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http://steamcommunity.com/sharedfiles/filedetails/?id=1309444617
Here is my layout and what i think about a few things.
DP#3 is the depth of the headrope and where the sonar sits.
DP#4 is the depth below the ship ( currently seems bugged showing hectometres instead of metres)
HOC : H for the distance Headrope is from the seabed. O is the opening height of the net. C is the calculated clearance from the seabed for the bottom of the net opening.
The Fish icon and number is debatable for me... I find a low number 2-4 and blue fish = bigger fish like cod, and the red 9 is usually pollock and haddock and mackerel and redfish. 5-7 i am unsure exactly whats coming in. I know personally at the moment i like to see low numbers with blue fish. I might be wrong.
DST is the distance apart the doors are from each other and below is the correlating net opening width arrows depicting whether it is contracting or expanding.
TLT is handy to see if you have completely messed your net up and its time to reset it. faster speeds will typically result in a high Negative Pitch and low speeds a positive Pitch. The Roll i cant seem to confidently control it has a mind of its own AFAIK.
FLW shows the incoming flow rate in i think some equivalent to knots, and am stilling deciding on the other numbers and the arrow.
TNS is just a handy refernce to see if you are pulling the net straight/even and if you may need some more throttle soon as tension builds you will lose speed.
Hope that helps someone! Please post your layouts.
might be resolution based, i run at 4K
Hope they can fix this somehow. I can't even use DSR as the game main menu is often not working with it.