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what do you mean ?
If you take your population into account and their consumption, you'll see that food reserves are actually low.
You do want a varied diet as it seems that when its more limited villagers eat more overall. If you only have fish and fruit you need to work on getting vegetables and meat.
It may also be a bug check - if you spot someone who is starving see if they are stuck. The last couple of patches seem to have reintroduced the occasional patthing problem. If that is the case follow the procedure pinned at the top of the forum for support request, then go into first person and see if you can unstick the hungry. To try to preVent this from happening more establish a road, or if there is already one, try getting rid of it and rebuilding.
I have same villager amount for a while for example and as i get more food, (even having to have to build another barn), the message still shows. So 30 ppl, 70% full barn with lots of food - message. Then same 30 ppl 100% full barn - message. Then 32 ppl and a 2nd barn with more food in it - message.
Its no biggy but it too often unneccesarily takes away your attention just to find out once again that food reserves are fine + only increasing and noone has starved/got hungry once.
Also the barns are shown as "almost full" and while i might be lacking a bit of fruit for now, the meat, fish and veggies are in their 2000's and holding, so cant say theres cause for warning of low(ering) reserves.
And just like "food reserves are low" is being too unnecessary and frequent, same goes for barns and warehouses being "almost full". One thing is that again, they surely arent almost full and theres no change when they are indeed full. So i would say that "almost full" means like 85-99% full barn or warehouse. But it already shows "almost full" at like 65-75%, again needlessly giving me "building almost full" messages and a huge basket sign above said buildings (which really could be done without when not really needed as it ruins the view when looking around and enjoying the village from a distance, there are already enough markers above buildings like question marks "?" when employee is needed, but at least those are correct and make sense).
When the building IS indeed full though and resources have started to be carried to a newer built one, nothing changes, it still shows "building is almost full" messages and still same basket sign above giving same message when you point the mouse at it. .
but i havve had a bug were the pathfinder didnt work as intended.
and all my houses and my Barn were full
as to the low on food msg
i got 10k Veg, 5k fruit
and once i drop to around 5k veg 1k fruit i get the msg my self and i got a pop size on about 60
a tip for you is to build a few Barns close to each other and let the Villages fill them up
that way you will only get spammed by building almost full
also this way will ensure that you will not run dry on food for a year if you decide not to farm food.
I fing fruit farming and farming in general awkward Farmer seldome completes the harvest even when I start early.
I like the idea of assigning extra people during havest.
Manye the farmers children That wold be realistic
If the need for a balanced diet is eventually emplemented, we'll need to be able to configure the maximum stocks for all food types separately to prevent storage from being clogged up by the food type that has the most production.