Life is Feudal: Forest Village

Life is Feudal: Forest Village

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Zmile Jun 10, 2017 @ 3:18pm
Expeditions and Upgrading Castle Keep???
Yes I have a village with 400+ villages and played for 44 years. I have some questions: I've done all the expeditions and the the 3 buttons are greyed. How can I make more? There's "Ferdinand Magellan - Finish 50 Expeditions" That's impossible, or?

So I've build the Castle Keep and now I can upgrade it to "Allow me to research new technologies and improve worker's efficiency" Is it worth it, it takes alot of materials!
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Showing 1-15 of 24 comments
aleks Jun 10, 2017 @ 3:20pm 
Castle Keep's functionality has not been implemented yet. At the moment it is merely wasting of resources.
Last edited by aleks; Jun 10, 2017 @ 3:20pm
fire1 Jun 10, 2017 @ 4:35pm 
It does loook nice though
aleks Jun 10, 2017 @ 4:39pm 
It looks terrible indeed.
Last edited by aleks; Jun 10, 2017 @ 11:31pm
Yehoodi Jun 10, 2017 @ 10:22pm 
the Magelian acheivement may be for several games and one does not have to complete it in one game/village
Aries Jun 10, 2017 @ 10:32pm 
Sure do it.. build a keep... Keep is done.. No research.. Upgrade a keep..let's do it.. hmmm.. Fine, ..720 wood, 1800 stone... etc... wtf... Keep is done... No research.... UPGRADE KEEP again.. 2200 wood, 4300 stone, 900 ore, 900 hay.. no fkn way.. seriously..
And what does accountant house do besides a fk all? Sure this was ready for release?
aleks Jun 10, 2017 @ 11:31pm 
No idea why they included non-working buildings. Maybe to force us to spend resources.
Last edited by aleks; Jun 10, 2017 @ 11:33pm
Acid_Zero_Blake Jun 11, 2017 @ 9:54am 
Thanks for this now i will stop gathering resources for my keep : )
lnomsim Jun 11, 2017 @ 12:49pm 
It's the same with watch towers, they're supposed to firea rrows to wld animals, but I still have wolves and bears wandering around...
Blaatschaapje Jun 11, 2017 @ 1:03pm 
Originally posted by lnomsim:
It's the same with watch towers, they're supposed to firea rrows to wld animals, but I still have wolves and bears wandering around...

I did see them shoot but the animal has to be real close to the tower.
clfrisch Jun 11, 2017 @ 1:04pm 
Originally posted by lnomsim:
It's the same with watch towers, they're supposed to firea rrows to wld animals, but I still have wolves and bears wandering around...

Well unless the watchtower has stopped working properly, they did shoot the animals in the vicinity when the watchtower was released. I actually watched for a couple of minutes and the arrows kept shooting out, even after the animal was shot dead and disappeared.
lnomsim Jun 11, 2017 @ 1:05pm 
So what is the point showing a range if the animal has to be close to the tower ?
Maybe it works if it's that way, I didn't notice, I just noticed that most animals could wander freely inside the range.
Last edited by lnomsim; Jun 11, 2017 @ 1:06pm
SirLogiC Jun 11, 2017 @ 5:29pm 
A lot of animal AI doesn't seem implemented yet. Animals are supposed to be scared of villagers/stay away from settlement but they roam free through village if not hunted.

This game really seems to not be anywhere near release.
Last edited by SirLogiC; Jun 11, 2017 @ 5:29pm
Stupendous Man Jun 12, 2017 @ 8:37pm 
Originally posted by Zmile:
Yes I have a village with 400+ villages and played for 44 years. I have some questions: I've done all the expeditions and the the 3 buttons are greyed. How can I make more? There's "Ferdinand Magellan - Finish 50 Expeditions" That's impossible, or?

So I've build the Castle Keep and now I can upgrade it to "Allow me to research new technologies and improve worker's efficiency" Is it worth it, it takes alot of materials!

A way to keep doing animal explorations is to have a caravan stables that has a least 1 free slot for a mule. This will enable you to do an animal expedition (in order to fill that final slot.) If you keep at least 1 slot free, you can keep doing expeditions until you have enough for the acheivement. Also, it is possible the devs might add more seed types and/or livestock, enabling more expedition options. Hope this helps :Windmill:
cstoneburner Jun 12, 2017 @ 11:50pm 
Actually , different animals have different fear levels. Moose and deer are afraid of humans, others are set not to be.
Zmile Jun 13, 2017 @ 4:14am 
Originally posted by Yehoodi:
the Magelian acheivement may be for several games and one does not have to complete it in one game/village

Nope, I've tried in a couple of villages and it don't works like that.
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