right. Casualties get reset if you add men to the units. Switching brigades between Corps have no effect on casualties. I love camp screens. It gives you a chance to have a lot of your brigades participate in the battle. Just like Magnus said, you can get more XP for your troops. I swap and change units between corps on a regular basis during pre-battle and during the camp screen.

They're not reset. The added units are subtracted from the total loss.
Kristoph42 Apr 11, 2018 @ 8:47pm 
@Matt66. . .That is how it is done. I wasn't sure. I thought when you added a few guys, it reset the loses. Nice to know that is only subtracts from total loses.
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Date Posted: Apr 10, 2018 @ 1:39am
Posts: 21