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Starvation and hypothermia may be related. If this is happening when you have them gathering resources far from the village, they may not make it back before dieing from either cause.
One kiln isn't enough, for exactly the resource you mention. Use three kilns and the furnace at the same time. If it's still not enough, add more kilns.
When a villager gets caught inside of the foundation of a new building, take control of the villager and start building. Once the floor and steps are in, you should be able to release control and the villager will then take care of needs.
Agreed the terra forming sucks a big one, wish it wasn't needed so often or at all.
The game is a challenging one trying to balance the needs of the people and make it available to them.
My first game I made two mistakes 1) Built too many houses and ended up with too many children that had to be fed. 2) Sent people to far to gather esources. Now I stay fairly close to the village. I may not get large trees but the smaller ones take less time to chop down and being close to the warehouse takes less time to carry.
Early in game I use the teenagers to collect herbs so I can wait on building the herbalist. I build a kiln in the 2nd year. It actually saves on firewood. Then add a couple more, Smelter/furnace, and as soon as I have the stone a blaacksmith for tools.
If you terraform be careful of blocking. I always save before terraforming of any kind. Sometimes it takes me several tries.
Example: Villager leaves work and goes home to eat, returns to work and makes one effort and goes get food for home, returns to work and makes one effort and goes get firewood for home. And on and on, they spend more time walking even short distances back and forth from work to whatever they need. It would be nice if there was a better logistical and common sense program that told them everything that they needed or could fill up on(since they were in the area) and then made better use of time. Granted much of this could be left out for those that were uneducated.
I agree. That bothers me too. Although I think terraforming and the inability to transfer goods from one storage unit to another irks me more.
Oh, regarding the villagers it bothers me that they will go gathering resources until they starve to death by walking too far but won't go a few extra steps to get food, clothing, tools etc from a nearby storage unit.
I agree the AI needs work.
I agree that villagers getting "stuck" on terrain is a pretty annoying issue. Happens too often and I have lost more than a couple that I couldn't see. I minimize terrain "stuck" issues by follow up any flattening or raise/lower with many instances of creating slope. Buildings don't need completely flat terrain, slopes work fine. Otherwise providing plenty of space between buildings and altered terrain edges helps too. Also roads, ppl prioritize walking on roads. In my first village ppl were getting stuck trying to access the barn I created. I didn't notice until 3 ppl died. Which caused the plaque for everyone that was nearby, which was another 10 villagers all stuck trying to access the barn. That ended that village.
The other points you bring up are largely just planning and strategy issues. You need to create micro villages rather than one large village. When my village was just 50-60 people I needed to create two forester locations, as well as two lumberjacks, tailors, blacksmiths,etc. I didn't always keep a worker assigned to them but would float workers back and forth, ensuring that supplies were near to living areas of my village(s).
Is there a player who has somewhat master the terraforming tools could do a video tutorial. I am going crazy trying to terraform even a fairly flat island. I can flatten land, raise and lower it and I can make slopes if I have enough room but I still end up with villagers needing to walk out of their way. It takes me several trys to get anything near what I want.
Hello, sadly those aren't issues with the game but with making proper logistics and with knowing how this game really works.
I have space in another house right next to one i want to upgrade.. as soon as i hit the upgrade button 5 children die because they "couldn't relocate" - children will die when relocating as they can't become homeless before they are teenagers - this is how game is working from the beginning. You can upgrade houses only with adults.
I have 15865 vegitables, 1100 fish, 324 meat, 938 bread, 437 fish pies, 15 vegitable pies, 25 eggs in various storage barns and yet people are dieing left and right from starvation. - BAD LOGISTICS, barns need to be located near houses and not for example at the other end of the island.
I have clothing(not the warm winter clothing because that is just about impossible to get) and plenty of food and firewood yet people keep dieing from hypothermia. - BAD LOGISTICS again, where are placed barns? Where are placed houses and work places? Workplaces and houses need to be build in close range together so people have less distance to make each day.
i have a kiln and when i make any charcoal it gets taken and used for heat or in the bakery so i can never get enough of a stockpile to make better tools with. - BAD LOGISTICS and resources industry - you need to build more klins or just build Market and buy charcoal for food or other resources you've plenty in your barns.
Builders get trapped inside buildings they are building or upgrading and die of hypothermia or starvation. - I've never encountered this issue with vanilla game but posting "Builders get trapped inside buildings they are building or upgrading and die of hypothermia or starvation" without telling which buildings caused it is to less information to help you more.
Random peasants get stuck on nothing and die of starvation unless you happen to notice it and can take over their body and move them. - This doesn't happen....
Terraforming is attrocious. It is almost impossible to match one terrain to another. - is it really? I know plenty of players teraforming heavily their villagers without this problem...
Buildings that although the workers could bring all the supplies to, suddenly cant be reached to build and complete. - BAD PLACING THE BUILDING, for example fish farm - fish farms needs proper access before you can build them so first you need to make small wooden "stairs" and then wooden dock and after that you can place your fish farm.
So like I stated at the beginning, those aren't game issues.
Hello Hazencruz!
Hope you can find the time to read my reply and maybe this will help you to understand how this game really works! Enjoy playing it