Onward
The kids are truly ruining this
I'm a firm believer that all players should have a great time, but we all know this kind of game is not for kids.

It's a milsim plain and simple. I know there's a ton of new players from the quest port but quality should always take place over quantity. Let the kids have their own space.

Today I had many players all seemingly on quest and most were kids. Not like the kind that get it. The kind that act like idiots. I absolutely need a way to prevent the kids from joining my server. You, as devs, know your options. Can we have a report on this in the next siterep?

I do not need any kid telling me to create a rookie server where we all shoot each other. If they don't get it, then it's their fault. They should be able to make their own free roams, or shooting ranges, or whatever, but we should all get an unmistakable flag when a server is made by someone with no game time logged. Or Quest, or whatever. Just something to make the kids join kid land, and the big boys, girls or theys, get their own land where they can actually act like they are in a serious military situation. I don't care to be PC, but I am not afraid to say the kids are making me despise kids and the parents who let them play a game like this.

I'm not asking for an immediate patch. Just some kind of acknowledgement that this is a real problem and that the devs are actually going to consider it and let us know what their plans are. Am I wrong on this? Or right? I don't know but I am sick of being shot cause some stupid kid thinks they know better than a 4 year veteran of the game. It's not fair, and not fun to have no way to prevent kids from screwing up the whole team. Right now, my only option is to accept them, make a password for the 2 or 3 people who collaborate with me, or not play at all. And I don't always have the choice to collaborate. I think this one is obvious for all the wrong reaons.

Please, mr death, let us know this is on the radar.
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Showing 1-15 of 60 comments
danknugz Sep 6, 2020 @ 12:12pm 
haha, for me, more kids just means more easy kills. but i also have barely played since covid.

I came on for the first time in like 5 months last night and I got in one round before my CV1 blacked out and I had to quit. Fortunately I could also not hear anyone either. Graphics did seem toned down, can't imagine what it was like before the patch. Definitely was getting more of a cheapened, goldeneye 64 vibe from the game. Guns sounded different and not as loud/realistic. Felt a lot more "pew pew pew".
Tajin Sep 6, 2020 @ 2:52pm 
I think they should really give the game host better options to weed out the people that don't fit in. The voting system really doesn't suffice for that.


And it goes both ways really.:

Kids could make their funky playground servers and kick the boring adults that "don't get it".
We could keep our servers clean and kick the childish players that "don't get it".


Win win
Jimmy NoShoes Sep 6, 2020 @ 5:28pm 
A quick temp solution would be to add a 'Serious' flag that lobby creators can tick accordingly. This would signify that only serious games/gamers are wanted.

However, they'd then need to revamp the current ridiculous voting system, and actually give lobby leaders/hosts the power to boot & ban anyone they so choose so they can actually enforce the serious flag (and any other games rules they state).
To further this, and I believe L4D2 did this quite well; If you've blocked someone on steam, they can never join the game you are in. They would need to make this work ONLY for the host however rather than a blanket block like L4D2 did. Not sure how that would work with regards Oculus store purchases, but I'm sure they also give each client a unique identifier that can be added to a list for blocking/banning purposes.

Whilst not a fool proof solution, it's the only one I can think of that would work in the short term until a more concrete solution is put in place. However, since they aren't going to remove crossplay, I don't really see any other solution coming forward in the future.
Last edited by Jimmy NoShoes; Sep 6, 2020 @ 6:02pm
falkenbbs Sep 6, 2020 @ 7:19pm 
Easy solution if they would care to attempt it. When the game loads, either through an obvious on screen option of by autoloading at login... Have the player say their gamer name into the mic, allow an algorithm to identify the voice as either child or adult, and allow the game host the option to turn a flag on before starting the game that will check that identification before allowing the player into a game, have the host be able to set a flag to not allow children, and don't even display those servers in the list to those identified as children. Don't force people to do it in case they don't want to speak into the mic, just have the system identify them as children by default. That way kids are not blocked by default, the host has to make that setting and since it won't display to them, they don't even know about the server. For those adults with children voices, allow the host the option to send an invite that would ignore the flags for children so the high pitch voiced adults still have an option to play on these flagged servers.
Last edited by falkenbbs; Sep 6, 2020 @ 7:22pm
Pustulous Sac Sep 6, 2020 @ 8:03pm 
Simple solution. Get two or more people together on a team and vote kick the offenders off the server. Otherwise, stop complaining.
danknugz Sep 7, 2020 @ 11:32am 
i played another few matches last night (VIP escort). it was surprisingly quiet and professional for the first couple, then some kids joined who were loud and obnoxious.

While in the tent, I pointed at their names and I was able to use the option "mute in tent" and that seemed to take care of it.
Last edited by danknugz; Sep 7, 2020 @ 11:34am
No, not going to stop complaining. It looks like nobody else around here is either. Why should any player have to spend any time trying to work through a jacked system to prevent valuable slots on the server from being wasted on punks who will kill you the second the round starts and never STFU for even a second they're online?

Mute in tent was a useful addition but still doesn't keep them from being turds in the game itself. Can't mute in game. So when they crawl their 3 foot 2 a** straight into death we all get to hear the coms scream HELP ME PICK ME UP IM HERE HEAL ME HELP ME HEAL HELP forever and ever.

That kind of thing trashes what's left of this game.
Tajin Sep 8, 2020 @ 12:31am 
There is not a lot they can do about it really.
Better admintools would help to some extend.

Kickvotes are ok but really situational and unreliable. Good luck making a kickvote against some kid while 3 new players are joining at the same time.


However, my guess is that the situation will automatically get better over time. Most of the annoying kids will certainly loose interest in the game. Some of them might even learn to play it properly. I know its hard but... have some patience.
KingOfPawns Sep 8, 2020 @ 12:25pm 
Bottom line the update was a cash grab. yes it increases the community and provides resources to the devs to keep the game going..... but this trade off has come at the cost of quality of the game... removal of content... alienation of the initial supporting fan base in order to get the game to a larger audience... a lot of people could call that selling out... other could call it business... the market will decide how successful this gambit will be. I still play the game but they need to be aware if any comparable game comes out their game might find itself devoid of users.
Originally posted by Tajin:
There is not a lot they can do about it really.
Better admintools would help to some extend.

Yeah that pretty much sums it up.

I assume the devs know what is possible as far as better tools go. Let's hope they implement them.

I bet there's some truth to annoying kids losing interest, but there's also a birthday or holiday every day and to someone this will be new. Maybe over the long haul it won't be so heavily saturated.
Emily Howard Sep 8, 2020 @ 6:50pm 
It's the problem that parents don't care if their children are faced with (simulated) violence. A game can be a gorefest and parents would let them play that. We probably need something like nipples and so on to get them active.
Originally posted by Emily Howard:
It's the problem that parents don't care if their children are faced with (simulated) violence.

Oh no kidding! As a parent, I know if I am letting them play a simulated violence game, but when it comes to multiplayer I would definitely not let them get away with what these kids are doing here. I sometimes question my own parenting for letting them be so social on VR, and I would let them play Onward if they wanted to but they don't. But damn straight, I would never let them punk the serious players and mouth off the way a ton of these fools do. It drives me insane.

Here's the funny thing though - some of these kids sound like they can't possibly be more than like 5! How do kids even figure out how to join servers, choose loadouts, handle reloading, or anything else in this game. It's not exactly click and play. Either I have less confidence in kids than I should, or someone is showing them how to do everything. I don't know anymore.
I have no problem with a game opening up for other people and younger audience beyond the obvious (heavy) visual downgrade.

If you don't want to play with younger people simply create you're own room and kick them or play with friends, the tools are there to deal with it.

I've seen grown men act like kids and younger players show maturity and respect, generally I find it's the "hardcore" community, fighting games, dota, league of legends, Counterstrike etc... that tend to have the most toxic users.

Originally posted by Liam Neeson Punching Wolves:
If you don't want to play with younger people simply create you're own room and kick them or play with friends, the tools are there to deal with it.

Not exactly. The tools have changed so host cannot decidedly kick without it being a vote option. If your server fills up immediately with children that plan will fail. How much of your time in game do you want to spend leaving servers and making new ones to avoid what has become a large part of the player base?

Not everyone maintains a friends list and even if they did coordination doesn't always work out. Simply saying deal with it is not a solution. It is a segue into the toxic community you speak of.

You have no problems playing with kids. Most don't if the kids aren't being babies. Some of us keep lobbies public for the other players who care to play a milsim as an actual milsim and not just a day care in the middle east. No matter how you look at it, this game is absolutely not for anyone so immature they murder their own team at spawn and constantly blabber all over the coms like this is rec room.

At this rate, take a guess what the community will be like. What kind of experience is it for anyone to risk being kicked immediately after joining a server, or have to kick children off like flies just to maintain some kind of presence of the game that might still be beneath this pile of child wrangling? It's going to lead to more toxicity, more hostility, and eventually even worse. I have banned games because I heard adults being far past inappropriate in every day kids lobbies. They just did it loud enough to be heard through the headphones from a distance. I hadn't considered that a tactic to get parents to consider this may not be an appropriate game for a kid.

In a long enough time line we all eventually become what we hate. I'm not too far off screaming vulgarities and team killing children just to make the game impossible for them to deal with... sounds pretty toxic, huh?

As Tajin said, better admin tools. The alternative is a certain guaranteed manifestation.
Treadhead Sep 9, 2020 @ 4:03pm 
Yep, the mentality and maturity of the player base has definitely taken a nose dive since the update.
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Date Posted: Sep 5, 2020 @ 10:09pm
Posts: 60