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The room with the boss is just open at the beginning Level 6. I went in, photographed and no fights.) Maybe it's a bug that the Boss room is open?
I just fixed the final boss loading problem, now he'll load long before you get to him.
And I added a collider to the Ogre boss you were standing in, so Minotaur will collide with that before he gets inside. It's not perfect though, because I still have to let Minotaur get close enough to slice the ogre apart with his axe. :)
You'll see these two fixes as soon as I re-compile and upload the game.
For the achievement bug, I see it, and I'm working on it. My achievements test menu in the game can trigger all of the achievements fine, but something in the actual game levels is preventing them from triggering.
Maybe - "settings" - "brightness": 1 2 3 4 5 6 7
Or better with a reference point - "settings" - "brightness": -3 -2 -1 0 +1 +2 +3
Is it possible to return the description of the game to the original English? It would be better))
You know what would be even better than numbers for the brightness? If I had different colored squares instead, from blackest to whitest. I'll add it to the list of things to do.
Squares ... I do not know. As you wish.
Can there be sliders of sound and brightness? As here (for example) -
lostpic .net/image/cmBm