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Have you checked out any video playthroughs of the Washington battle at the BG level and compared the strength of their forces to yours?
You have to micro a ton though with these odds. Specifically artillery can be used to prevent AI charges if you tell them to bombard the AI units marching up from the rear preparing for a charge. The AI has a tell if you pay enough attention it gives which lets you know which unit will charge you.
Keep your infantry in fortification/trees. Have another infantry unit behind it so if the AI does manage to engage in melee you can fire into the AI which should shatter the charge. Make sure the unit in fortifications has 1000+ men and a not dead/wounded officer, switch it with the infantry behind it outside of fortifications as needed. Finally combine brigades as needed.
Bring lots of ammo.
Try to have skirmishers hitting the flanks of the enemy line to prevent charges as well.
The Union army is much easier to amass a huge army with, so I don;t know if this is really any indication. I think on major gen my army is something like 70k going into the final campaign. The two battles leading up to Washington give ~20k recruits each so at best 110k but more realistically probably 80-90k as both missions look pretty casualty heavy.
Actually, since these two missions are so huge in rewards I would recommend OP go back 2 missions and try to beat them more efficiently. Don't worry about killing the enemy as your army is too small to trigger scaling I believe, just try to win the two battles as efficiently as possible. On BG with lvl 10 politics you can probably get 21 or 22k recruits per missions so by playing these more efficiently you may be able to bring a much bigger army to Washington.
You can win Cold Harbor on Day 1. These men, combined with some good generalship and winning the next 2 battles of the final campaign could give you enough men to tackle washington. Seeing that you only have 35k at Cold Harbor is not that promising for your generalship though =(
I am fairly sure its possible, for example I think I could probably beat the game with 35k troops from cold harbor on BG, but it certainly wouldn't be easy.
Recruit 20,000 men with M1842 rifles at $11 each, instead of buying 1000 veterans to refill your brigades.
Go back to an earlier save, maybe pre-gettysburg, and start from there. Go size over quality.
If we are talking about reputation, then you shouldn't save it. The morale bonuses are worthless past the early game, especially for the Confederacy, and it caps at 100. There are certain campaigns where your reputation more or less valuable to trade in though, and you should save when the deals are ♥♥♥♥ and spend when the deals are good. It obviously also depends on what you are looking for. Typically the only things worth taking are rifles, money, and recruits though. Rare weapons are heavily overpriced, as are cannon and generals. Although I've been taking every 20lb parrot as Union just because I like them, and I already buy every single one available in the shop.
Edit: Also, I don't have access to any spreadsheet that lists all of the rewards, much less their cost efficiency, although I would really like one. If anyone has this info, I would greatly appreciate it!
If not, perhaps I could be convinced to compile the information myself.
The second thing i found out in my horror was that my game save was on a bad time so its useless and if you RESTART the battle it doesnt not start from day two but day 1 so time to capture those damn forts again :] so quess what I'm doing the next two hours or so