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not sure what part of the update caused it specifically but there has always been some tips to solve or alleviate captchas spam over the years from simply taking a break from gameplay for a couple hours, being proven spender since whatever security theyre using apparently doesnt flag what it views as valid players as being bots if they actually load up and spend some cera since... well this is something bots and gold seller would never do, setting up 2FA and/or region lock or even just being as direct as possible and sending a ticket to support about this because thats a surefire way to validate yourself as an actual player
My best bet is submitting a ticket to support and see how it goes
Thanks again have a good one
Well after reaching out through a ticket i got some info in case someone else faces the same problem:
-> In received response they mentioned that it should be less frequent than before given the fact that i explained what was going on when playing each character in my account (i'll try to make some numbers here if possible) currently i have 22 captchas per character as originally posted
-> Try changing channels (i change channels from time to time but now i am doing it intentionally for prevention and see if it really helps and of course try to identify a pattern or something that is more helpful than just randomly changing channels)
-> If previous does not help re-logging into your account (this is last resource but it may prove reliable if playing for long sessions)
I am going to test this out and hopefully it helps in the long term
I decided to reach out with what i found and they told me that the os i am using and compatibility layer are not supported ... fine.
guess all i say about this is that dfo was originally released in 2005 or 2004 for its closed beta all the way back in kr so spaghetti code is a rather prominent thorn in the side as they never intended for it to get this big and according to the devs themselves it was actually originally suppose to be a throw away mmo they were to operate for a few years before closing service just to get them some revenue to get started on other projects but had to have a change of plans when profits went above and beyond what was intended like just look at what dfo/dnf looked like in kr in 2005 and you'd realize it started out looking like it was little more then a glorified flash game https://www.youtube.com/watch?v=jRJK6KALHIs
its insane to see how far dfo/dnf has been elevate it to what it is today from... whatever that was