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Personally my problem is the opposite - building on a grid and issues with distance makes for an unrealistically regular medieval town which is what I'd like to eventually make. Now if this were a Roman setting I'd be right there with you wanting everything neatly aligned.
Yes, pics would be great!
I tend to tear down and rebuild when I don't like the looks. However, like @cstoneburner, I feel like everything I come up with has a grid look that isn't very realistic. Some of that may be due to me terraforming a lot, but I feel like more of it is due to the way the buildings work today. Specifically, the buildings are all boxy and either have fences or require too much empty space around them (example - why does the port require so much unusuable space in front of it?) This means there's never a cramped or jumbled feel to anything. There's also the lack of decorations to make the place look cluttered and lived in. Naturally, I assume all of this this will change over time.
What's up with the all-caps? Ugh :)
This is what I used to do in Banished. It worked well for me. However, in FV, I find I need to terraform so much that stamp-and-pause isn't very practical for me.
Ha! Okay, I'll come over to the dark side :)
I've been lurking in the modding discussion. I just haven't tried it because I still want to finish some testing with the base game. Once I'm happy with that, I'll do mods to take avantage of all the good stuff I've read about. Thanks.