J.A.C.K.

J.A.C.K.

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Possible to add sub unit grid sizes?
Something Slarti added to his Slamin version of Source VHE. Grid units of 0.75, 0.5, 0.25, ...0? No grid at all I guess. Would be useful to those who make brush props but dont want to have to work with the prop at a larger scale then scale it back down.
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Showing 1-4 of 4 comments
xdshot Mar 23 @ 7:47am 
An Engine and map compilers must support high precision coordinates, and GoldSrc lacks of that. And why do modelling in map editor when there are modelling packages?
Originally posted by xdshot:
An Engine and map compilers must support high precision coordinates, and GoldSrc lacks of that. And why do modelling in map editor when there are modelling packages?
That's incorrect. Goldsrc and Xash3D can load sub unit geometry just fine and compilers like Ericw tools can compile maps with it without issue either.
Saying to use model props is a non-answer to the request.
it be very useful. have grids smaller, then 1
rjthorne Mar 26 @ 3:22pm 
0.5, 0.25 and 0.125 grid values would be great additions. You can save/compile stuff on sub-1 grid sizes at the moment (via downscaling) so this doesn't seem like a major technical change, but would be super convenient

Not sure how a 0 grid would work. And 0.75 seems weird, that'd be like having a 3 grid or a 12 grid
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Showing 1-4 of 4 comments
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