Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Infantry should be max 1000 for elite units, maybe 1500 for 0 -1 star brigades. Cav should be max 400 - 500. Skirmishers max 300. Arty max 12 guns.
The extra men sometimes don't increase damage at all, and usually don't matter for melee either.
Don't complain about 750 cav, just take 2 or 3 units of 400 instead.
And don't think of them as "brigades". I know this game calls the units brigades but for cav, "squadron" would be more appropriate.
The ai will happily use horribly inefficient 1000 man cav units though. Don't fret over this either cuz that just means more kills for you.
The men you add after the min number I put above is basically just extra layers of fat that do nothing but eat resources. Always just take 2 units of smaller size.
Even in skirmishes when you have a small unit cap it's better.
Would that not put me at a huge disadvantage?
As union on easy/normal, sure you can just buy big bloated brigades but I don't think it's worth it. I think you can still get by just fine with small units.
lol
500 man skirmishers do maybe 10 - 15% more damage than a 250 man unit. It's not worth it when u buy whitworths.
2000 man inf brigades again do maybe 10% more damage than 1000 man units, except they are a little wider so it matters less.
In fact: best melee unit in the game is a skirmisher detachment. Charge it into melee to cause confusion while you pour on the missile fire, piece of cake. I've seen 60 man skirmisher units with farmers, 0 star veterency rout units of 1500 men with 2 stars in melee because I got some good care-free shooting into combat.
You do need to micro a lot, and you can't afford mistakes (even 1 volley that you didn't plan on taking can hurt you too much) but you can do it. Hard mode gives you way less guns and asks you to fight more enemies.
Fight with regiments, not brigades. That's my advice. Try it if you don't believe me. I learned this from the first campaign mission on the CSA campaign when you had to take on 9000 men with a few scattered units of 450 infantry. Those tiny 80 man skirmisher units are crazy cost effective if you don't get them killed in one volley.
2 cav units of 300 men easily beat 1 cav unit of 1000. Easily.
2 infantry unit's of 600 men with detached skirmishers can take on a 2500 man infantry brigade easily too.
Use more units.
I don't have the money to add more men, really. Or the guns. It's not worth the insane amounts it costs. Like I could buy 500 vets with m1855s for a single unit of mine and it'd cost 20% of how much i'll make from the entire battle of fredericksburg.
Recruits with farmers are $8 each. My triple star inf with fayetvilles cost over $200 each man.
If I have to attack, I buff up my meatshield units to 1250 or 1500, but with recruits. I'm even starting to think that losing veterency is worth getting more units.
In skirmishes you do have limited units, however I have noticed that if you're heavily outnumbered, the ai rushes you like crazy. Farm the kills, level up, everyone's happy. Even putting weaknesses in your battle line can be an advantage if it makes them rush into cannister fire range or where I can flank them
If it was: I would have 10,000 men in 10 units to your 10,000 in 5 - 8 units. I could then flank you and win.
You guys must not have played CSA on major general yet. You can get away with fattie brigades in the union campaign on normal (that's what I did in the past), but especially as CSA on hard you can see how smaller units can do wonders. At fredericksburg I can only take 3 corps at 25 units each. I keep my army org at 6 so I only bring 20 brigades. At that level I can only afford either a small number of fat brigades or a full roster of small ones. I choose small. Try it.
Also, to the OP, you should know that 2 units of cav get a huge bonus to melee compared to just 1 unit, 2 units of 300 saber cav would beat 1000 man saber cav that the ai gets
We're not talking about having an equal number of men in smaller brigades. We're talking about having more men in the same number of brigades. A bigger army is going to smash the smaller one nine times out of ten if both generals are competant. If you're limited by brigade count, make bigger brigades. You're deliberately gimping yourself if you don't.
but you're only truly limited in brigade numbers in skirmishes, which I do fine on with small units. In big battles, you often get to bring 3 or more corps with 20+ units per corps. This is often undoable at max # of brigades with brigades that are max size. In THAT situation, I like small units.
of course since you cant switch back and forth too much, I just keep them small most of the time.