Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I agree about the lack of tutorial, and no guide for keyboard.
Don't know why not take a few hours/minutes more of development to include some quality of life (actually, needed) features like keyboard support and tutorials. This seems like a good game about exploration, but I dislike the fact that keyboard+mouse was left aside.
That said i will play this again with gamepad next time, as i hear it's encouraged and can imagine why.
When it wants you to open a book or turn a page using the mouse was pretty neat, the interaction was swell... But then again you could also just hold the left button (a or arrow key left) Sometimes learning the controls on your own make it more immersive since you don't have a guide to hold your hand through the game. Plus on a mouse and keyboard there was literally just 6 buttons you really had to know about and the different movement type.