Kingdom: New Lands

Kingdom: New Lands

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Possible multiplayer
I only have one friend that has this and we barely talk, is there ever gonna be a multiplayer mode. The catch would be that the enemies are multiplied (stronger) by how many people there are in a game. Plus it would be great to watch streamers both control a kingdom
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Mostrando 1-15 de 23 comentarios
CTZ 9 AGO 2016 a las 13:41 
You're not the only one to ask. It'll take a ton of work to make happen, and we're thinking of the best ways for it to work if we do do it. But nothing to announce right now in any case.
Red Dragon 9 AGO 2016 a las 14:20 
Publicado originalmente por Raw Fury Hamza:
You're not the only one to ask. It'll take a ton of work to make happen, and we're thinking of the best ways for it to work if we do do it. But nothing to announce right now in any case.

Local co-op would seem like the obvious first step into that direction, as you can do a horizontal split-screen (R.I.P. epic water and sky) and don't need to implement any network code for that. This seems like a lovely game to play couch co-op with others on the big TV.

If Kingdom + NL does well, then perhaps for your next Kingdom-style game you might be willing to consider some form of competitive mode where the map is an infinite loop (so two players share two borders with each other). You could compete for farms, peasants and points of interest in between the "outer walls" with some form of capture the flag mechanic and a dynamically moving border. It would have to be a fairly different game though to ever translate well into a competitive multiplayer title - but the basic premise that you crush your enemy indirectly by strategically building an economy and a war machine could work well enough.
Última edición por Red Dragon; 9 AGO 2016 a las 14:23
Riksanah Steelmind 9 AGO 2016 a las 17:30 
Publicado originalmente por Raw Fury Hamza:
You're not the only one to ask. It'll take a ton of work to make happen, and we're thinking of the best ways for it to work if we do do it. But nothing to announce right now in any case.
but that means there is a tiny possibility :D
joel104 17 AGO 2016 a las 11:03 
I would exlode in my pants if this game gets multiplayer that would make my life
joel104 17 AGO 2016 a las 11:05 
But in all reality i think it would be better if the multiplayer was online not split screen because you would kill most of the amazing background with split screen
!?! 17 AGO 2016 a las 11:20 
So what would player 2 do in this game in which you can only interact by dropping money?
There's only so much of that there, you don't need more than 1 person to manage it.
Do you want a "get in each others way simulator"?
The only thing you could do is some minor gimmick like player 2 sits on your horse and can shoot a bow or something which is more trouble than it's worth.

It would be a shame if they wasted resources on this and break something in the process rather than doing some much needed polish.
Última edición por !?!; 17 AGO 2016 a las 11:21
Red Dragon 17 AGO 2016 a las 11:24 
Publicado originalmente por joel104:
But in all reality i think it would be better if the multiplayer was online not split screen because you would kill most of the amazing background with split screen

Sure, what I'm saying though is that split screen would be a lot faster and easier to implement as a first step just to see how you would need to balance the game for 2 players and stuff.
Tegga21 17 AGO 2016 a las 20:50 
Publicado originalmente por <-- really bad at tf2:
I only have one friend that has this and we barely talk, is there ever gonna be a multiplayer mode. The catch would be that the enemies are multiplied (stronger) by how many people there are in a game. Plus it would be great to watch streamers both control a kingdom

no. no thank you.
Alder the Dirtmonger 17 AGO 2016 a las 20:52 
I for one would love to play as a king while my girlfriend runs around as a queen. I would also love to see the possibility of losing your mounts and having to walk alongside your clansmen.
JRex 17 AGO 2016 a las 21:56 
Co-op sounds interesting. For this the maps would need to be way bigger, and have more enemys along with more stuff to build. Or the map could be a circle with the players split apart by the greed portal. So they have to attack from both sides.

Also a PvP type would be cool. The map would be a circle. With a players base of opposite sides. And there should be more peasents for a bigger army. You would have archers to defend and catapults and knight groups to attack. The players could fight over the relics and put knight to protect them or walls on each of the sides.
[☆] Zackreaver 18 AGO 2016 a las 2:33 
Local co-op would be perfect at the moment, especially since we could use moonlight to play with our friends online. It should save alot of the netcoding needed for online co-op.

Something that would be nice is if local co-op players can just take control of one of the peasants on screen at the moment, that way they can do something instead of just watching.
Última edición por [☆] Zackreaver; 18 AGO 2016 a las 2:34
joel104 12 SEP 2016 a las 15:44 
Publicado originalmente por chris:
So what would player 2 do in this game in which you can only interact by dropping money?
There's only so much of that there, you don't need more than 1 person to manage it.
Do you want a "get in each others way simulator"?
The only thing you could do is some minor gimmick like player 2 sits on your horse and can shoot a bow or something which is more trouble than it's worth.

It would be a shame if they wasted resources on this and break something in the process rather than doing some much needed polish.
Well mabey if they didnt make it like that but a co op experiance where you can have fun with your friends on this mabey to make it not just easy they could amp its difficulty up and mabey the coin system could be independent to where your coins our yours and they cant pickthem up with out like an authorization system like a specfic way to share coins
Varaosa 16 OCT 2016 a las 9:24 
+1
Sparrowhawk 31 OCT 2016 a las 8:43 
Guys, please don't feel obligated to do this if it doesn't feel "right" to you as devs. It could be interesting. My opinion would be that it'd be best to keep it simple. Basically just let there be two of you...and all you can do is literally the same stuff as in SP. The advantage would be that there would be "2" of you. Either for managing the same camp (one per side, one in charge of clearing land, etc) or an allied camp farther away on the map. No need to reinvent the wheel on this one.
noio 2 NOV 2016 a las 2:36 
Publicado originalmente por Sparrowhawk:
Basically just let there be two of you...and all you can do is literally the same stuff as in SP. The advantage would be that there would be "2" of you. Either for managing the same camp (one per side, one in charge of clearing land, etc) or an allied camp farther away on the map. No need to reinvent the wheel on this one.

If it happens, it's probably this.
Última edición por noio; 2 NOV 2016 a las 2:36
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Publicado el: 9 AGO 2016 a las 12:04
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