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I came on for the first time in like 5 months last night and I got in one round before my CV1 blacked out and I had to quit. Fortunately I could also not hear anyone either. Graphics did seem toned down, can't imagine what it was like before the patch. Definitely was getting more of a cheapened, goldeneye 64 vibe from the game. Guns sounded different and not as loud/realistic. Felt a lot more "pew pew pew".
And it goes both ways really.:
Kids could make their funky playground servers and kick the boring adults that "don't get it".
We could keep our servers clean and kick the childish players that "don't get it".
Win win
However, they'd then need to revamp the current ridiculous voting system, and actually give lobby leaders/hosts the power to boot & ban anyone they so choose so they can actually enforce the serious flag (and any other games rules they state).
To further this, and I believe L4D2 did this quite well; If you've blocked someone on steam, they can never join the game you are in. They would need to make this work ONLY for the host however rather than a blanket block like L4D2 did. Not sure how that would work with regards Oculus store purchases, but I'm sure they also give each client a unique identifier that can be added to a list for blocking/banning purposes.
Whilst not a fool proof solution, it's the only one I can think of that would work in the short term until a more concrete solution is put in place. However, since they aren't going to remove crossplay, I don't really see any other solution coming forward in the future.
While in the tent, I pointed at their names and I was able to use the option "mute in tent" and that seemed to take care of it.
Mute in tent was a useful addition but still doesn't keep them from being turds in the game itself. Can't mute in game. So when they crawl their 3 foot 2 a** straight into death we all get to hear the coms scream HELP ME PICK ME UP IM HERE HEAL ME HELP ME HEAL HELP forever and ever.
That kind of thing trashes what's left of this game.
Better admintools would help to some extend.
Kickvotes are ok but really situational and unreliable. Good luck making a kickvote against some kid while 3 new players are joining at the same time.
However, my guess is that the situation will automatically get better over time. Most of the annoying kids will certainly loose interest in the game. Some of them might even learn to play it properly. I know its hard but... have some patience.
Yeah that pretty much sums it up.
I assume the devs know what is possible as far as better tools go. Let's hope they implement them.
I bet there's some truth to annoying kids losing interest, but there's also a birthday or holiday every day and to someone this will be new. Maybe over the long haul it won't be so heavily saturated.
Oh no kidding! As a parent, I know if I am letting them play a simulated violence game, but when it comes to multiplayer I would definitely not let them get away with what these kids are doing here. I sometimes question my own parenting for letting them be so social on VR, and I would let them play Onward if they wanted to but they don't. But damn straight, I would never let them punk the serious players and mouth off the way a ton of these fools do. It drives me insane.
Here's the funny thing though - some of these kids sound like they can't possibly be more than like 5! How do kids even figure out how to join servers, choose loadouts, handle reloading, or anything else in this game. It's not exactly click and play. Either I have less confidence in kids than I should, or someone is showing them how to do everything. I don't know anymore.
If you don't want to play with younger people simply create you're own room and kick them or play with friends, the tools are there to deal with it.
I've seen grown men act like kids and younger players show maturity and respect, generally I find it's the "hardcore" community, fighting games, dota, league of legends, Counterstrike etc... that tend to have the most toxic users.
Not exactly. The tools have changed so host cannot decidedly kick without it being a vote option. If your server fills up immediately with children that plan will fail. How much of your time in game do you want to spend leaving servers and making new ones to avoid what has become a large part of the player base?
Not everyone maintains a friends list and even if they did coordination doesn't always work out. Simply saying deal with it is not a solution. It is a segue into the toxic community you speak of.
You have no problems playing with kids. Most don't if the kids aren't being babies. Some of us keep lobbies public for the other players who care to play a milsim as an actual milsim and not just a day care in the middle east. No matter how you look at it, this game is absolutely not for anyone so immature they murder their own team at spawn and constantly blabber all over the coms like this is rec room.
At this rate, take a guess what the community will be like. What kind of experience is it for anyone to risk being kicked immediately after joining a server, or have to kick children off like flies just to maintain some kind of presence of the game that might still be beneath this pile of child wrangling? It's going to lead to more toxicity, more hostility, and eventually even worse. I have banned games because I heard adults being far past inappropriate in every day kids lobbies. They just did it loud enough to be heard through the headphones from a distance. I hadn't considered that a tactic to get parents to consider this may not be an appropriate game for a kid.
In a long enough time line we all eventually become what we hate. I'm not too far off screaming vulgarities and team killing children just to make the game impossible for them to deal with... sounds pretty toxic, huh?
As Tajin said, better admin tools. The alternative is a certain guaranteed manifestation.