Life is Feudal: Forest Village

Life is Feudal: Forest Village

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clowdy Jun 4, 2017 @ 7:37am
When is the right time to harvest crops?
If i have a 12x13 field with 770 max crops and I plant early spring will I harvest all of them before winter or how many crops when I start clicking gather immediately
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Showing 1-15 of 15 comments
Vane Jun 4, 2017 @ 8:39am 
It varies upon how close your people live near the farm, whether there is a barn nearby, whether the barn has food or not, whether your people are educated or not, whether they have tools or not, and also, their happiness lvl in respect to alcohol. For ex. I can fully seed and harvest twice beginning from 5 degree in the spring until I hit 0 degree into winter. For early game players, it is recommended you begin seeding as soon as winter ends and spring begins, and seed and cultivate once, and use the remaining time to expand. Keep in mind, every single meter your people have to travel affects how fast you can seed and cultivate, and thus, this game heavily emphasizes distance into play.
Last edited by Vane; Jun 4, 2017 @ 8:41am
brulis2 Jun 4, 2017 @ 9:53am 
I think there are times that the temperature takes a dive after seeding has already begun, and that can take a toll on your harvest.
cstoneburner Jun 4, 2017 @ 10:44am 
I agree with Tag that it's highly variable. Personally when laying out farms I make sure that there is a house right outside one gate, a barn right outside the other and a well outside the third. I usually make very small fields (10x10, or 10x11) and make sure farmers are in place by the time it hits 0 and start harvesting the first crop at about 75-80% done and the second when the cold sign hits unless there no crop yet at which point I start haversting as soon as one plant is ripe. This only works with edcuated workers.
dilip Jun 4, 2017 @ 11:04am 
Originally posted by cstoneburner:
I agree with Tag that it's highly variable. Personally when laying out farms I make sure that there is a house right outside one gate, a barn right outside the other and a well outside the third. I usually make very small fields (10x10, or 10x11) and make sure farmers are in place by the time it hits 0 and start harvesting the first crop at about 75-80% done and the second when the cold sign hits unless there no crop yet at which point I start haversting as soon as one plant is ripe. This only works with edcuated workers.
How can you tell from educated farmers and uneducated?
cstoneburner Jun 4, 2017 @ 11:33am 
if you click on them in the lower right of their portrait there is a book if they are educated. Generally you want to get a school up and running as soon as possible as education adds a 25% production increase and if you don't do it while they are teens your workers will remain permanently less productive.
clowdy Jun 4, 2017 @ 2:57pm 
Can I assign a specific worker to a job as soon as I have educated people? I have 2 farms 1 10x10 and 12x13. i demolised my other 10x10 and changed it to 12 to 13, they are both one building away from my barn and will just build another 2 10x10 again in front of my barn. Already have furnace and blacksmith shop for the tools and weaver and charcoal for the cold. I will build another house and a school as soon as I get steady supply of potatoes because right now I am year 3 to 4 with 15 people and no babies and have 600 potatoes and 800 fish and some meat. I have gatherer, hunter cabin and fishing with 1 worker each atm
Last edited by clowdy; Jun 4, 2017 @ 2:58pm
Vane Jun 4, 2017 @ 3:06pm 
Originally posted by clowdy:
Can I assign a specific worker to a job as soon as I have educated people? I have 2 farms 1 10x10 and 12x13. i demolised my other 10x10 and changed it to 12 to 13, they are both one building away from my barn and will just build another 2 10x10 again in front of my barn. Already have furnace and blacksmith shop for the tools and weaver and charcoal for the cold. I will build another house and a school as soon as I get steady supply of potatoes because right now I am year 3 to 4 with 15 people and no babies and have 600 potatoes and 800 fish and some meat. I have gatherer, hunter cabin and fishing with 1 worker each atm
It is very difficult to control who works where. You have to manipulate it in a way that the educated worker lives near their workplace, and to assign that educated worker to the job before anyone else.
Last edited by Vane; Jun 4, 2017 @ 3:07pm
Zandotious Jun 4, 2017 @ 3:57pm 
I Have a few large fields so I just make them harverst as soon as fall starts. They collect about 80% of it by the first freeze.
Zandotious Jun 4, 2017 @ 3:57pm 
I Have a few large fields so I just make them harverst as soon as fall starts. They collect about 80% of it by the first freeze.
Yehoodi Jun 4, 2017 @ 5:24pm 
Originally posted by ♰Ťăᶃăᵴᵴᵼ⟱:
It varies upon how close your people live near the farm, whether there is a barn nearby, whether the barn has food or not, whether your people are educated or not, whether they have tools or not, and also, their happiness lvl in respect to alcohol. For ex. I can fully seed and harvest twice beginning from 5 degree in the spring until I hit 0 degree into winter. For early game players, it is recommended you begin seeding as soon as winter ends and spring begins, and seed and cultivate once, and use the remaining time to expand. Keep in mind, every single meter your people have to travel affects how fast you can seed and cultivate, and thus, this game heavily emphasizes distance into play.

How do you harvest twice? How do you plant at 5 degrees? (are you talking celsius). Would love to know your tips. thanks.
Vane Jun 4, 2017 @ 5:30pm 
Originally posted by Yehoodi:
Originally posted by ♰Ťăᶃăᵴᵴᵼ⟱:
It varies upon how close your people live near the farm, whether there is a barn nearby, whether the barn has food or not, whether your people are educated or not, whether they have tools or not, and also, their happiness lvl in respect to alcohol. For ex. I can fully seed and harvest twice beginning from 5 degree in the spring until I hit 0 degree into winter. For early game players, it is recommended you begin seeding as soon as winter ends and spring begins, and seed and cultivate once, and use the remaining time to expand. Keep in mind, every single meter your people have to travel affects how fast you can seed and cultivate, and thus, this game heavily emphasizes distance into play.

How do you harvest twice? How do you plant at 5 degrees? (are you talking celsius). Would love to know your tips. thanks.
I am late into the game so I have large amounts of high quality tools, the majority of my citizens are educated, and all of my farms are close to homes and barns.

https://steamuserimages-a.akamaihd.net/ugc/781785533832600682/BEE3C9D015101C4784789FCD7325622F533C6A58/
Yehoodi Jun 4, 2017 @ 5:33pm 
Originally posted by clowdy:
If i have a 12x13 field with 770 max crops and I plant early spring will I harvest all of them before winter or how many crops when I start clicking gather immediately

As some have already said is varies depending on proximity of workers and barns to your needs if you need food early in a season and thus you harvest early.

Also, from my experience this game does not allow one to add farmers to fields, so if one is at the upper limit in size of a field for a given number of farmers then it will be tougher to get it all harvested in time.

This game does not have a path option showing you where the workers live for a given business.

You can do it manually by selecting the famer and viewing thier home.

Essentially the farmer has to eat, sleep, get food, seed, get water to the farm, harvest etc. and the close he is from his home to farm and from farm to barn to store harvest, water to farm, the quicker it will go.

If you are having trouble learning the city planning, you can build a farm just larger enough to have an extra farmer, like make a one farmer field just a little bigger till you see a 2 in the box when you are laying the field, or a two person farmer to three famers, and so on. This way your farms will be at the lower end for land space per its number of workers, thus they can be less efficient and still get the farm harvested.

it will cost you extra help but you will get your food. also, you can pull off a farmer or two here and there.
Yehoodi Jun 4, 2017 @ 5:37pm 
Originally posted by ♰Ťăᶃăᵴᵴᵼ⟱:
Originally posted by Yehoodi:

How do you harvest twice? How do you plant at 5 degrees? (are you talking celsius). Would love to know your tips. thanks.
I am late into the game so I have large amounts of high quality tools, the majority of my citizens are educated, and all of my farms are close to homes and barns.

https://steamuserimages-a.akamaihd.net/ugc/781785533832600682/BEE3C9D015101C4784789FCD7325622F533C6A58/

Thanks.

But do you not get the snowflake stoppage from planting. My farmers will not plant till the temperature is where the seed will germinate.

I am able to harvest some things twice like flax but i have only gotten a few potatoes on a second harvest and forgot about the cabbage.
Vane Jun 4, 2017 @ 6:22pm 
Originally posted by Yehoodi:
Originally posted by ♰Ťăᶃăᵴᵴᵼ⟱:
I am late into the game so I have large amounts of high quality tools, the majority of my citizens are educated, and all of my farms are close to homes and barns.

https://steamuserimages-a.akamaihd.net/ugc/781785533832600682/BEE3C9D015101C4784789FCD7325622F533C6A58/

Thanks.

But do you not get the snowflake stoppage from planting. My farmers will not plant till the temperature is where the seed will germinate.

I am able to harvest some things twice like flax but i have only gotten a few potatoes on a second harvest and forgot about the cabbage.
You should be able to replant things like potato because it's temperature range is wider. The other vegetables may be faster-growing than potatoes, but their temperature range is narrower, so you may not be able to replant again until next year.
Last edited by Vane; Jun 4, 2017 @ 6:23pm
Yehoodi Jun 4, 2017 @ 7:54pm 
Originally posted by ♰Ťăᶃăᵴᵴᵼ⟱:
Originally posted by Yehoodi:

Thanks.

But do you not get the snowflake stoppage from planting. My farmers will not plant till the temperature is where the seed will germinate.

I am able to harvest some things twice like flax but i have only gotten a few potatoes on a second harvest and forgot about the cabbage.
You should be able to replant things like potato because it's temperature range is wider. The other vegetables may be faster-growing than potatoes, but their temperature range is narrower, so you may not be able to replant again until next year.

okay thanks, i have educated folks, high tech tools and folks/barns near farms and can not replant twice. but then again, i have 1 person farms at its max size.

I could try it with a small 2 person farms that is just larger than a one person farm.

Does the cultivating help speed growth?

I assume the game is like Banished that after planting there is nothing that can speed growth beyond time (and now water).

i do have a handful of 2-4 person farms.

I can replant the potato but I might only get less than 20% production.

To be honest I have not gone back to confirm the AI is taking my farmers from the homes close to the farms.

I have about 20% or so labor force, so there should be enough peeps near the farms.
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Date Posted: Jun 4, 2017 @ 7:37am
Posts: 15