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If anything, UG:CW is still far too lethal to be realistic, considering you can rack up two or three times the death toll in a battle in the game than happened in real life.
All true, and the game is msising perhaps the worst reducer of accuracy at all: smoke.
shooting at the range incurs no morale checks
1 guy shooting doesn't cause as much black powder smoke as 10,000
keyboard commados shouldn't presume to know anything about real combat
go back to call of duty
It wasn't terribly uncommon to glean rifles from the battlefield as late as Gettysburg whose owners had loaded charge after charge into- and never actually fired!
There's also the problem of being in a formation packed in with hundreds of other people, you're sweating like a pig in summer or freezing in winter, you might not be all that well-fed, and black powder smoke after enough firing more resembled a mobile fogbank than anything else.
And, of course, there's a bunch of people shooting at YOU. That tends to have a chilling effect on efficiency.
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Imagine, if you will, standing in a battle line firing away at an enemy who is firing at you- only you can't really see them all that well now because there's a big bank of smoke obscuring your view.
Your rifle is slipping in your hands thanks to sweat, you can barely even ram in a new charge due to barrel fouling and said slipping- if you're lucky, you might have grabbed a rock to HIT the ramrod with.
You're firing as fast as you possibly can.
You have precious little cover- reloading a muzzle-loading musket while prone is a fool's errand, so you're standing still. If you're lucky, you're behind a tree or a rock. If not, you're standing in a field while bullets whiz by.
You look like you're performing in a blackface minstrel show thanks to the effect of biting black powder cartidges.
All around you people are dying in horrible ways, being wounded, mutilated, tossed through the air like rag dolls if they're unlucky enough to get hit by an artillery shell. You're probably thirsty as hell because your canteen is empty.
The entire world is shaking itself apart around you thanks to thousands of rifles and up to hundreds of cannons blasting away at close range.
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There's a lot of very good reasons that even despite the advent of rifled muskets, the average engagement range in the Civil War remained less than 100 yards.
This is simply not true. I actually think the kill rates are a bit too high currently. As others have mentioned, there an innumerable amount of factors beyond simple weapon quality that play into effectiveness. I applaud your insight into the weapons themselves but you have to realize that's just a small part, others have pointed out some of the factors.
Look at civil war casualties - most people died from disease, not even combat. Antietam for example, the bloodiest single day - there were firefights far closer than 300m and not everybody was killed...
The Invention of riffled Barrels and Percussion Locks totaly changed the Distance on which you accurate could hit a Target..
When the Shot goes Center Mass...then the Spread Circle of the Civil War Rifles dont exceeded the Size of a Human Torso up to 400 Yards,and on 500 Yards it still included most of the Thorso and the Head...
When the Rifle was in good Condition and the shot was aimed...then a hit on 300 yards is very sure....
That lead to this Duels behind improvised Cover,like bigger Field Rocks stacked up...you could not move up to the Enemy to bayonett Range..
But it is also surprising that 1 regiment can actually spit out bullets as much as 50. cal MG, 500 rounds per minutes. I know in theory good soldier can fire 3 shots in a minute, but in actual combat situation, 1 shot/m can be hard to achieve.
So if you stand on firefighting line, you have to withstand a mad man in front of you, firing 50. cal MG carelessly but towards your direction, without cover.
Plus being under fire was a whole different thing than going to the gun range. There are dropped, unfired bullets all over civil war battlefields where nervous soldiers fumbled under the pressure. Fatigue would quickly become a factor after prolonged combat. Also remember both armies were almost completely civilian volunteers straight of the street or farm. Stress of battle and being under fire negatively affects performance of even elite professional soldiers.