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See where I'm going with all this?
And naturally fear leads to nager. Anger leads to hate. Hate leads to suffering ;)))
The main problem is the scaling, although you also have to do that so you have a playable game.
I aggree. But for some battles it's still an issue, like for the 1st battle of Bull Run. There was less than 5 000 losses historically while in the game there is 15 000 casualities.
Yeah, although I'm willing to give them a pass. 1st Bull Run was two sides who really had no experience, all kinds of mistakes being made. It's very hard to simulate that. If the battle were fought with similar sides a few years later, it would have had much higher casualty rates.
Not really. Just make people shatter more often, and allow units that shattered to reform as brigades after the battle.
I think it's this. I remember reading about a foreign observer commenting on the Battle of Bull Run (I think he was a Prussian) and he said it was a "music hall farce." By comparison, the Prussian called Antietam “One of the bloodiest, blackest fields I have ever had the misfortune to observe.”
I dont think they are counted as 100% lost because I have had battles where I completely wiped out the enemy and the losses did not add up to those who should all have died or been captured