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I miss that kind of creativity and strongly dislike the lean collection of bullet points that most game manuals are these days. Or even worse, games that don't include a manual and provide shoddy in-game tutorials
I'm not sure if it's still available, but the Prima's Arcanum Strategy Guide does a much better job at detailing the game, with far less text. Albeit, that guide doesn't really go into detail on skills and their use and assumes you'll read the game manual for that.
What? You need TWO trophies? That's what old style instruction manuals were, especially in the days before things could easily be looked up on the internet.
Not to mention manual-as-DRM.