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Plus I just am not very fond of the steroetypical "accepts their own mortality and utterly peacefully accepts death" kind of death. Always seems way too bland.
SPOILERS...
For example, one of the children dreams of being an astronaut, and is playing on a swing, you control them as they swing higher and higher, dreaming of going all the way around on the swing, (with the swing on an old tree branch, near a drop), gradually getting higher and further and further before tragedy strikes. Generally, when the accidents / deaths occur, the game artfully cuts away or shows the death in some symbolic manner, sometimes even in a joyful way (for example, one character drowns, but then you get to play as them swimming beneath the ocean as you hear the family commenting on how full of happiness the character always seemed to be...).
Each of the deaths are done interestingly, and often take you by surprise, and it's a game about loss, heartache, and happiness. It's a bit of a rollercoaster, but it's well handled, and definitely not dull.
We had two cats pass away a few weeks ago. I'm really sorry for your loss.
Those two scenes are just breathtakingly beautiful.