Life is Feudal: Forest Village

Life is Feudal: Forest Village

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The_Mask May 20, 2018 @ 3:01pm
Raiders
The raiders are giving me panic attacks . I cannot play this game atm .
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Showing 1-15 of 28 comments
dominuskevin May 20, 2018 @ 3:06pm 
There is a mod to turn them off if you wish.
The_Mask May 20, 2018 @ 3:44pm 
thanks
JohnNav May 20, 2018 @ 6:52pm 
Or> AFAIR: Raiders should be between 3min and 5max in Vanilla.
Hunters will attack Raiders. Have Hunter camps on the near outer Perimeter's of your Village;
this is good also for Hides and Meat. When Ships is sited, there will be a few minutes before they actually land, when they land, plot out there avenue of attack and
'in that corridor load up all camps to the max with Hunters'

I like to keep Forester Lodges also on the most outer Perimeter's (not only for Wood) also so the Viking Raiders first attack them, and as they do; your Hunters will have time to counter attack. 3 Hunters should be able to finish them off and you also can go into 1st Person to use the Bow to attack the Vikings Raiders as well ;) Actually can be great fun to watch and participate in that battle. Plan and develop for the worst and your Village will survive :)
Last edited by JohnNav; May 20, 2018 @ 7:04pm
The_Mask May 20, 2018 @ 7:14pm 
I didnt know hunters attack raiders . Thankyou for this info .
JohnNav May 20, 2018 @ 7:23pm 
Hunters within radius will chase down and fight the Raiders ->
Usually post haste (always eventually)

Hunter Camp near perimeter {foreground}, Forrester Lodge outer Perimeter {background} ;
Viking Raiders do not have a chance.

Notice the Mini Map and you will see the Outer Parameter Buildings
as green dots surrounding my Villages
https://steamcommunity.com/sharedfiles/filedetails/?id=1391085597
https://steamcommunity.com/sharedfiles/filedetails/?id=1391085449
https://steamcommunity.com/sharedfiles/filedetails/?id=1391085760
(Continue to click image to enlarge)
Last edited by JohnNav; May 20, 2018 @ 9:23pm
JohnNav May 20, 2018 @ 7:26pm 
Top image shows the best perspective
https://steamcommunity.com/sharedfiles/filedetails/?id=1391085597

Actually can be great fun to watch and participate in that battle ;)
Last edited by JohnNav; May 20, 2018 @ 7:29pm
The_Mask May 20, 2018 @ 7:28pm 
Now i am wondering what else i dont know .
JohnNav May 20, 2018 @ 7:36pm 
Originally posted by The_Mask:
Now i am wondering what else i don't know .
There is so much depth in this game, (Somewhat easy to learn and very hard to master.

I think what is overlooked by many Players: Is Research at the Keep {examples in above images}
(Mostly gives Player the >Earned bonus's to advancement in Agriculture, Production, Mining, Animal Breeding and much more ;)
-Many MODs that give Speed, Agriculture, Production, Mining, etc, Bonus Settings can lessen, greatly reduce, break and could make Vanilla research at keep totally irrelevant
Also to say: Most 'Global Setting MODs' are absolutely fine if the Player wants a more simplistic game play from that of LIF-FV games logical intent.

Also Donkey Transport to and from Barns, storage for resupply and supplies to future need's. Should always be considered by Players. (> There two "Caravan" MODs< that adds new content and Logistical Functionality for your routes between your Warehouses, Market and Barns that are really a must have if you want to improve this games logistics
Last edited by JohnNav; May 21, 2018 @ 4:45am
The_Mask May 20, 2018 @ 7:53pm 
I only use 1 mod and thats to stop the curser moving the map at the edge of the screen . Do you need a ship before using the keep ?
JohnNav May 20, 2018 @ 8:02pm 
I don't think so, although I like getting Sheep early thru Expeditions

For the Keep: You will need a Stone and Ore Mine, and about 4 Forster Lodges for Wood.
And for that you will need an up and running Baking industry of at least ( Vegetable, Meat and Fish Baked goods) to help support the Miners, Foresters and other Villagers.
Build slow and steady. 

Build and send ship when you have the >spare Food< and supplies and when you are ready
Last edited by JohnNav; May 21, 2018 @ 4:47am
Ghisla May 21, 2018 @ 2:48pm 
Hey the Mask, raiders are one shot kills just like the animals. If you go into 1st person on a character, it's just one shot to the arm, leg, doesn't matter, they die just like the animals do. It is really no no big deal at all, and, cannot be called combat because, you know.
Ghisla May 21, 2018 @ 2:52pm 
Also, just a follow up, I've had raiders twice in many (over a hundred, or more), hours of play since they were implemented. So no worries. Not something to be stressed about. :)
MrBorkus May 21, 2018 @ 3:04pm 
they easy to kill as a bear fat with honey
Ghisla May 21, 2018 @ 3:29pm 
lol Jurgen, as easy as a bear with lots and lots of fat from honey :).
JohnNav May 21, 2018 @ 3:40pm 
Originally posted by The_Mask:
The raiders are giving me panic attacks . I cannot play this game atm .
Mask have fun :) When I started the Game I also lost an entire Hamlet to the Raiders; including the Barn and Warehouse. I hope my post helped :)
You don't have to go in 1st Person if you don't want; the Hunters should do the job
and enjoy thier battle.
Last edited by JohnNav; May 21, 2018 @ 3:42pm
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Date Posted: May 20, 2018 @ 3:01pm
Posts: 28