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but I still with the bug that makes the doors jump away...
when finnaly I reach the red spot...perfect depth, perfect distance... the doors jumps away far far away from the ship and from the FISHES...
and yes, the big red elipse are the whales.
btw, severe drop of frames when there's more than 2 whales...
This developer Team is one of the best of the best!!!
Thank you! awesome work with the updates!
The sonar image shows the view from your net towards the ship from a fixed postion, NOT from the opening of the net. If you look at sensor DP#3 it shows the depth of your net opening. When you first deploy the trawl DP#3 i ussually around 80-90 meters, but as you deploy the lines this drops.
What I hadn't figured out before was that even thoug you stop deploying the lines DP#3 still drops. And when you fill the net with fish DP#3 keeps dropping. Thats why you can get perfect redout indicating that you hit the school dead on, but no fish get in the net. Likewise you can get lots of fish in your net, eventhough there are no schools on the sonar image. Thats simply because the opening of the net is below your vantage point.
So as you fill your net you need to reel in the line and sail faster to get the net opening further up. Also you need to go after schools which are further down.
Hope this helps.
When you want to track left or right to close in on a shoal of fish you turn in that direction, now keep an eye on the sonar image of your boat, you will just be able to make out the two port and starboard doors and wires. When your boat is at 90 degrees, heading in the direction of the shoal you will see that you are closing in by the vertical line across the sonar and the degree value. The horizontal line moves up as you get closer and the value indicates the distance in metres. The trick is to try and match course with the shoal after getting close, ideally the two lines will cross in the middle of your sonar screen and you will hold and match the course of the shoal for as long as you can. The bar under the sonar indicates the density of the fish you are currently in, red being the best.
Happy trawling.
https://youtu.be/AWonR2MYufs
For who is facing some difficult to "Get into position"... keep in mind that are 2 different sensors.
one shows the distance from the doors to the ship... other is the depth of the net.
sometimes...the distance is short...less 50 mts to start the haul...but if the net is too deep...the time till fold the line will be longer.
and sometimes...you need to search the best position to lift the net...
a little trick...but the best thing to do is look the distance and the depth...before command to haul the net.
They must be swimming up from below or you droped the net right on them the sonar image is from the head rope or the top of the net opening.
the interception of the schools.
the scanmar image isn't a video taking from cameras.
it's a sensors scans.
they are showing the image of what the sensors can scan on the range.
it's a montage of datas and signals in one image
Imagine that is an HOLOGRAM an it's showing the area around.
to make more confuse... the screen are inverted... left and right sides with the position of the ship. (looking backwards)
First important thing... The SPEED.
we can easily overtaking the schools due the high speed. approach speed.
maximum speed of chasing- 5-6 kts.
position of the ship in relation with the net.
depth of the net.
distance of the net from the ship.
when trawling...to turn...is harder. (drag and weight)
if you turn hard to one side... you can mess with the gears, making one side goes depper and other side keeps at the same depth but far away.
If keep pushing the turn...you can make a bigger mess with the ropes and the doors.
to put the doors at deep water... need to wait for they falling with low speed.
if you keep the speed and trying to put the doors deeper... will take a long time...because you are pushing the ropes...
One thing that few realizes is... that the distance(lenght) and depth aren't the same.
they are very close but they are different.
the distance of the gears from the ship... and the depth of the doors.
trying to imagine that you are running with open arms... 70mts wide arms.
and you can not fold your arm to reach the center.
you need to intercept one moving target at some depth... but you are at the surface...
you are using one hook and have some variations to be able to reach the perfect spot.
the interceptation spot.
the only things that you have about the target is the position in relation with the ship and the depth.
Scanmar...try to guide you to the EASY target to be intercepted.
not always that the closer will be easier.
Best thing to try to get ORIENTED using the scanmar is using a very short lenght...and see the projection of the image and try to turn and see what happends.
set different depths and lenghts... pushing hard on the turns to see the mess that happend.
sorry about my english...to describe in other language...sometimes is very difficult.
Like I said before... it's a amazing 5th dimension chase at low speed. require patience!
Push - empurrar in portuguese.
Pull - puxar in portuguese.
it's inverted sounds like.
push - puxe - same sound speech. but opposite means.
push means "empurre"
Pull means "Puxe"
sorry.