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Now... about player customization. Unless you mean the face features, skin tone, and possibly gender then you would have to clarify what the devs should infer from this. If you mean something outright offensive like "fortnite skins" - a term I'd gladly never hear again - then just don't. The day Onward steps out of MilSim and into the tragic world of sandbox random nonsense destiny type idiocy is the day I skin a puppy and throw my VR machine in the garbage. But of course if you mean name patches and general appearance customization then yeah, I second. I always thought Onward would benefit from in game stats and general specificity over the loadouts. If for no other reason than to just make people feel more attached to their avatar and more likely to care about how they play the game. If I knew my team kills were public and possibly the basis for allowing me on a server, I will be more likely to preserve that stat. Same for visual assignments I guess. If it looks like how I want to make it look, I admit I am a little more into it.
Obviously, fix the game first. But at some point these kinds of improvements might really make a difference.
They used to have a USP pistol in the game. I'm not positive but I think the service weapons would have been the Mk23 and not the USP, but none the less, it was close enough despite the literal differences in the actual guns being substantial enough to consider them totally different weapons. You may have to be content with the L86a2. Unless the devs are willing to replace the L86 with an L85.
I think the L85 had tactical mounts like picatinny rails and such, and slightly different furnishings, but would have to service for what you're looking for the same way someone wanting an M4A1 will have to settle for the M16 or the Mk18. It's just a bit too much to ask for numerous variations of the same gun in a game like this, especially a weird offshoot like the SA-80 family. Such is the same reason I can only hope they bring back the USP some day. It adds very little to the experience to have either of our preferences in the game at the cost of dev time, interface, and performance to everyone else.
But...
Suppose you have a rational argument for this request. It might be nice to have someone spell out the differences and why an L85 would be more logical in Onward. Pics included if they can be posted in these forums. I'd like to read that.
I'm sure we'll see some more "other games do this or that" but it's really what the Onward engine can handle. Not what others do.
If you have a compelling argument for why they should do any of this, please illustrate it clearly and with far more words than a twitter post. I'm not a dev, but I can guarantee a string of one liners, half misspelled, and with no punctuation is definitely not going to be factored in improvements. But an eloquent and articulated explanation for why the current in game choice is inaccurate for the theme of the game because of numerous factors, then perhaps they may agree and eventually consider it. I mean things like raw data - number deployed, mechanical history, fail comparisons, duration of contracts, etc. Whatever can support your claim.
Otherwise there's nothing constructive about this thread.