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Note that my (simplistic) calculations were only for the replenishment of 2* brigades, 3* brigades are much costlier ($64 per man in my game). Heaven forbid you lose your cavalry at a cost of $124 per man& horse!
As a side note by the time you reach 1863 difficulty increases to reflect the rising horror of the conflict. It is not expected of the player (I think) to make huge profits out of late minor battles. That's where scaling starts to actually benefit the player. Even if your army gets smaller you'll still be able to pursue the campaign, up to a certain point of course.
It's a tough game and meant to be that way :)
So you lose.... and get -20 to reputation and can only replace a couple of thousand rookies with the "prize" money of $31,500.
Most of my 2nd and 3rd corps troops are 1* and 2* brigades. Surely it's better to not fight this battle at all?
I take your point about the rising horror of the conflict and the toughness of the game.
I really enjoyed Antietam ,Stones River and Chancellorsville etc. And yes they were a little tough but at least i was able to gain the satisfaction of winning them.
In a previous campaign i won Rio Hill, not by my good tactics but by employing workarounds like having no skirmisher brigades with advanced weapons, and positioning several melee cavalry brigades in the woods to the NW to intercept the early advance troops, techniques gleaned from reading posts. A sigh of relief afterwards but not the satisfaction of winning by my good tactics.
I'm not trying to make a profit, but thats not the point.
I don't want to destroy the army i have carefully invested many hours into building up (i spend hours and hours agonising over the camp screen. I was really quite upset when i lost Reynolds at 2nd Bull Run, but was too exhausted to refight it.
Isn't it reasonable to expect to be able to reach the end of the campaign?
To be punished for winning a major battle is one thing, but a minor one that you do not have to fight at all?
Especially as the Union - because with hindsight the war was a foregone conclusion with the industrial capacity of the North and it's greater manpower. Lee's attempts to woo Britain and France were doomed once Britain switched sourcing of cotton to India.
It would be great if individual battle difficulty could be selected (with a sliding scale of rewards) to keep everyone happy and able to complete every battle to their individual level.
I totally agree. No matter how you approach Malvern Hill, it is an absolute ♥♥♥♥♥♥♥♥ and hurts you because there are moments where the AI will just claw you in its way down as they've suffered 75% losses.
To me, more than anything, the Ai's poor logic shines in instances like these where the battle if a forgone conclusion but it launches mass wave attacks at the weakest unit ad though it'll do more than just kill more of both sides men and it cracks some of the immersion. I just hate Malvern Hill, it's close to Everettsville and Cedar Mountain as pain in the ass fights. Hell, just reading about the forested nightmare that is Chickamauga, I still haven't even played that battle.
Phyrric? Maybe. But I got 1100 fayetteville rifles to sell which amounts to much more 1855s to buy for the rest of my army. So I call it a good hard win.
War is hell.